2018-06-14T22:30:25.746Z: Initializing module: install-log 2018-06-14T22:30:25.751Z: === System Data === 2018-06-14T22:30:25.757Z: Initializing projeWwiseLauncher 2018.5.17 2018-06-14T22:30:25.762Z: Wwise Launcher 2018.5.17.783 2018-06-14T22:30:25.767Z: locale: en-GB 2018-06-14T22:30:25.771Z: exe: C:\Program Files (x86)\Audiokinetic\Wwise Launcher\electron\windows\WwiseLauncher.exe 2018-06-14T22:30:25.776Z: app: C:\Program Files (x86)\Audiokinetic\Wwise Launcher\electron\windows\resources\app.asar 2018-06-14T22:30:25.780Z: node version: v7.9.0 2018-06-14T22:30:25.784Z: argv:C:\Program Files (x86)\Audiokinetic\Wwise Launcher\electron\windows\WwiseLauncher.exe 2018-06-14T22:30:25.789Z: userData: C:\Users\jazma\AppData\Roaming\WwiseLauncher 2018-06-14T22:30:25.794Z: appData: C:\Users\jazma\AppData\Roaming 2018-06-14T22:30:25.798Z: module: C:\Program Files (x86)\Audiokinetic\Wwise Launcher\electron\windows\WwiseLauncher.exe 2018-06-14T22:30:25.804Z: home: C:\Users\jazma 2018-06-14T22:30:25.810Z: temp: C:\Users\jazma\AppData\Local\Temp 2018-06-14T22:30:25.814Z: Initializing module: settings 2018-06-14T22:30:25.820Z: Loaded user settings: {"mainWindowBounds":{"x":554,"y":174,"width":1100,"height":900,"minWidth":300,"minHeight":0},"lastInstallDirectory":"C:\\Program Files (x86)\\Audiokinetic","analyticsRepostAttempts":{},"unitySettings":{"validExecutables":{"C:\\Program Files\\Unity\\Hub\\Editor\\2017.2.2f1\\Editor\\Unity.exe":1,"C:\\Program Files\\Unity\\Hub\\Editor\\2018.1.0f2\\Editor\\Unity.exe":1}},"userLocalId":"c4d8a3080dea536201d5874f5d4587a2"} 2018-06-14T22:30:25.826Z: Initializing module: launcher 2018-06-14T22:30:25.884Z: Initializing module: proxy 2018-06-14T22:30:26.903Z: RESOLVE PROXY: http://www.audiokinetic.com DIRECT 2018-06-14T22:30:26.910Z: Setting new proxy for http:www.audiokinetic.com: DIRECT bad=false 2018-06-14T22:30:26.916Z: RESOLVE PROXY: https://www.audiokinetic.com DIRECT 2018-06-14T22:30:26.922Z: Setting new proxy for https:www.audiokinetic.com: DIRECT bad=false 2018-06-14T22:30:26.928Z: Initializing module: auto-update 2018-06-14T22:30:26.933Z: Initializing module: install 2018-06-14T22:30:26.939Z: Initializing module: install-bundle 2018-06-14T22:30:26.944Z: Initializing module: eula-history 2018-06-14T22:30:26.968Z: Loaded eula-history.json: null 2018-06-14T22:30:26.973Z: Initializing module: install-table 2018-06-14T22:30:27.008Z: default bundles path C:\Users\jazma\AppData\Roaming\WwiseLauncher\Json\wwise-projects-info.json 2018-06-14T22:30:27.014Z: Could not execute operation 'Load Default Bundles match': ENOENT: no such file or directory, open 'C:\Users\jazma\AppData\Roaming\WwiseLauncher\Json\wwise-projects-info.json' 2018-06-14T22:30:27.019Z: Initializing module: recent-project 2018-06-14T22:30:27.024Z: Initializing module: install-progress 2018-06-14T22:30:27.034Z: Initializing module: commander 2018-06-14T22:30:27.039Z: Initializing module: rss 2018-06-14T22:30:27.044Z: Initializing module: rss 2018-06-14T22:30:27.052Z: Initializing module: system 2018-06-14T22:30:27.057Z: Initializing module: download 2018-06-14T22:30:27.064Z: Initializing module: bundle-action 2018-06-14T22:30:27.071Z: Initializing module: unity 2018-06-14T22:30:27.078Z: Initializing module: samples 2018-06-14T22:30:27.084Z: Initializing module: about 2018-06-14T22:30:27.089Z: Initializing module: CRM 2018-06-14T22:30:27.105Z: Initializing module: signin 2018-06-14T22:30:27.118Z: Signin: Loaded JWT from file. 2018-06-14T22:30:27.127Z: Tracking: launcher/perf/start/time:3 2018-06-14T22:30:27.138Z: *** Modules Initialisation Done! 2018-06-14T22:30:27.771Z: ERROR: Error: Error reading directory C:\Documents and Settings\All Users\Start Menu\Programs 2018-06-14T22:30:27.779Z: Tracking: launcher/unity/installedVersion/ version:2017.2.2f1 2018-06-14T22:30:27.787Z: Tracking: launcher/unity/installedVersion/ version:2018.1.0f2 2018-06-14T22:30:27.798Z: ERROR: Error: Error reading directory C:\Documents and Settings\All Users\Start Menu\Programs 2018-06-14T22:30:27.807Z: Tracking: launcher/unreal/installedVersion/ version:4.18 isCustomBuild:false 2018-06-14T22:30:27.849Z: Tracking: launcher/pageVisit/ 2018-06-14T22:30:27.866Z: Retrieving articles feed 2018-06-14T22:30:27.873Z: Requesting RSS feed:https://www.audiokinetic.com/qa/feed/questions.rss 2018-06-14T22:30:27.920Z: POST(0): https://www.audiokinetic.com/wwise/launcher/?action=log err:null statusCode:200 PROXY: null 2018-06-14T22:30:28.321Z: POST(3): https://www.audiokinetic.com/wwise/launcher/?action=log err:null statusCode:200 PROXY: null 2018-06-14T22:30:28.360Z: POST(1): https://www.audiokinetic.com/wwise/launcher/?action=log err:null statusCode:200 PROXY: null 2018-06-14T22:30:28.378Z: POST(2): https://www.audiokinetic.com/wwise/launcher/?action=log err:null statusCode:200 PROXY: null 2018-06-14T22:30:28.400Z: POST(4): https://www.audiokinetic.com/wwise/launcher/?action=log err:null statusCode:200 PROXY: null 2018-06-14T22:30:28.679Z: POST(6): https://www.audiokinetic.com/wwise/launcher/?action=articles err:null statusCode:200 PROXY: null 2018-06-14T22:30:28.844Z: GET (7): https://www.audiokinetic.com/qa/feed/questions.rss err:null statusCode:200 PROXY: null 2018-06-14T22:30:28.889Z: RSS Feed 'Community Q&A - Recent questions' returned 50 entries 2018-06-14T22:30:29.622Z: Tracking: launcher/pageVisit/Integrations 2018-06-14T22:30:30.279Z: POST(8): https://www.audiokinetic.com/wwise/launcher/?action=log err:null statusCode:200 PROXY: null 2018-06-14T22:30:32.514Z: POST(5): https://www.audiokinetic.com/wwise/launcher/?action=allBundles err:null statusCode:200 PROXY: null 2018-06-14T22:30:41.761Z: POST(9): https://www.audiokinetic.com/wwise/launcher/?action=allBundles err:null statusCode:200 PROXY: null 2018-06-14T22:30:41.935Z: Auto-update: checking for new WwiseLauncher version 2018-06-14T22:30:41.945Z: Auto-update: downloading new WwiseLauncher version 2018.5.30.786 2018-06-14T22:30:41.968Z: GET: 'http://2b48f67d5ab49fd9ff4d-e0dbeac77879f8b2089520068d41c7b3.r87.cf5.rackcdn.com/WwiseLauncher.msi' 2018-06-14T22:30:41.976Z: Starting download at byte '0' for 'http://2b48f67d5ab49fd9ff4d-e0dbeac77879f8b2089520068d41c7b3.r87.cf5.rackcdn.com/WwiseLauncher.msi' using proxy null 2018-06-14T22:30:42.016Z: ERROR: Error: Error reading directory C:\Documents and Settings\All Users\Start Menu\Programs 2018-06-14T22:30:42.111Z: Tracking: launcher/unity/recentProjects count:6 2018-06-14T22:30:42.126Z: Request Response (http://2b48f67d5ab49fd9ff4d-e0dbeac77879f8b2089520068d41c7b3.r87.cf5.rackcdn.com/WwiseLauncher.msi) code: 206, content-type: application/x-msi, content-range: bytes 0-53514239/53514240 2018-06-14T22:30:42.849Z: POST(10): https://www.audiokinetic.com/wwise/launcher/?action=log err:null statusCode:200 PROXY: null 2018-06-14T22:30:48.341Z: Tracking: launcher/download/currentAttempt=1,maxAttempts=15,SUCCESS 2018-06-14T22:30:48.348Z: End of Download http://2b48f67d5ab49fd9ff4d-e0dbeac77879f8b2089520068d41c7b3.r87.cf5.rackcdn.com/WwiseLauncher.msi (206), err=undefined, sha1=599be38aeb902f863825fbe07e1ef48a083ee434, caller=response.file.finish 2018-06-14T22:30:48.362Z: Auto-update: download of WwiseLauncher 2018.5.30.786 complete 2018-06-14T22:30:48.369Z: Tracking: launcher/update/2018.5.30.786/showMessage 2018-06-14T22:30:48.973Z: POST(12): https://www.audiokinetic.com/wwise/launcher/?action=log err:null statusCode:200 PROXY: null 2018-06-14T22:30:48.989Z: POST(11): https://www.audiokinetic.com/wwise/launcher/?action=log err:null statusCode:200 PROXY: null 2018-06-14T22:30:52.165Z: Tracking: launcher/update/2018.5.30.786/later 2018-06-14T22:30:52.787Z: POST(13): https://www.audiokinetic.com/wwise/launcher/?action=log err:null statusCode:200 PROXY: null 2018-06-14T22:30:53.928Z: Tracking: launcher/unity/click/modify 2018-06-14T22:30:53.938Z: Tracking: launcher/pageVisit/IntegrationsInstall 2018-06-14T22:30:54.533Z: POST(15): https://www.audiokinetic.com/wwise/launcher/?action=log err:null statusCode:200 PROXY: null 2018-06-14T22:30:54.577Z: POST(14): https://www.audiokinetic.com/wwise/launcher/?action=log err:null statusCode:200 PROXY: null 2018-06-14T22:30:59.939Z: POST(16): https://www.audiokinetic.com/wwise/launcher/?action=allBundles err:null statusCode:200 PROXY: null 2018-06-14T22:31:00.139Z: Auto-update: checking for new WwiseLauncher version 2018-06-14T22:31:00.148Z: Auto-update: new WwiseLauncher version 2018.5.30.786 detected on disk 2018-06-14T22:31:05.768Z: POST(17): https://www.audiokinetic.com/wwise/launcher/?action=getFiles&bundle_id=unity_2017.2.5.6619.1090 err:null statusCode:200 PROXY: null 2018-06-14T22:33:56.467Z: Tracking: launcher/unity/button/install 2018-06-14T22:33:56.527Z: Tracking: launcher/pageVisit/Integrations 2018-06-14T22:33:56.564Z: ERROR: Error: Error reading directory C:\Documents and Settings\All Users\Start Menu\Programs 2018-06-14T22:33:56.657Z: Tracking: launcher/unity/recentProjects count:6 2018-06-14T22:33:56.872Z: Tracking: launcher/unity/install/start/ installType:modify bundleId:unityintegration.2017_2_5_1090 engineVersion:2018.1.0f2 platformsToInstall:Windows isCreatingWwiseProject:false projectSize:301313242 2018-06-14T22:33:56.880Z: Game integration: Pushing progress: Preparing integration... 1%. 2018-06-14T22:33:56.886Z: unityintegration.2017_2_5_1090: State='Apply' 2018-06-14T22:33:56.892Z: unityintegration.2017_2_5_1090: Action='Apply' 2018-06-14T22:33:56.924Z: unityintegration.2017_2_5_1090: BeginOperation='prepare_integration_directory' 2018-06-14T22:33:56.932Z: unityintegration.2017_2_5_1090: BeginOperation='process_Unity.Windows.tar.xz' 2018-06-14T22:33:56.938Z: Found existing file 'C:\Users\jazma\AppData\Local\Temp\WwiseLauncher\unityintegration.2017_2_5_1090\Unity.Windows.tar.xz' with size matching, will check for sha1. 2018-06-14T22:33:56.945Z: unityintegration.2017_2_5_1090: UpdateOperation='process_Unity.Windows.tar.xz' 2018-06-14T22:33:56.953Z: unityintegration.2017_2_5_1090: EndOperation='prepare_integration_directory' 2018-06-14T22:33:57.070Z: POST(18): https://www.audiokinetic.com/wwise/launcher/?action=log err:null statusCode:200 PROXY: null 2018-06-14T22:33:57.181Z: POST(19): https://www.audiokinetic.com/wwise/launcher/?action=log err:null statusCode:200 PROXY: null 2018-06-14T22:33:57.292Z: POST(20): https://www.audiokinetic.com/wwise/launcher/?action=log err:null statusCode:200 PROXY: null 2018-06-14T22:33:57.355Z: File C:\Users\jazma\AppData\Local\Temp\WwiseLauncher\unityintegration.2017_2_5_1090\Unity.Windows.tar.xz exists with matching sha1 (4e7076cfe7d9bbb37f24c40a70391b9e7b348dfa). Download skipped 2018-06-14T22:33:57.363Z: unityintegration.2017_2_5_1090: EndOperation='process_Unity.Windows.tar.xz' 2018-06-14T22:33:57.370Z: unityintegration.2017_2_5_1090: BeginOperation='unpack_Unity.Windows.tar.xz' 2018-06-14T22:33:57.377Z: untarxz: processing file Unity.Windows.tar.xz 2018-06-14T22:33:57.623Z: POST(21): https://www.audiokinetic.com/wwise/launcher/?action=log err:null statusCode:200 PROXY: null 2018-06-14T22:34:00.513Z: untarxz: finished reading file Unity.Windows.tar.xz 2018-06-14T22:34:00.747Z: untarxz: xz exited with code 0 2018-06-14T22:34:00.755Z: Invalid state: wstream closed but some bytes were not written for file: C:\Users\jazma\AppData\Local\Temp\WwiseLauncher\decompress_unityintegration.2017_2_5_1090\Wwise\Editor\WwiseWindows\TreeViewControl\workunit_nor.png 2018-06-14T22:34:00.762Z: Invalid state: wstream closed but some bytes were not written for file: C:\Users\jazma\AppData\Local\Temp\WwiseLauncher\decompress_unityintegration.2017_2_5_1090\Wwise\Editor\WwiseWindows\TreeViewControl\wproj.png 2018-06-14T22:34:00.772Z: Invalid state: wstream closed but some bytes were not written for file: C:\Users\jazma\AppData\Local\Temp\WwiseLauncher\decompress_unityintegration.2017_2_5_1090\Wwise\Gizmos\WwiseAudioSpeaker.png 2018-06-14T22:34:00.779Z: Invalid state: wstream closed but some bytes were not written for file: C:\Users\jazma\AppData\Local\Temp\WwiseLauncher\decompress_unityintegration.2017_2_5_1090\Wwise\Gizmos\wwise_white_on_gray.png 2018-06-14T22:34:00.787Z: Invalid state: wstream closed but some bytes were not written for file: C:\Users\jazma\AppData\Local\Temp\WwiseLauncher\decompress_unityintegration.2017_2_5_1090\Wwise\InstallConfig.json 2018-06-14T22:34:00.793Z: Invalid state: wstream closed but some bytes were not written for file: C:\Users\jazma\AppData\Local\Temp\WwiseLauncher\decompress_unityintegration.2017_2_5_1090\Wwise\NewVersion.txt 2018-06-14T22:34:00.811Z: Invalid state: wstream closed but some bytes were not written for file: C:\Users\jazma\AppData\Local\Temp\WwiseLauncher\decompress_unityintegration.2017_2_5_1090\Wwise\Tools\WwiseIDConverter.py 2018-06-14T22:34:00.817Z: untarxz: done processing file Unity.Windows.tar.xz 2018-06-14T22:34:00.824Z: unityintegration.2017_2_5_1090: Unzips in progress: 1 2018-06-14T22:34:00.830Z: unityintegration.2017_2_5_1090: EndOperation='unpack_Unity.Windows.tar.xz' 2018-06-14T22:34:00.868Z: Tracking: launcher/install/unityintegration.2017_2_5_1090/success 2018-06-14T22:34:00.880Z: unityintegration.2017_2_5_1090: State='Completed' 2018-06-14T22:34:00.886Z: Completed integration download, now proceeding to the integration setup... 2018-06-14T22:34:00.894Z: Game integration: Starting install in mode: modify 2018-06-14T22:34:00.901Z: Game integration: Pushing progress: Checking for Unity... 50%. 2018-06-14T22:34:00.919Z: Game integration: Pushing progress: Validating project... 52%. 2018-06-14T22:34:01.470Z: POST(22): https://www.audiokinetic.com/wwise/launcher/?action=log err:null statusCode:200 PROXY: null 2018-06-14T22:34:01.756Z: Game integration: Pushing progress: Creating working copy F:\Games\VictorianHorror\VictorianHorror_WwiseIntegrationTemp1... 55%. 2018-06-14T22:34:43.153Z: Game integration: Pushing progress: Locking project... 57%. 2018-06-14T22:34:43.165Z: Game integration: Pushing progress: Copying Wwise integration... 65%. 2018-06-14T22:34:43.277Z: Game integration: Pushing progress: Copying Wwise integration source files... 70%. 2018-06-14T22:34:44.203Z: Game integration: Pushing progress: Writing configuration... 90%. 2018-06-14T22:34:44.222Z: Game integration: Wrote XML settings file. 2018-06-14T22:34:44.227Z: Game integration: Pushing progress: Checking for StreamingAssets... 91%. 2018-06-14T22:34:44.235Z: Game integration: Pushing progress: Executing Unity to complete the installation. This may take a few minutes, please wait... 93%. 2018-06-14T22:34:44.241Z: Game integration: Running setup in path F:\Games\VictorianHorror\VictorianHorror_WwiseIntegrationTemp1 using Unity executable: C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Unity.exe 2018-06-14T22:35:16.179Z: --- BEGIN UNITY LOG --- 2018-06-14T22:35:16.185Z: LICENSE SYSTEM [2018614 23:34:44] Next license update check is after 2018-06-08T12:17:26 Built from '2018.1/staging' branch; Version is '2018.1.0f2 (d4d99f31acba) revision 13949343'; Using compiler version '191125508' OS: 'Windows 10 (10.0.0) 64bit' Language: 'en' Physical Memory: 16333 MB BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 0 [Package Manager] Server::Start -- Port 57611 was selected COMMAND LINE ARGUMENTS: C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Unity.exe -batchmode -nographics -logFile logRunSetup.txt -projectPath F:\Games\VictorianHorror\VictorianHorror_WwiseIntegrationTemp1 -executeMethod WwiseSetupWizard.RunModify Successfully changed project path to: F:\Games\VictorianHorror\VictorianHorror_WwiseIntegrationTemp1 F:/Games/VictorianHorror/VictorianHorror_WwiseIntegrationTemp1 Loading GUID <-> Path mappings...0.000068 seconds Loading Asset Database...0.015289 seconds Audio: FMOD Profiler initialized on port 54900 AssetDatabase consistency checks...0.035673 seconds Refreshing native plugins compatible for Editor in 15.19 ms, found 1 plugins. Preloading 0 native plugins for Editor in 0.00 ms. DisplayProgressbar: Unity Package Manager [Package Manager] Done resolving packages in 0.30s seconds [Package Manager] Registering 67 packages: [Package Manager] * Package : com.unity.ads@2.0.7 (location: C:\Users\jazma\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.ads@2.0.7) [Package Manager] * Package : com.unity.analytics@2.0.16 (location: C:\Users\jazma\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.analytics@2.0.16) [Package Manager] * Package : com.unity.modules.accessibility@file:C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Resources\PackageManager\Editor\com.unity.modules.accessibility (location: C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Resources\PackageManager\Editor\com.unity.modules.accessibility) [Package Manager] * Package : com.unity.modules.ai@file:C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Resources\PackageManager\Editor\com.unity.modules.ai (location: C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Resources\PackageManager\Editor\com.unity.modules.ai) [Package Manager] * Package : com.unity.modules.animation@file:C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Resources\PackageManager\Editor\com.unity.modules.animation (location: C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Resources\PackageManager\Editor\com.unity.modules.animation) [Package Manager] * Package : com.unity.modules.ar@file:C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Resources\PackageManager\Editor\com.unity.modules.ar (location: C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Resources\PackageManager\Editor\com.unity.modules.ar) [Package Manager] * Package : com.unity.modules.assetbundle@file:C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Resources\PackageManager\Editor\com.unity.modules.assetbundle (location: C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Resources\PackageManager\Editor\com.unity.modules.assetbundle) [Package Manager] * Package : com.unity.modules.audio@file:C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Resources\PackageManager\Editor\com.unity.modules.audio (location: C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Resources\PackageManager\Editor\com.unity.modules.audio) [Package Manager] * Package : com.unity.modules.baselib@file:C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Resources\PackageManager\Editor\com.unity.modules.baselib (location: C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Resources\PackageManager\Editor\com.unity.modules.baselib) [Package Manager] * Package : com.unity.modules.cloth@file:C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Resources\PackageManager\Editor\com.unity.modules.cloth (location: C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Resources\PackageManager\Editor\com.unity.modules.cloth) [Package Manager] * Package : com.unity.modules.cloudwebservices@file:C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Resources\PackageManager\Editor\com.unity.modules.cloudwebservices (location: C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Resources\PackageManager\Editor\com.unity.modules.cloudwebservices) [Package Manager] * Package : com.unity.modules.clusterinput@file:C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Resources\PackageManager\Editor\com.unity.modules.clusterinput (location: C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Resources\PackageManager\Editor\com.unity.modules.clusterinput) [Package Manager] * Package : com.unity.modules.clusterrenderer@file:C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Resources\PackageManager\Editor\com.unity.modules.clusterrenderer (location: C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Resources\PackageManager\Editor\com.unity.modules.clusterrenderer) [Package Manager] * Package : com.unity.modules.core@file:C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Resources\PackageManager\Editor\com.unity.modules.core (location: C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Resources\PackageManager\Editor\com.unity.modules.core) [Package Manager] * Package : com.unity.modules.crashreporting@file:C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Resources\PackageManager\Editor\com.unity.modules.crashreporting (location: C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Resources\PackageManager\Editor\com.unity.modules.crashreporting) [Package Manager] * Package : com.unity.modules.director@file:C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Resources\PackageManager\Editor\com.unity.modules.director (location: C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Resources\PackageManager\Editor\com.unity.modules.director) [Package Manager] * Package : com.unity.modules.facebook@file:C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Resources\PackageManager\Editor\com.unity.modules.facebook (location: C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Resources\PackageManager\Editor\com.unity.modules.facebook) [Package Manager] * Package : com.unity.modules.gamecenter@file:C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Resources\PackageManager\Editor\com.unity.modules.gamecenter (location: C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Resources\PackageManager\Editor\com.unity.modules.gamecenter) [Package Manager] * Package : com.unity.modules.grid@file:C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Resources\PackageManager\Editor\com.unity.modules.grid (location: C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Resources\PackageManager\Editor\com.unity.modules.grid) [Package Manager] * Package : com.unity.modules.hotreload@file:C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Resources\PackageManager\Editor\com.unity.modules.hotreload (location: C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Resources\PackageManager\Editor\com.unity.modules.hotreload) [Package Manager] * Package : com.unity.modules.imageconversion@file:C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Resources\PackageManager\Editor\com.unity.modules.imageconversion (location: C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Resources\PackageManager\Editor\com.unity.modules.imageconversion) [Package Manager] * Package : com.unity.modules.imgui@file:C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Resources\PackageManager\Editor\com.unity.modules.imgui (location: C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Resources\PackageManager\Editor\com.unity.modules.imgui) [Package Manager] * Package : com.unity.modules.input@file:C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Resources\PackageManager\Editor\com.unity.modules.input (location: C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Resources\PackageManager\Editor\com.unity.modules.input) [Package Manager] * Package : com.unity.modules.jsonserialize@file:C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Resources\PackageManager\Editor\com.unity.modules.jsonserialize (location: C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Resources\PackageManager\Editor\com.unity.modules.jsonserialize) [Package Manager] * Package : com.unity.modules.particleslegacy@file:C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Resources\PackageManager\Editor\com.unity.modules.particleslegacy (location: C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Resources\PackageManager\Editor\com.unity.modules.particleslegacy) [Package Manager] * Package : com.unity.modules.particlesystem@file:C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Resources\PackageManager\Editor\com.unity.modules.particlesystem (location: C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Resources\PackageManager\Editor\com.unity.modules.particlesystem) [Package Manager] * Package : com.unity.modules.performancereporting@file:C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Resources\PackageManager\Editor\com.unity.modules.performancereporting (location: C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Resources\PackageManager\Editor\com.unity.modules.performancereporting) [Package Manager] * Package : com.unity.modules.physics2d@file:C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Resources\PackageManager\Editor\com.unity.modules.physics2d (location: C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Resources\PackageManager\Editor\com.unity.modules.physics2d) [Package Manager] * Package : com.unity.modules.physics@file:C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Resources\PackageManager\Editor\com.unity.modules.physics (location: C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Resources\PackageManager\Editor\com.unity.modules.physics) [Package Manager] * Package : com.unity.modules.screencapture@file:C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Resources\PackageManager\Editor\com.unity.modules.screencapture (location: C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Resources\PackageManager\Editor\com.unity.modules.screencapture) [Package Manager] * Package : com.unity.modules.sharedinternals@file:C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Resources\PackageManager\Editor\com.unity.modules.sharedinternals (location: C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Resources\PackageManager\Editor\com.unity.modules.sharedinternals) [Package Manager] * Package : com.unity.modules.spatialtracking@file:C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Resources\PackageManager\Editor\com.unity.modules.spatialtracking (location: C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Resources\PackageManager\Editor\com.unity.modules.spatialtracking) [Package Manager] * Package : com.unity.modules.spritemask@file:C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Resources\PackageManager\Editor\com.unity.modules.spritemask (location: C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Resources\PackageManager\Editor\com.unity.modules.spritemask) [Package Manager] * Package : com.unity.modules.spriteshape@file:C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Resources\PackageManager\Editor\com.unity.modules.spriteshape (location: C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Resources\PackageManager\Editor\com.unity.modules.spriteshape) [Package Manager] * Package : com.unity.modules.stylesheets@file:C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Resources\PackageManager\Editor\com.unity.modules.stylesheets (location: C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Resources\PackageManager\Editor\com.unity.modules.stylesheets) [Package Manager] * Package : com.unity.modules.substance@file:C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Resources\PackageManager\Editor\com.unity.modules.substance (location: C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Resources\PackageManager\Editor\com.unity.modules.substance) [Package Manager] * Package : com.unity.modules.terrain@file:C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Resources\PackageManager\Editor\com.unity.modules.terrain (location: C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Resources\PackageManager\Editor\com.unity.modules.terrain) [Package Manager] * Package : com.unity.modules.terrainphysics@file:C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Resources\PackageManager\Editor\com.unity.modules.terrainphysics (location: C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Resources\PackageManager\Editor\com.unity.modules.terrainphysics) [Package Manager] * Package : com.unity.modules.textrendering@file:C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Resources\PackageManager\Editor\com.unity.modules.textrendering (location: C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Resources\PackageManager\Editor\com.unity.modules.textrendering) [Package Manager] * Package : com.unity.modules.tilemap@file:C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Resources\PackageManager\Editor\com.unity.modules.tilemap (location: C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Resources\PackageManager\Editor\com.unity.modules.tilemap) [Package Manager] * Package : com.unity.modules.timeline@file:C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Resources\PackageManager\Editor\com.unity.modules.timeline (location: C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Resources\PackageManager\Editor\com.unity.modules.timeline) [Package Manager] * Package : com.unity.modules.tls@file:C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Resources\PackageManager\Editor\com.unity.modules.tls (location: C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Resources\PackageManager\Editor\com.unity.modules.tls) [Package Manager] * Package : com.unity.modules.ui@file:C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Resources\PackageManager\Editor\com.unity.modules.ui (location: C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Resources\PackageManager\Editor\com.unity.modules.ui) [Package Manager] * Package : com.unity.modules.uielements@file:C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Resources\PackageManager\Editor\com.unity.modules.uielements (location: C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Resources\PackageManager\Editor\com.unity.modules.uielements) [Package Manager] * Package : com.unity.modules.umbra@file:C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Resources\PackageManager\Editor\com.unity.modules.umbra (location: C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Resources\PackageManager\Editor\com.unity.modules.umbra) [Package Manager] * Package : com.unity.modules.unet@file:C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Resources\PackageManager\Editor\com.unity.modules.unet (location: C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Resources\PackageManager\Editor\com.unity.modules.unet) [Package Manager] * Package : com.unity.modules.unityanalytics@file:C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Resources\PackageManager\Editor\com.unity.modules.unityanalytics (location: C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Resources\PackageManager\Editor\com.unity.modules.unityanalytics) [Package Manager] * Package : com.unity.modules.unityconnect@file:C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Resources\PackageManager\Editor\com.unity.modules.unityconnect (location: C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Resources\PackageManager\Editor\com.unity.modules.unityconnect) [Package Manager] * Package : com.unity.modules.unitywebrequest@file:C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Resources\PackageManager\Editor\com.unity.modules.unitywebrequest (location: C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Resources\PackageManager\Editor\com.unity.modules.unitywebrequest) [Package Manager] * Package : com.unity.modules.unitywebrequestassetbundle@file:C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Resources\PackageManager\Editor\com.unity.modules.unitywebrequestassetbundle (location: C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Resources\PackageManager\Editor\com.unity.modules.unitywebrequestassetbundle) [Package Manager] * Package : com.unity.modules.unitywebrequestaudio@file:C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Resources\PackageManager\Editor\com.unity.modules.unitywebrequestaudio (location: C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Resources\PackageManager\Editor\com.unity.modules.unitywebrequestaudio) [Package Manager] * Package : com.unity.modules.unitywebrequesttexture@file:C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Resources\PackageManager\Editor\com.unity.modules.unitywebrequesttexture (location: C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Resources\PackageManager\Editor\com.unity.modules.unitywebrequesttexture) [Package Manager] * Package : com.unity.modules.unitywebrequestwww@file:C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Resources\PackageManager\Editor\com.unity.modules.unitywebrequestwww (location: C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Resources\PackageManager\Editor\com.unity.modules.unitywebrequestwww) [Package Manager] * Package : com.unity.modules.vehicles@file:C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Resources\PackageManager\Editor\com.unity.modules.vehicles (location: C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Resources\PackageManager\Editor\com.unity.modules.vehicles) [Package Manager] * Package : com.unity.modules.video@file:C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Resources\PackageManager\Editor\com.unity.modules.video (location: C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Resources\PackageManager\Editor\com.unity.modules.video) [Package Manager] * Package : com.unity.modules.vr@file:C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Resources\PackageManager\Editor\com.unity.modules.vr (location: C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Resources\PackageManager\Editor\com.unity.modules.vr) [Package Manager] * Package : com.unity.modules.web@file:C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Resources\PackageManager\Editor\com.unity.modules.web (location: C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Resources\PackageManager\Editor\com.unity.modules.web) [Package Manager] * Package : com.unity.modules.wind@file:C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Resources\PackageManager\Editor\com.unity.modules.wind (location: C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Resources\PackageManager\Editor\com.unity.modules.wind) [Package Manager] * Package : com.unity.modules.xr@file:C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Resources\PackageManager\Editor\com.unity.modules.xr (location: C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Resources\PackageManager\Editor\com.unity.modules.xr) [Package Manager] * Package : com.unity.package-manager-ui@1.8.8 (location: C:\Users\jazma\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.package-manager-ui@1.8.8) [Package Manager] * Package : com.unity.postprocessing@2.0.5-preview (location: C:\Users\jazma\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.postprocessing@2.0.5-preview) [Package Manager] * Package : com.unity.probuilder@3.0.6 (location: C:\Users\jazma\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.probuilder@3.0.6) [Package Manager] * Package : com.unity.purchasing@2.0.1 (location: C:\Users\jazma\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.purchasing@2.0.1) [Package Manager] * Package : com.unity.render-pipelines.core@1.1.5-preview (location: C:\Users\jazma\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@1.1.5-preview) [Package Manager] * Package : com.unity.render-pipelines.lightweight@1.1.5-preview (location: C:\Users\jazma\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@1.1.5-preview) [Package Manager] * Package : com.unity.shadergraph@1.1.4-preview (location: C:\Users\jazma\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.shadergraph@1.1.4-preview) [Package Manager] * Package : com.unity.standardevents@1.0.13 (location: C:\Users\jazma\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.standardevents@1.0.13) [Package Manager] Done registering packages in 0.00s seconds Initialize engine version: 2018.1.0f2 (d4d99f31acba) Forcing GfxDevice: Null GfxDevice: creating device client; threaded=0 NullGfxDevice: Version: NULL 1.0 [1.0] Renderer: Null Device Vendor: Unity Technologies WARNING: Shader Unsupported: 'Hidden/FrameDebuggerRenderTargetDisplay' - Pass '' has no vertex shader Initialize mono Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/2018.1.0f2/Editor/Data/Managed' Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/2018.1.0f2/Editor/Data/Mono/lib/mono/2.0' Mono config path = 'C:/Program Files/Unity/Hub/Editor/2018.1.0f2/Editor/Data/Mono/etc' Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,defer=y,address=0.0.0.0:56216 Begin MonoManager ReloadAssembly Refreshing native plugins compatible for Editor in 0.92 ms, found 6 plugins. Initializing Unity.PackageManager (PackageManager) v2018.1.0 for Unity v2018.1.0f2 Registering precompiled unity dll's ... Register platform support module: C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\PlaybackEngines\AndroidPlayer/UnityEditor.Android.Extensions.dll Register platform support module: C:/Program Files/Unity/Hub/Editor/2018.1.0f2/Editor/Data/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.dll Register platform support module: C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\PlaybackEngines\AppleTVSupport/UnityEditor.AppleTV.Extensions.dll Register platform support module: C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\PlaybackEngines\LinuxStandaloneSupport/UnityEditor.LinuxStandalone.Extensions.dll Register platform support module: C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\PlaybackEngines\windowsstandalonesupport/UnityEditor.WindowsStandalone.Extensions.dll Registered in 0.002495 seconds. Registering precompiled user dll's ... Registered in 0.102260 seconds. Refreshing native plugins compatible for Editor in 0.94 ms, found 6 plugins. Preloading 3 native plugins for Editor in 4.32 ms. Mono: successfully reloaded assembly - Completed reload, in 1.350 seconds Registering platform support modules: Registered platform support modules in: 0.0887267s. Native extension for WindowsStandalone target not found Native extension for LinuxStandalone target not found [usbmuxd] Start listen thread Native extension for tvOS target not found [usbmuxd] Listen thread started [usbmuxd] Send listen message [usbmuxd] Start listen thread [usbmuxd] Listen thread started [usbmuxd] Send listen message Native extension for iOS target not found Native extension for Android target not found Begin MonoManager ReloadAssembly Refreshing native plugins compatible for Editor in 1.66 ms, found 6 plugins. Preloading 3 native plugins for Editor in 0.36 ms. Mono: successfully reloaded assembly - Completed reload, in 1.000 seconds Initializing Unity.PackageManager (PackageManager) v2018.1.0 for Unity v2018.1.0f2 Registering platform support modules: Registered platform support modules in: 0.0543219s. Native extension for WindowsStandalone target not found Native extension for LinuxStandalone target not found Native extension for tvOS target not found Native extension for iOS target not found Native extension for Android target not found - Starting compile Library/ScriptAssemblies/com.unity.postprocessing.Runtime.dll - Starting compile Library/ScriptAssemblies/Unity.ShaderGraph.Editor.dll - Starting compile Library/ScriptAssemblies/Unity.PackageManagerUI.Editor.dll - Starting compile Library/ScriptAssemblies/UnityEditor.StandardEvents.dll - Finished compile Library/ScriptAssemblies/UnityEditor.StandardEvents.dll - Starting compile Library/ScriptAssemblies/Unity.ProBuilder.AddOns.Editor.dll - Finished compile Library/ScriptAssemblies/Unity.PackageManagerUI.Editor.dll - Starting compile Library/ScriptAssemblies/com.unity.render-pipelines.core.IncludePaths.dll - Finished compile Library/ScriptAssemblies/com.unity.postprocessing.Runtime.dll Symbols will be read from Temp\com.unity.postprocessing.Runtime.dll.mdb Script Module: com.unity.postprocessing.Runtime.dll Pass: 0 took 10 milliseconds Pass: 1 took 31 milliseconds - Starting compile Library/ScriptAssemblies/com.unity.render-pipelines.core.Runtime.dll - Finished compile Library/ScriptAssemblies/Unity.ProBuilder.AddOns.Editor.dll - Starting compile Library/ScriptAssemblies/com.unity.postprocessing.Editor.dll - Finished compile Library/ScriptAssemblies/com.unity.render-pipelines.core.IncludePaths.dll - Finished compile Library/ScriptAssemblies/com.unity.postprocessing.Editor.dll - Finished compile Library/ScriptAssemblies/com.unity.render-pipelines.core.Runtime.dll Symbols will be read from Temp\com.unity.render-pipelines.core.Runtime.dll.mdb Script Module: com.unity.render-pipelines.core.Runtime.dll Pass: 0 took 42 milliseconds Pass: 1 took 20 milliseconds - Starting compile Library/ScriptAssemblies/com.unity.render-pipelines.lightweight.Runtime.dll - Starting compile Library/ScriptAssemblies/com.unity.render-pipelines.core.Editor.dll - Finished compile Library/ScriptAssemblies/Unity.ShaderGraph.Editor.dll - Finished compile Library/ScriptAssemblies/com.unity.render-pipelines.lightweight.Runtime.dll Symbols will be read from Temp\com.unity.render-pipelines.lightweight.Runtime.dll.mdb Script Module: com.unity.render-pipelines.lightweight.Runtime.dll Pass: 0 took 33 milliseconds Pass: 1 took 0 milliseconds - Finished compile Library/ScriptAssemblies/com.unity.render-pipelines.core.Editor.dll - Starting compile Library/ScriptAssemblies/com.unity.render-pipelines.lightweight.Editor.dll - Finished compile Library/ScriptAssemblies/com.unity.render-pipelines.lightweight.Editor.dll Begin MonoManager ReloadAssembly Refreshing native plugins compatible for Editor in 0.93 ms, found 6 plugins. Preloading 3 native plugins for Editor in 0.30 ms. Mono: successfully reloaded assembly - Completed reload, in 1.141 seconds Initializing Unity.PackageManager (PackageManager) v2018.1.0 for Unity v2018.1.0f2 Registering platform support modules: Registered platform support modules in: 0.0540341s. Native extension for WindowsStandalone target not found Native extension for LinuxStandalone target not found Native extension for tvOS target not found Native extension for iOS target not found Native extension for Android target not found - Starting compile Library/ScriptAssemblies/Assembly-CSharp.dll -----Compiler Commandline Arguments: Filename: "C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\MonoBleedingEdge\bin\mono.exe" Arguments: "C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\MonoBleedingEdge\lib\mono\4.5\mcs.exe" @Temp/UnityTempFile-fe7fd4ab081071d4bb508aacb248e6c6 index: 99 Responsefile: Temp/UnityTempFile-fe7fd4ab081071d4bb508aacb248e6c6 Contents: -debug -target:library -nowarn:0169 -langversion:4 -out:Temp/Assembly-CSharp.dll -nostdlib -r:"C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Managed/UnityEngine/UnityEngine.dll" -r:"C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Managed/UnityEngine/UnityEngine.AIModule.dll" -r:"C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Managed/UnityEngine/UnityEngine.ARModule.dll" -r:"C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Managed/UnityEngine/UnityEngine.AccessibilityModule.dll" -r:"C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Managed/UnityEngine/UnityEngine.AnimationModule.dll" -r:"C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Managed/UnityEngine/UnityEngine.AssetBundleModule.dll" -r:"C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Managed/UnityEngine/UnityEngine.AudioModule.dll" -r:"C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Managed/UnityEngine/UnityEngine.BaselibModule.dll" -r:"C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Managed/UnityEngine/UnityEngine.ClothModule.dll" -r:"C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Managed/UnityEngine/UnityEngine.CloudWebServicesModule.dll" -r:"C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Managed/UnityEngine/UnityEngine.ClusterInputModule.dll" -r:"C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Managed/UnityEngine/UnityEngine.ClusterRendererModule.dll" -r:"C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Managed/UnityEngine/UnityEngine.CoreModule.dll" -r:"C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Managed/UnityEngine/UnityEngine.CrashReportingModule.dll" -r:"C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Managed/UnityEngine/UnityEngine.DirectorModule.dll" -r:"C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Managed/UnityEngine/UnityEngine.FacebookModule.dll" -r:"C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Managed/UnityEngine/UnityEngine.GameCenterModule.dll" -r:"C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Managed/UnityEngine/UnityEngine.GridModule.dll" -r:"C:\Program 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Assets/Wwise/Deployment/API/Generated/Common/AkDeviceSettings.cs Assets/Wwise/Deployment/API/Generated/Common/AkDiffractionFlags.cs Assets/Wwise/Deployment/API/Generated/Common/AkDurationCallbackInfo.cs Assets/Wwise/Deployment/API/Generated/Common/AkDynamicSequenceItemCallbackInfo.cs Assets/Wwise/Deployment/API/Generated/Common/AkDynamicSequenceType.cs Assets/Wwise/Deployment/API/Generated/Common/AkEmitterSettings.cs Assets/Wwise/Deployment/API/Generated/Common/AkEventCallbackInfo.cs Assets/Wwise/Deployment/API/Generated/Common/AkExternalSourceInfo.cs Assets/Wwise/Deployment/API/Generated/Common/AkGlobalCallbackLocation.cs Assets/Wwise/Deployment/API/Generated/Common/AkGroupType.cs Assets/Wwise/Deployment/API/Generated/Common/AkImageSourceParams.cs Assets/Wwise/Deployment/API/Generated/Common/AkImageSourceSettings.cs Assets/Wwise/Deployment/API/Generated/Common/AkInitSettings.cs Assets/Wwise/Deployment/API/Generated/Common/AkIterator.cs Assets/Wwise/Deployment/API/Generated/Common/AkMarkerCallbackInfo.cs Assets/Wwise/Deployment/API/Generated/Common/AkMemSettings.cs Assets/Wwise/Deployment/API/Generated/Common/AkMeteringFlags.cs Assets/Wwise/Deployment/API/Generated/Common/AkMIDICcTypes.cs Assets/Wwise/Deployment/API/Generated/Common/AkMIDIEvent.cs Assets/Wwise/Deployment/API/Generated/Common/AkMIDIEventCallbackInfo.cs Assets/Wwise/Deployment/API/Generated/Common/AkMIDIEventTypes.cs Assets/Wwise/Deployment/API/Generated/Common/AkMIDIPost.cs Assets/Wwise/Deployment/API/Generated/Common/AkMonitorErrorCode.cs Assets/Wwise/Deployment/API/Generated/Common/AkMonitorErrorLevel.cs Assets/Wwise/Deployment/API/Generated/Common/AkMonitoringCallbackInfo.cs Assets/Wwise/Deployment/API/Generated/Common/AkMultiPositionType.cs Assets/Wwise/Deployment/API/Generated/Common/AkMusicPlaylistCallbackInfo.cs Assets/Wwise/Deployment/API/Generated/Common/AkMusicSettings.cs Assets/Wwise/Deployment/API/Generated/Common/AkMusicSyncCallbackInfo.cs Assets/Wwise/Deployment/API/Generated/Common/AkObjectInfo.cs Assets/Wwise/Deployment/API/Generated/Common/AkObstructionOcclusionValues.cs Assets/Wwise/Deployment/API/Generated/Common/AkOutputSettings.cs Assets/Wwise/Deployment/API/Generated/Common/AkPannerType.cs Assets/Wwise/Deployment/API/Generated/Common/AkPanningRule.cs Assets/Wwise/Deployment/API/Generated/Common/AkPlaylist.cs Assets/Wwise/Deployment/API/Generated/Common/AkPlaylistArray.cs Assets/Wwise/Deployment/API/Generated/Common/AkPlaylistItem.cs Assets/Wwise/Deployment/API/Generated/Common/AkPluginType.cs Assets/Wwise/Deployment/API/Generated/Common/AkPositioningInfo.cs Assets/Wwise/Deployment/API/Generated/Common/AkPositionSourceType.cs Assets/Wwise/Deployment/API/Generated/Common/AkPreparationType.cs Assets/Wwise/Deployment/API/Generated/Common/AkPropagationPathInfo.cs Assets/Wwise/Deployment/API/Generated/Common/AkPropagationPathInfoProxy.cs Assets/Wwise/Deployment/API/Generated/Common/AkQueryRTPCValue.cs Assets/Wwise/Deployment/API/Generated/Common/AkRamp.cs Assets/Wwise/Deployment/API/Generated/Common/AKRESULT.cs Assets/Wwise/Deployment/API/Generated/Common/AkRoomParams.cs Assets/Wwise/Deployment/API/Generated/Common/AkSegmentInfo.cs Assets/Wwise/Deployment/API/Generated/Common/AkSerializedCallbackHeader.cs Assets/Wwise/Deployment/API/Generated/Common/AkSoundPathInfo.cs Assets/Wwise/Deployment/API/Generated/Common/AkSoundPathInfoProxy.cs Assets/Wwise/Deployment/API/Generated/Common/AkSoundPropagationPathParams.cs Assets/Wwise/Deployment/API/Generated/Common/AkSourceChannelOrdering.cs Assets/Wwise/Deployment/API/Generated/Common/AkSourceSettings.cs Assets/Wwise/Deployment/API/Generated/Common/AkSpatialAudioInitSettings.cs Assets/Wwise/Deployment/API/Generated/Common/AkStreamMgrSettings.cs Assets/Wwise/Deployment/API/Generated/Common/AkTransform.cs Assets/Wwise/Deployment/API/Generated/Common/AkTriangle.cs Assets/Wwise/Deployment/API/Generated/Common/AkTriangleProxy.cs Assets/Wwise/Deployment/API/Generated/Common/AkVector.cs Assets/Wwise/Deployment/API/Generated/Mac/AkMemPoolAttributes_Mac.cs Assets/Wwise/Deployment/API/Generated/Mac/AkPlatformInitSettings_Mac.cs Assets/Wwise/Deployment/API/Generated/Mac/AkSoundEngine_Mac.cs Assets/Wwise/Deployment/API/Generated/Mac/AkSoundEnginePINVOKE_Mac.cs Assets/Wwise/Deployment/API/Generated/Mac/AkThreadProperties_Mac.cs Assets/Wwise/Deployment/API/Handwritten/AkAudioInputManager.cs Assets/Wwise/Deployment/API/Handwritten/AkAuxSendArray.cs Assets/Wwise/Deployment/API/Handwritten/AkBankManager.cs Assets/Wwise/Deployment/API/Handwritten/AkBasePathGetter.cs Assets/Wwise/Deployment/API/Handwritten/AkCallbackManager.cs Assets/Wwise/Deployment/API/Handwritten/AkChannelEmitterArray.cs Assets/Wwise/Deployment/API/Handwritten/AkLogger.cs Assets/Wwise/Deployment/API/Handwritten/AkMIDIPostArray.cs Assets/Wwise/Deployment/API/Handwritten/AkPositionArray.cs Assets/Wwise/Deployment/API/Handwritten/AkPropagationPathInfoArray.cs Assets/Wwise/Deployment/API/Handwritten/AkSoundEngine.cs Assets/Wwise/Deployment/API/Handwritten/AkSoundPathInfoArray.cs Assets/Wwise/Deployment/API/Handwritten/AkTriangleArray.cs Assets/Wwise/Deployment/API/Handwritten/AkUtilities.cs Assets/Wwise/Deployment/API/Handwritten/WwiseTypes.cs Assets/Wwise/Deployment/Components/AkAmbient.cs Assets/Wwise/Deployment/Components/AkAudioListener.cs Assets/Wwise/Deployment/Components/AkBank.cs Assets/Wwise/Deployment/Components/AkDragDropHelper.cs Assets/Wwise/Deployment/Components/AkEmitterObstructionOcclusion.cs Assets/Wwise/Deployment/Components/AkEnvironment.cs Assets/Wwise/Deployment/Components/AkEnvironmentPortal.cs Assets/Wwise/Deployment/Components/AkEvent.cs Assets/Wwise/Deployment/Components/AkEventCallbackData.cs Assets/Wwise/Deployment/Components/AkEventPlayable.cs Assets/Wwise/Deployment/Components/AkEventTrack.cs Assets/Wwise/Deployment/Components/AkGameObj.cs Assets/Wwise/Deployment/Components/AkGameObjEnvironmentData.cs Assets/Wwise/Deployment/Components/AkGameObjListenerList.cs Assets/Wwise/Deployment/Components/AkGameObjPositionData.cs Assets/Wwise/Deployment/Components/AkGameObjPositionOffsetData.cs Assets/Wwise/Deployment/Components/AkGameObjPosOffsetData.cs Assets/Wwise/Deployment/Components/AkInitializer.cs Assets/Wwise/Deployment/Components/AkMemBankLoader.cs Assets/Wwise/Deployment/Components/AkObstructionOcclusion.cs Assets/Wwise/Deployment/Components/AkRoom.cs Assets/Wwise/Deployment/Components/AkRoomPortal.cs Assets/Wwise/Deployment/Components/AkRoomPortalObstruction.cs Assets/Wwise/Deployment/Components/AkRTPCPlayable.cs Assets/Wwise/Deployment/Components/AkRTPCTrack.cs Assets/Wwise/Deployment/Components/AkSoundEngineController.cs Assets/Wwise/Deployment/Components/AkSpatialAudioBase.cs Assets/Wwise/Deployment/Components/AkSpatialAudioEmitter.cs Assets/Wwise/Deployment/Components/AkSpatialAudioListener.cs Assets/Wwise/Deployment/Components/AkState.cs Assets/Wwise/Deployment/Components/AkSurfaceReflector.cs Assets/Wwise/Deployment/Components/AkSwitch.cs Assets/Wwise/Deployment/Components/AkTerminator.cs Assets/Wwise/Deployment/Components/AkTriggerBase.cs Assets/Wwise/Deployment/Components/AkTriggerCollisionEnter.cs Assets/Wwise/Deployment/Components/AkTriggerCollisionExit.cs Assets/Wwise/Deployment/Components/AkTriggerDisable.cs Assets/Wwise/Deployment/Components/AkTriggerEnable.cs Assets/Wwise/Deployment/Components/AkTriggerEnter.cs Assets/Wwise/Deployment/Components/AkTriggerExit.cs Assets/Wwise/Deployment/Components/AkTriggerMouseDown.cs Assets/Wwise/Deployment/Components/AkTriggerMouseEnter.cs Assets/Wwise/Deployment/Components/AkTriggerMouseExit.cs Assets/Wwise/Deployment/Components/AkTriggerMouseUp.cs Assets/Wwise/Deployment/Components/AkUnityEventHandler.cs Assets/Wwise/Extensions/AkSoundEngine.extensions.cs -lib:"C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\MonoBleedingEdge\lib\mono\unity" -----CompilerOutput:-stdout--exitcode: 1--compilationhadfailure: True--outfile: Temp/Assembly-CSharp.dll Compilation failed: 1 error(s), 0 warnings -----CompilerOutput:-stderr---------- Assets/Wwise/Deployment/API/Generated/Common/AkDeviceSettings.cs(66,10): error CS0246: The type or namespace name `AkThreadProperties' could not be found. Are you missing an assembly reference? -----EndCompilerOutput--------------- - Finished compile Library/ScriptAssemblies/Assembly-CSharp.dll Assets/Wwise/Deployment/API/Generated/Common/AkDeviceSettings.cs(66,10): error CS0246: The type or namespace name `AkThreadProperties' could not be found. Are you missing an assembly reference? (Filename: Assets/Wwise/Deployment/API/Generated/Common/AkDeviceSettings.cs Line: 66) Validating Project structure ... 0.009560 seconds. Refresh: detecting if any assets need to be imported or removed ... Hashing assets (746 files)... 0.291 seconds file read: 0.050 seconds (139.151 MB) wait for write: 0.131 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.005 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.203 seconds ----- Compute hash(es) for 746 asset(s). ----- Asset named Assets/Cinemachine/Base/Editor/Editors/CinemachineBasicMultiChannelPerlinEditor.cs is skipped as no actual change. ----- Asset named Assets/Cinemachine/Base/Editor/Editors/CinemachineBlendListCameraEditor.cs is skipped as no actual change. ----- Asset named Assets/Cinemachine/Base/Editor/Editors/CinemachineBlenderSettingsEditor.cs is skipped as no actual change. ----- Asset named Assets/Cinemachine/Base/Editor/Editors/CinemachineBrainEditor.cs is skipped as no actual change. ----- Asset named Assets/Cinemachine/Base/Editor/Editors/CinemachineClearShotEditor.cs is skipped as no actual change. ----- Asset named 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Refresh: elapses 0.554052 seconds Updating Library/BuildPlayer.prefs - GUID: 00000000000000005000000000000000... done. [Time: 100.339345 ms] Unloading 1141 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 130.1 MB. System memory in use after: 68.7 MB. Unloading 323 unused Assets to reduce memory usage. Loaded Objects now: 1718. Total: 20.653863 ms (FindLiveObjects: 0.896875 ms CreateObjectMapping: 0.049388 ms MarkObjects: 1.562007 ms DeleteObjects: 18.144714 ms) Updating Assets/Prefabs - GUID: 0b280b248f216d049a3e5c3c17138ea6... done. [Time: 17.094121 ms] Updating Assets/Cinemachine - GUID: 0edce13f48ee7c34f92ad4f490cdd1b3... done. [Time: 14.839219 ms] Updating Assets/Models - GUID: 1376eed4dc1603744b8532f06f876855... done. [Time: 14.140480 ms] Updating Assets/Wwise - GUID: 212c38e77a4a998459a9f4c0d41b5f41... done. [Time: 14.628809 ms] Updating Assets/Timelines - GUID: 24fc00110d30ea9448a4604820ea919c... done. 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[Time: 15.177338 ms] Updating Assets/Wwise/Deployment/Plugins/Mac/Release/AkSoundEngine.bundle/Contents/Resources/en.lproj - GUID: c7a2d433607580842bed77ade4e23b49... done. [Time: 14.607475 ms] Updating Assets/Wwise/Deployment/API/Generated/Windows/AkSoundEngine_Windows.cs - GUID: 02ec214392d166847b134c2eee1c92ef... ----- Compute hash for Assets/Wwise/Deployment/API/Generated/Windows/AkSoundEngine_Windows.cs. done. [Time: 77.262836 ms] Updating Assets/Wwise/Editor/WwiseMenu/Common/AkWwiseIdConverter.cs - GUID: 03d3768fd9d2d91448f7efe0766dafc3... done. [Time: 23.718846 ms] Updating Assets/Wwise/Editor/WwiseMenu/Common/AkUnityPluginInstallerBase.cs - GUID: 0e8a3ac112804974fac0f66edbb7f32e... done. [Time: 22.303834 ms] Updating Assets/Wwise/Editor/WwiseComponents/AkAmbientInspector.cs - GUID: 14981f2f96ee3e44ab6cb3031dfc31e0... done. 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[Time: 21.362246 ms] Updating Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSettingsWindow.cs - GUID: 6d8dfdc0e4dc2f64792d59f51704b92d... done. [Time: 21.185150 ms] Updating Assets/Wwise/Editor/WwiseWindows/AkWwiseTreeView.cs - GUID: 7263de8d16a4b944f8ad25bc33f365a2... done. [Time: 23.018354 ms] Updating Assets/Wwise/Editor/WwiseWindows/AkWwiseComponentPicker.cs - GUID: 72bf8aa5b0b8896439781817356b29f6... done. [Time: 19.079581 ms] Updating Assets/Wwise/Editor/WwiseComponents/AkInitializerInspector.cs - GUID: 7c3fb41e9aa03704b8737fb56c3c7d88... done. [Time: 18.279728 ms] Updating Assets/Wwise/Editor/WwiseComponents/AkGameObjectInspector.cs - GUID: 7d84df0973b6506409dd68cff85a96b1... done. [Time: 17.324989 ms] Updating Assets/Wwise/Editor/WwiseComponents/AkEventInspector.cs - GUID: 8073930664a137547ba24ff52a6e5660... done. [Time: 20.061790 ms] Updating Assets/Wwise/Editor/WwiseMenu/Common/AkUnityBuilderBase.cs - GUID: 85b8941d3e0d82847974e1717622c5e0... done. 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[Time: 25.810972 ms] Updating Assets/Wwise/Deployment/API/Generated/Windows/AkAudioAPI_Windows.cs - GUID: 9d1018d941b8c944bb3000f290370d18... ----- Compute hash for Assets/Wwise/Deployment/API/Generated/Windows/AkAudioAPI_Windows.cs. done. [Time: 24.531850 ms] Updating Assets/Wwise/Editor/WwiseWindows/TreeViewControl/TreeViewItem.cs - GUID: a9f109e2afa8d4e499e1faf1e51ef3f2... done. [Time: 21.866063 ms] Updating Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs - GUID: bcdd9bdf868f2f74bb168fb6d0eb95a2... done. [Time: 22.010428 ms] Updating Assets/Wwise/Editor/WwiseWindows/AkWwiseWWUBuilder.cs - GUID: c225de4b92c559247a70526b08797ab0... done. [Time: 17.203710 ms] Updating Assets/Wwise/Editor/WwiseComponents/AkPortalManager.cs - GUID: dd9f5038900128145815a5dae834a03b... done. [Time: 17.633884 ms] Updating Assets/Wwise/Editor/WwiseSetupWizard/AkUnitySettingsParser.cs - GUID: e109bbbc713e7144cbc214c4567c9390... done. 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[Time: 16.060479 ms] - Starting compile Library/ScriptAssemblies/Assembly-CSharp.dll -----Compiler Commandline Arguments: Filename: "C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\MonoBleedingEdge\bin\mono.exe" Arguments: "C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\MonoBleedingEdge\lib\mono\4.5\mcs.exe" @Temp/UnityTempFile-1be5d812e1f59b24eb396a111de7852f index: 99 Responsefile: Temp/UnityTempFile-1be5d812e1f59b24eb396a111de7852f Contents: -debug -target:library -nowarn:0169 -langversion:4 -out:Temp/Assembly-CSharp.dll -nostdlib -r:"C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Managed/UnityEngine/UnityEngine.dll" -r:"C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Managed/UnityEngine/UnityEngine.AIModule.dll" -r:"C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Managed/UnityEngine/UnityEngine.ARModule.dll" -r:"C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Managed/UnityEngine/UnityEngine.AccessibilityModule.dll" -r:"C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Managed/UnityEngine/UnityEngine.AnimationModule.dll" -r:"C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Managed/UnityEngine/UnityEngine.AssetBundleModule.dll" -r:"C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Managed/UnityEngine/UnityEngine.AudioModule.dll" -r:"C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Managed/UnityEngine/UnityEngine.BaselibModule.dll" -r:"C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Managed/UnityEngine/UnityEngine.ClothModule.dll" -r:"C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Managed/UnityEngine/UnityEngine.CloudWebServicesModule.dll" -r:"C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Managed/UnityEngine/UnityEngine.ClusterInputModule.dll" -r:"C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Managed/UnityEngine/UnityEngine.ClusterRendererModule.dll" -r:"C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Managed/UnityEngine/UnityEngine.CoreModule.dll" -r:"C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Managed/UnityEngine/UnityEngine.CrashReportingModule.dll" -r:"C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Managed/UnityEngine/UnityEngine.DirectorModule.dll" -r:"C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Managed/UnityEngine/UnityEngine.FacebookModule.dll" -r:"C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Managed/UnityEngine/UnityEngine.GameCenterModule.dll" -r:"C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Managed/UnityEngine/UnityEngine.GridModule.dll" -r:"C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Managed/UnityEngine/UnityEngine.HotReloadModule.dll" -r:"C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Managed/UnityEngine/UnityEngine.IMGUIModule.dll" -r:"C:\Program 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Assets/Wwise/Deployment/API/Generated/Common/AkOutputSettings.cs Assets/Wwise/Deployment/API/Generated/Common/AkPannerType.cs Assets/Wwise/Deployment/API/Generated/Common/AkPanningRule.cs Assets/Wwise/Deployment/API/Generated/Common/AkPlaylist.cs Assets/Wwise/Deployment/API/Generated/Common/AkPlaylistArray.cs Assets/Wwise/Deployment/API/Generated/Common/AkPlaylistItem.cs Assets/Wwise/Deployment/API/Generated/Common/AkPluginType.cs Assets/Wwise/Deployment/API/Generated/Common/AkPositioningInfo.cs Assets/Wwise/Deployment/API/Generated/Common/AkPositionSourceType.cs Assets/Wwise/Deployment/API/Generated/Common/AkPreparationType.cs Assets/Wwise/Deployment/API/Generated/Common/AkPropagationPathInfo.cs Assets/Wwise/Deployment/API/Generated/Common/AkPropagationPathInfoProxy.cs Assets/Wwise/Deployment/API/Generated/Common/AkQueryRTPCValue.cs Assets/Wwise/Deployment/API/Generated/Common/AkRamp.cs Assets/Wwise/Deployment/API/Generated/Common/AKRESULT.cs 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Assets/Wwise/Deployment/Components/AkRTPCPlayable.cs Assets/Wwise/Deployment/Components/AkRTPCTrack.cs Assets/Wwise/Deployment/Components/AkSoundEngineController.cs Assets/Wwise/Deployment/Components/AkSpatialAudioBase.cs Assets/Wwise/Deployment/Components/AkSpatialAudioEmitter.cs Assets/Wwise/Deployment/Components/AkSpatialAudioListener.cs Assets/Wwise/Deployment/Components/AkState.cs Assets/Wwise/Deployment/Components/AkSurfaceReflector.cs Assets/Wwise/Deployment/Components/AkSwitch.cs Assets/Wwise/Deployment/Components/AkTerminator.cs Assets/Wwise/Deployment/Components/AkTriggerBase.cs Assets/Wwise/Deployment/Components/AkTriggerCollisionEnter.cs Assets/Wwise/Deployment/Components/AkTriggerCollisionExit.cs Assets/Wwise/Deployment/Components/AkTriggerDisable.cs Assets/Wwise/Deployment/Components/AkTriggerEnable.cs Assets/Wwise/Deployment/Components/AkTriggerEnter.cs Assets/Wwise/Deployment/Components/AkTriggerExit.cs Assets/Wwise/Deployment/Components/AkTriggerMouseDown.cs Assets/Wwise/Deployment/Components/AkTriggerMouseEnter.cs Assets/Wwise/Deployment/Components/AkTriggerMouseExit.cs Assets/Wwise/Deployment/Components/AkTriggerMouseUp.cs Assets/Wwise/Deployment/Components/AkUnityEventHandler.cs Assets/Wwise/Extensions/AkSoundEngine.extensions.cs -lib:"C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\MonoBleedingEdge\lib\mono\unity" -----CompilerOutput:-stdout--exitcode: 0--compilationhadfailure: False--outfile: Temp/Assembly-CSharp.dll Compilation succeeded - 4 warning(s) -----CompilerOutput:-stderr---------- Assets/scripts/AI/Flocking/Flock.cs(8,11): warning CS0649: Field `Flock.rotationSpeed' is never assigned to, and will always have its default value `0' Assets/scripts/AI/Flocking/Flock.cs(13,10): warning CS0414: The private field `Flock.turning' is assigned but its value is never used Assets/scripts/AI/Werewolves.cs(8,18): warning CS0414: The private field `Werewolves.alliesAvailable' is assigned but its value is never used Assets/scripts/playerController.cs(11,25): warning CS0414: The private field `playerController.GM' is assigned but its value is never used -----EndCompilerOutput--------------- - Finished compile Library/ScriptAssemblies/Assembly-CSharp.dll Symbols will be read from Temp\Assembly-CSharp.dll.mdb Script Module: Assembly-CSharp.dll Pass: 0 took 58 milliseconds Pass: 1 took 43 milliseconds - Starting compile Library/ScriptAssemblies/Assembly-CSharp-Editor.dll -----Compiler Commandline Arguments: Filename: "C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\MonoBleedingEdge\bin\mono.exe" Arguments: "C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\MonoBleedingEdge\lib\mono\4.5\mcs.exe" @Temp/UnityTempFile-7134b3b3a56602441bccdfb3308d44d9 index: 99 Responsefile: Temp/UnityTempFile-7134b3b3a56602441bccdfb3308d44d9 Contents: -debug -target:library -nowarn:0169 -langversion:4 -out:Temp/Assembly-CSharp-Editor.dll -nostdlib -r:Library/ScriptAssemblies/Assembly-CSharp.dll 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Files/Unity/Hub/Editor/2018.1.0f2/Editor/Data/PlaybackEngines/iOSSupport\UnityEditor.iOS.Extensions.Xcode.dll" -r:"C:/Program Files/Unity/Hub/Editor/2018.1.0f2/Editor/Data/PlaybackEngines/iOSSupport\UnityEditor.iOS.Extensions.Common.dll" -r:"C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\MonoBleedingEdge\lib\mono\2.0-api\mscorlib.dll" -r:"C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\MonoBleedingEdge\lib\mono\2.0-api\System.dll" -r:"C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\MonoBleedingEdge\lib\mono\2.0-api\System.Core.dll" -r:"C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\MonoBleedingEdge\lib\mono\2.0-api\System.Runtime.Serialization.dll" -r:"C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\MonoBleedingEdge\lib\mono\2.0-api\System.Xml.dll" -r:"C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\MonoBleedingEdge\lib\mono\2.0-api\System.Xml.Linq.dll" -r:"C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\MonoBleedingEdge\lib\mono\2.0-api\UnityScript.dll" -r:"C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\MonoBleedingEdge\lib\mono\2.0-api\UnityScript.Lang.dll" -r:"C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\MonoBleedingEdge\lib\mono\2.0-api\Boo.Lang.dll" -define:UNITY_5_3_OR_NEWER -define:UNITY_5_4_OR_NEWER -define:UNITY_5_5_OR_NEWER -define:UNITY_5_6_OR_NEWER -define:UNITY_2017_1_OR_NEWER -define:UNITY_2017_2_OR_NEWER -define:UNITY_2017_3_OR_NEWER -define:UNITY_2018_1_OR_NEWER -define:UNITY_2018_1_0 -define:UNITY_2018_1 -define:UNITY_2018 -define:PLATFORM_ARCH_64 -define:UNITY_64 -define:ENABLE_AUDIO -define:ENABLE_CACHING -define:ENABLE_CLOTH -define:ENABLE_DUCK_TYPING -define:ENABLE_MICROPHONE -define:ENABLE_MULTIPLE_DISPLAYS -define:ENABLE_PHYSICS -define:ENABLE_SPRITERENDERER_FLIPPING -define:ENABLE_SPRITES -define:ENABLE_GRID -define:ENABLE_TILEMAP -define:ENABLE_TERRAIN -define:ENABLE_RAKNET -define:ENABLE_DIRECTOR -define:ENABLE_UNET -define:ENABLE_LZMA -define:ENABLE_UNITYEVENTS -define:ENABLE_WEBCAM -define:ENABLE_WWW -define:ENABLE_CLOUD_SERVICES_COLLAB -define:ENABLE_CLOUD_SERVICES_COLLAB_SOFTLOCKS -define:ENABLE_CLOUD_SERVICES_ADS -define:ENABLE_CLOUD_HUB -define:ENABLE_CLOUD_PROJECT_ID -define:ENABLE_CLOUD_SERVICES_USE_WEBREQUEST -define:ENABLE_CLOUD_SERVICES_UNET -define:ENABLE_CLOUD_SERVICES_BUILD -define:ENABLE_CLOUD_LICENSE -define:ENABLE_EDITOR_HUB -define:ENABLE_EDITOR_HUB_LICENSE -define:ENABLE_WEBSOCKET_CLIENT -define:ENABLE_DIRECTOR_AUDIO -define:ENABLE_DIRECTOR_TEXTURE -define:ENABLE_TIMELINE -define:ENABLE_EDITOR_METRICS -define:ENABLE_EDITOR_METRICS_CACHING -define:ENABLE_MANAGED_JOBS -define:ENABLE_MANAGED_TRANSFORM_JOBS -define:INCLUDE_DYNAMIC_GI -define:INCLUDE_GI -define:ENABLE_MONO_BDWGC -define:PLATFORM_SUPPORTS_MONO -define:RENDER_SOFTWARE_CURSOR -define:INCLUDE_PUBNUB -define:ENABLE_PLAYMODE_TESTS_RUNNER -define:ENABLE_VIDEO -define:ENABLE_PACKMAN -define:ENABLE_CUSTOM_RENDER_TEXTURE -define:ENABLE_LOCALIZATION -define:PLATFORM_STANDALONE_WIN -define:PLATFORM_STANDALONE -define:UNITY_STANDALONE_WIN -define:UNITY_STANDALONE -define:ENABLE_SUBSTANCE -define:ENABLE_RUNTIME_GI -define:ENABLE_MOVIES -define:ENABLE_NETWORK -define:ENABLE_CRUNCH_TEXTURE_COMPRESSION -define:ENABLE_UNITYWEBREQUEST -define:ENABLE_CLOUD_SERVICES -define:ENABLE_CLOUD_SERVICES_ANALYTICS -define:ENABLE_CLOUD_SERVICES_PURCHASING -define:ENABLE_CLOUD_SERVICES_CRASH_REPORTING -define:ENABLE_OUT_OF_PROCESS_CRASH_HANDLER -define:ENABLE_EVENT_QUEUE -define:ENABLE_CLUSTERINPUT -define:ENABLE_VR -define:ENABLE_AR -define:ENABLE_WEBSOCKET_HOST -define:ENABLE_MONO -define:NET_2_0_SUBSET -define:ENABLE_PROFILER -define:DEBUG -define:TRACE -define:UNITY_ASSERTIONS -define:UNITY_EDITOR -define:UNITY_EDITOR_64 -define:UNITY_EDITOR_WIN -define:ENABLE_UNITY_COLLECTIONS_CHECKS -define:UNITY_TEAM_LICENSE -define:ENABLE_VSTU -define:UNITY_POST_PROCESSING_STACK_V2 Assets/Cinemachine/Base/Editor/Editors/CinemachineBasicMultiChannelPerlinEditor.cs Assets/Cinemachine/Base/Editor/Editors/CinemachineBlenderSettingsEditor.cs Assets/Cinemachine/Base/Editor/Editors/CinemachineBlendListCameraEditor.cs Assets/Cinemachine/Base/Editor/Editors/CinemachineBrainEditor.cs Assets/Cinemachine/Base/Editor/Editors/CinemachineClearShotEditor.cs Assets/Cinemachine/Base/Editor/Editors/CinemachineColliderEditor.cs Assets/Cinemachine/Base/Editor/Editors/CinemachineComposerEditor.cs Assets/Cinemachine/Base/Editor/Editors/CinemachineConfinerEditor.cs Assets/Cinemachine/Base/Editor/Editors/CinemachineExternalCameraEditor.cs Assets/Cinemachine/Base/Editor/Editors/CinemachineFramingTransposerEditor.cs Assets/Cinemachine/Base/Editor/Editors/CinemachineFreeLookEditor.cs Assets/Cinemachine/Base/Editor/Editors/CinemachineGroupComposerEditor.cs Assets/Cinemachine/Base/Editor/Editors/CinemachineHardLockToTargetEditor.cs Assets/Cinemachine/Base/Editor/Editors/CinemachineHardLookAtEditor.cs Assets/Cinemachine/Base/Editor/Editors/CinemachineMixingCameraEditor.cs Assets/Cinemachine/Base/Editor/Editors/CinemachineOrbitalTransposerEditor.cs Assets/Cinemachine/Base/Editor/Editors/CinemachinePathEditor.cs Assets/Cinemachine/Base/Editor/Editors/CinemachinePOVEditor.cs Assets/Cinemachine/Base/Editor/Editors/CinemachineScreenComposerGuides.cs Assets/Cinemachine/Base/Editor/Editors/CinemachineSmoothPathEditor.cs Assets/Cinemachine/Base/Editor/Editors/CinemachineStateDrivenCameraEditor.cs Assets/Cinemachine/Base/Editor/Editors/CinemachineTargetGroupEditor.cs Assets/Cinemachine/Base/Editor/Editors/CinemachineTrackedDollyEditor.cs Assets/Cinemachine/Base/Editor/Editors/CinemachineTransposerEditor.cs Assets/Cinemachine/Base/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs Assets/Cinemachine/Base/Editor/Editors/CinemachineVirtualCameraEditor.cs Assets/Cinemachine/Base/Editor/Menus/CinemachineMenu.cs Assets/Cinemachine/Base/Editor/PropertyDrawers/CinemachineBlendDefinitionPropertyDrawer.cs Assets/Cinemachine/Base/Editor/PropertyDrawers/CinemachineTagFieldPropertyDrawer.cs Assets/Cinemachine/Base/Editor/PropertyDrawers/GetSetDrawer.cs Assets/Cinemachine/Base/Editor/PropertyDrawers/LensSettingsPropertyDrawer.cs Assets/Cinemachine/Base/Editor/PropertyDrawers/MinDrawer.cs Assets/Cinemachine/Base/Editor/Utility/BaseEditor.cs Assets/Cinemachine/Base/Editor/Utility/EmbeddedAssetHelpers.cs Assets/Cinemachine/Base/Editor/Utility/SaveDuringPlay.cs Assets/Cinemachine/Base/Editor/Utility/ScriptableObjectUtility.cs Assets/Cinemachine/Base/Editor/Utility/SerializedPropertyHelper.cs Assets/Cinemachine/PostFX/Editor/CinemachinePostProcessingEditor.cs Assets/Cinemachine/PostFX/Editor/PostFXAutoImport.cs Assets/Cinemachine/Timeline/Editor/CinemachineShotEditor.cs Assets/InputManager/Addons/InputEvents/Editor/InputEventGroupInspector.cs Assets/InputManager/Addons/InputEvents/Editor/InputEventManagerInspector.cs Assets/InputManager/Addons/UIInputModule/Editor/UIInputModuleVersionManager.cs Assets/InputManager/Source/Editor/_Support/EditorToolbox.cs Assets/InputManager/Source/Editor/_Support/KeyCodeField.cs Assets/InputManager/Source/Editor/_Support/MenuCommands.cs Assets/InputManager/Source/Editor/InputEditor.cs Assets/InputManager/Source/Editor/InputEditor_Data.cs Assets/InputManager/Source/Editor/InputManagerInspector.cs Assets/Wwise/Editor/WwiseComponents/AkAmbientInspector.cs Assets/Wwise/Editor/WwiseComponents/AkAudioListenerInspector.cs Assets/Wwise/Editor/WwiseComponents/AkBankInspector.cs Assets/Wwise/Editor/WwiseComponents/AkBaseInspector.cs Assets/Wwise/Editor/WwiseComponents/AkEnvironmentInspector.cs Assets/Wwise/Editor/WwiseComponents/AkEnvironmentPortalInspector.cs Assets/Wwise/Editor/WwiseComponents/AkEventCallbackDataDrawer.cs Assets/Wwise/Editor/WwiseComponents/AkEventInspector.cs Assets/Wwise/Editor/WwiseComponents/AkEventPlayableInspector.cs Assets/Wwise/Editor/WwiseComponents/AkGameObjectInspector.cs Assets/Wwise/Editor/WwiseComponents/AkGameObjListenerListDrawer.cs Assets/Wwise/Editor/WwiseComponents/AkInitializerInspector.cs Assets/Wwise/Editor/WwiseComponents/AkPortalManager.cs Assets/Wwise/Editor/WwiseComponents/AkRoomInspector.cs Assets/Wwise/Editor/WwiseComponents/AkRoomPortalInspector.cs Assets/Wwise/Editor/WwiseComponents/AkRTPCPlayableInspector.cs Assets/Wwise/Editor/WwiseComponents/AkRTPCTrackInspector.cs Assets/Wwise/Editor/WwiseComponents/AkSpatialAudioListenerInspector.cs Assets/Wwise/Editor/WwiseComponents/AkStateInspector.cs Assets/Wwise/Editor/WwiseComponents/AkSwitchInspector.cs Assets/Wwise/Editor/WwiseComponents/AkUnityEventHandlerInspector.cs Assets/Wwise/Editor/WwiseComponents/AkWwiseXMLWatcher.cs Assets/Wwise/Editor/WwiseMenu/Common/AkUnityBuilderBase.cs Assets/Wwise/Editor/WwiseMenu/Common/AkUnityPluginInstallerBase.cs Assets/Wwise/Editor/WwiseMenu/Common/AkWwiseIdConverter.cs Assets/Wwise/Editor/WwiseMenu/Mac/AkWwiseMenu_Mac.cs Assets/Wwise/Editor/WwiseMenu/Windows/AkWwiseMenu_Windows.cs Assets/Wwise/Editor/WwiseSetupWizard/AkBuildPreprocessor.cs Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs Assets/Wwise/Editor/WwiseSetupWizard/AkSceneUtils.cs Assets/Wwise/Editor/WwiseSetupWizard/AkUnitySettingsParser.cs Assets/Wwise/Editor/WwiseSetupWizard/AkWSAUtils.cs Assets/Wwise/Editor/WwiseSetupWizard/AkWwisePostImportCallbackSetup.cs Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSettingsWindow.cs Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs Assets/Wwise/Editor/WwiseSetupWizard/AkXboxOneUtils.cs Assets/Wwise/Editor/WwiseTypes/AcousticTextureDrawer.cs Assets/Wwise/Editor/WwiseTypes/AuxBusDrawer.cs Assets/Wwise/Editor/WwiseTypes/BankDrawer.cs Assets/Wwise/Editor/WwiseTypes/BaseTypeDrawer.cs Assets/Wwise/Editor/WwiseTypes/CallbackFlagsDrawer.cs Assets/Wwise/Editor/WwiseTypes/EventDrawer.cs Assets/Wwise/Editor/WwiseTypes/RTPCDrawer.cs Assets/Wwise/Editor/WwiseTypes/StateDrawer.cs Assets/Wwise/Editor/WwiseTypes/SwitchDrawer.cs Assets/Wwise/Editor/WwiseTypes/TriggerDrawer.cs Assets/Wwise/Editor/WwiseWindows/AkWwiseComponentPicker.cs Assets/Wwise/Editor/WwiseWindows/AkWwisePicker.cs Assets/Wwise/Editor/WwiseWindows/AkWwiseProjectData.cs Assets/Wwise/Editor/WwiseWindows/AkWwiseProjectInfo.cs Assets/Wwise/Editor/WwiseWindows/AkWwiseTreeView.cs Assets/Wwise/Editor/WwiseWindows/AkWwiseWWUBuilder.cs Assets/Wwise/Editor/WwiseWindows/AkWwiseXMLBuilder.cs Assets/Wwise/Editor/WwiseWindows/TreeViewControl/TreeViewControl.cs Assets/Wwise/Editor/WwiseWindows/TreeViewControl/TreeViewItem.cs -lib:"C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\MonoBleedingEdge\lib\mono\2.0-api" -----CompilerOutput:-stdout--exitcode: 1--compilationhadfailure: True--outfile: Temp/Assembly-CSharp-Editor.dll Compilation failed: 26 error(s), 0 warnings -----CompilerOutput:-stderr---------- Assets/Cinemachine/Base/Editor/Editors/CinemachineBrainEditor.cs(140,23): error CS0103: The name `CinemachineSettings' does not exist in the current context Assets/Cinemachine/Base/Editor/Editors/CinemachineBrainEditor.cs(141,23): error CS0103: The name `CinemachineSettings' does not exist in the current context Assets/Cinemachine/Base/Editor/Editors/CinemachineColliderEditor.cs(50,36): error CS0103: The name `CinemachineColliderPrefs' does not exist in the current context Assets/Cinemachine/Base/Editor/Editors/CinemachineColliderEditor.cs(62,40): error CS0103: The name `CinemachineColliderPrefs' does not exist in the current context Assets/Cinemachine/Base/Editor/Editors/CinemachineComposerEditor.cs(52,37): error CS0103: The name `CinemachineSettings' does not exist in the current context Assets/Cinemachine/Base/Editor/Editors/CinemachineComposerEditor.cs(72,33): error CS0103: The name `CinemachineSettings' does not exist in the current context Assets/Cinemachine/Base/Editor/Editors/CinemachineComposerEditor.cs(74,35): error CS0103: The name `CinemachineSettings' does not exist in the current context Assets/Cinemachine/Base/Editor/Editors/CinemachineComposerEditor.cs(81,55): error CS0103: The name `CinemachineSettings' does not exist in the current context Assets/Cinemachine/Base/Editor/Editors/CinemachineFramingTransposerEditor.cs(121,37): error CS0103: The name `CinemachineSettings' does not exist in the current context Assets/Cinemachine/Base/Editor/Editors/CinemachineFramingTransposerEditor.cs(141,33): error CS0103: The name `CinemachineSettings' does not exist in the current context Assets/Cinemachine/Base/Editor/Editors/CinemachineFramingTransposerEditor.cs(143,35): error CS0103: The name `CinemachineSettings' does not exist in the current context Assets/Cinemachine/Base/Editor/Editors/CinemachineFramingTransposerEditor.cs(150,55): error CS0103: The name `CinemachineSettings' does not exist in the current context Assets/Cinemachine/Base/Editor/Editors/CinemachineFreeLookEditor.cs(158,19): error CS0103: The name `CinemachineSettings' does not exist in the current context Assets/Cinemachine/Base/Editor/Editors/CinemachineFreeLookEditor.cs(159,19): error CS0103: The name `CinemachineSettings' does not exist in the current context Assets/Cinemachine/Base/Editor/Editors/CinemachineOrbitalTransposerEditor.cs(68,23): error CS0103: The name `CinemachineSettings' does not exist in the current context Assets/Cinemachine/Base/Editor/Editors/CinemachineOrbitalTransposerEditor.cs(69,23): error CS0103: The name `CinemachineSettings' does not exist in the current context Assets/Cinemachine/Base/Editor/Editors/CinemachineScreenComposerGuides.cs(48,36): error CS0103: The name `CinemachineSettings' does not exist in the current context Assets/Cinemachine/Base/Editor/Editors/CinemachineScreenComposerGuides.cs(49,36): error CS0103: The name `CinemachineSettings' does not exist in the current context Assets/Cinemachine/Base/Editor/Editors/CinemachineScreenComposerGuides.cs(50,36): error CS0103: The name `CinemachineSettings' does not exist in the current context Assets/Cinemachine/Base/Editor/Editors/CinemachineScreenComposerGuides.cs(53,34): error CS0103: The name `CinemachineSettings' does not exist in the current context Assets/Cinemachine/Base/Editor/Editors/CinemachineTrackedDollyEditor.cs(52,27): error CS0103: The name `CinemachineSettings' does not exist in the current context Assets/Cinemachine/Base/Editor/Editors/CinemachineTrackedDollyEditor.cs(53,27): error CS0103: The name `CinemachineSettings' does not exist in the current context Assets/Cinemachine/Base/Editor/Editors/CinemachineTransposerEditor.cs(58,23): error CS0103: The name `CinemachineSettings' does not exist in the current context Assets/Cinemachine/Base/Editor/Editors/CinemachineTransposerEditor.cs(59,23): error CS0103: The name `CinemachineSettings' does not exist in the current context Assets/Cinemachine/Base/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs(187,21): error CS0103: The name `CinemachineSettings' does not exist in the current context Assets/Cinemachine/Base/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs(182,13): error CS0103: The name `CinemachineSettings' does not exist in the current context -----EndCompilerOutput--------------- - Finished compile Library/ScriptAssemblies/Assembly-CSharp-Editor.dll Assets/scripts/AI/Flocking/Flock.cs(8,11): warning CS0649: Field `Flock.rotationSpeed' is never assigned to, and will always have its default value `0' (Filename: Assets/scripts/AI/Flocking/Flock.cs Line: 8) Assets/scripts/AI/Flocking/Flock.cs(13,10): warning CS0414: The private field `Flock.turning' is assigned but its value is never used (Filename: Assets/scripts/AI/Flocking/Flock.cs Line: 13) Assets/scripts/AI/Werewolves.cs(8,18): warning CS0414: The private field `Werewolves.alliesAvailable' is assigned but its value is never used (Filename: Assets/scripts/AI/Werewolves.cs Line: 8) Assets/scripts/playerController.cs(11,25): warning CS0414: The private field `playerController.GM' is assigned but its value is never used (Filename: Assets/scripts/playerController.cs Line: 11) Assets/Cinemachine/Base/Editor/Editors/CinemachineBrainEditor.cs(140,23): error CS0103: The name `CinemachineSettings' does not exist in the current context (Filename: Assets/Cinemachine/Base/Editor/Editors/CinemachineBrainEditor.cs Line: 140) Assets/Cinemachine/Base/Editor/Editors/CinemachineBrainEditor.cs(141,23): error CS0103: The name `CinemachineSettings' does not exist in the current context (Filename: Assets/Cinemachine/Base/Editor/Editors/CinemachineBrainEditor.cs Line: 141) Assets/Cinemachine/Base/Editor/Editors/CinemachineColliderEditor.cs(50,36): error CS0103: The name `CinemachineColliderPrefs' does not exist in the current context (Filename: Assets/Cinemachine/Base/Editor/Editors/CinemachineColliderEditor.cs Line: 50) Assets/Cinemachine/Base/Editor/Editors/CinemachineColliderEditor.cs(62,40): error CS0103: The name `CinemachineColliderPrefs' does not exist in the current context (Filename: Assets/Cinemachine/Base/Editor/Editors/CinemachineColliderEditor.cs Line: 62) Assets/Cinemachine/Base/Editor/Editors/CinemachineComposerEditor.cs(52,37): error CS0103: The name `CinemachineSettings' does not exist in the current context (Filename: Assets/Cinemachine/Base/Editor/Editors/CinemachineComposerEditor.cs Line: 52) Assets/Cinemachine/Base/Editor/Editors/CinemachineComposerEditor.cs(72,33): error CS0103: The name `CinemachineSettings' does not exist in the current context (Filename: Assets/Cinemachine/Base/Editor/Editors/CinemachineComposerEditor.cs Line: 72) Assets/Cinemachine/Base/Editor/Editors/CinemachineComposerEditor.cs(74,35): error CS0103: The name `CinemachineSettings' does not exist in the current context (Filename: Assets/Cinemachine/Base/Editor/Editors/CinemachineComposerEditor.cs Line: 74) Assets/Cinemachine/Base/Editor/Editors/CinemachineComposerEditor.cs(81,55): error CS0103: The name `CinemachineSettings' does not exist in the current context (Filename: Assets/Cinemachine/Base/Editor/Editors/CinemachineComposerEditor.cs Line: 81) Assets/Cinemachine/Base/Editor/Editors/CinemachineFramingTransposerEditor.cs(121,37): error CS0103: The name `CinemachineSettings' does not exist in the current context (Filename: Assets/Cinemachine/Base/Editor/Editors/CinemachineFramingTransposerEditor.cs Line: 121) Assets/Cinemachine/Base/Editor/Editors/CinemachineFramingTransposerEditor.cs(141,33): error CS0103: The name `CinemachineSettings' does not exist in the current context (Filename: Assets/Cinemachine/Base/Editor/Editors/CinemachineFramingTransposerEditor.cs Line: 141) Assets/Cinemachine/Base/Editor/Editors/CinemachineFramingTransposerEditor.cs(143,35): error CS0103: The name `CinemachineSettings' does not exist in the current context (Filename: Assets/Cinemachine/Base/Editor/Editors/CinemachineFramingTransposerEditor.cs Line: 143) Assets/Cinemachine/Base/Editor/Editors/CinemachineFramingTransposerEditor.cs(150,55): error CS0103: The name `CinemachineSettings' does not exist in the current context (Filename: Assets/Cinemachine/Base/Editor/Editors/CinemachineFramingTransposerEditor.cs Line: 150) Assets/Cinemachine/Base/Editor/Editors/CinemachineFreeLookEditor.cs(158,19): error CS0103: The name `CinemachineSettings' does not exist in the current context (Filename: Assets/Cinemachine/Base/Editor/Editors/CinemachineFreeLookEditor.cs Line: 158) Assets/Cinemachine/Base/Editor/Editors/CinemachineFreeLookEditor.cs(159,19): error CS0103: The name `CinemachineSettings' does not exist in the current context (Filename: Assets/Cinemachine/Base/Editor/Editors/CinemachineFreeLookEditor.cs Line: 159) Assets/Cinemachine/Base/Editor/Editors/CinemachineOrbitalTransposerEditor.cs(68,23): error CS0103: The name `CinemachineSettings' does not exist in the current context (Filename: Assets/Cinemachine/Base/Editor/Editors/CinemachineOrbitalTransposerEditor.cs Line: 68) Assets/Cinemachine/Base/Editor/Editors/CinemachineOrbitalTransposerEditor.cs(69,23): error CS0103: The name `CinemachineSettings' does not exist in the current context (Filename: Assets/Cinemachine/Base/Editor/Editors/CinemachineOrbitalTransposerEditor.cs Line: 69) Assets/Cinemachine/Base/Editor/Editors/CinemachineScreenComposerGuides.cs(48,36): error CS0103: The name `CinemachineSettings' does not exist in the current context (Filename: Assets/Cinemachine/Base/Editor/Editors/CinemachineScreenComposerGuides.cs Line: 48) Assets/Cinemachine/Base/Editor/Editors/CinemachineScreenComposerGuides.cs(49,36): error CS0103: The name `CinemachineSettings' does not exist in the current context (Filename: Assets/Cinemachine/Base/Editor/Editors/CinemachineScreenComposerGuides.cs Line: 49) Assets/Cinemachine/Base/Editor/Editors/CinemachineScreenComposerGuides.cs(50,36): error CS0103: The name `CinemachineSettings' does not exist in the current context (Filename: Assets/Cinemachine/Base/Editor/Editors/CinemachineScreenComposerGuides.cs Line: 50) Assets/Cinemachine/Base/Editor/Editors/CinemachineScreenComposerGuides.cs(53,34): error CS0103: The name `CinemachineSettings' does not exist in the current context (Filename: Assets/Cinemachine/Base/Editor/Editors/CinemachineScreenComposerGuides.cs Line: 53) Assets/Cinemachine/Base/Editor/Editors/CinemachineTrackedDollyEditor.cs(52,27): error CS0103: The name `CinemachineSettings' does not exist in the current context (Filename: Assets/Cinemachine/Base/Editor/Editors/CinemachineTrackedDollyEditor.cs Line: 52) Assets/Cinemachine/Base/Editor/Editors/CinemachineTrackedDollyEditor.cs(53,27): error CS0103: The name `CinemachineSettings' does not exist in the current context (Filename: Assets/Cinemachine/Base/Editor/Editors/CinemachineTrackedDollyEditor.cs Line: 53) Assets/Cinemachine/Base/Editor/Editors/CinemachineTransposerEditor.cs(58,23): error CS0103: The name `CinemachineSettings' does not exist in the current context (Filename: Assets/Cinemachine/Base/Editor/Editors/CinemachineTransposerEditor.cs Line: 58) Assets/Cinemachine/Base/Editor/Editors/CinemachineTransposerEditor.cs(59,23): error CS0103: The name `CinemachineSettings' does not exist in the current context (Filename: Assets/Cinemachine/Base/Editor/Editors/CinemachineTransposerEditor.cs Line: 59) Assets/Cinemachine/Base/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs(187,21): error CS0103: The name `CinemachineSettings' does not exist in the current context (Filename: Assets/Cinemachine/Base/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs Line: 187) Assets/Cinemachine/Base/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs(182,13): error CS0103: The name `CinemachineSettings' does not exist in the current context (Filename: Assets/Cinemachine/Base/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs Line: 182) Updating Assets/Wwise/Editor/WwiseWindows/TreeViewControl/TreeViewHoverSkin.guiskin - GUID: 0d9f20aa7466cc748899940cd7295842... done. [Time: 23.663906 ms] Updating Assets/Wwise/Editor/WwiseWindows/TreeViewControl/TreeViewUnselectedSkin.guiskin - GUID: 1f56e1bb58d68344297513fa4a356e94... done. [Time: 18.501828 ms] Updating Assets/Wwise/Editor/WwiseWindows/TreeViewControl/TreeViewSelectedSkin.guiskin - GUID: 9e9862623e9606a479720ab33bacffa6... done. [Time: 20.736858 ms] Updating Assets/ProBuilder Data/ProBuilderPreferences.asset - GUID: 72e7e6a540ffac24582b31834b2df184... done. [Time: 14.393558 ms] Updating ProjectSettings/InputManager.asset - GUID: 00000000000000002000000000000000... done. [Time: 18.472897 ms] Updating ProjectSettings/TagManager.asset - GUID: 00000000000000003000000000000000... done. [Time: 11.048611 ms] Updating ProjectSettings/ProjectSettings.asset - GUID: 00000000000000004000000000000000... done. [Time: 13.699494 ms] Updating ProjectSettings/NavMeshAreas.asset - GUID: 00000000000000004100000000000000... done. [Time: 11.816902 ms] Updating ProjectSettings/Physics2DSettings.asset - GUID: 00000000000000005100000000000000... done. [Time: 14.551366 ms] Updating ProjectSettings/AudioManager.asset - GUID: 00000000000000006000000000000000... Audio: FMOD Profiler initialized on port 54900 done. [Time: 27.860432 ms] Updating ProjectSettings/GraphicsSettings.asset - GUID: 00000000000000006100000000000000... done. [Time: 12.402838 ms] Updating ProjectSettings/TimeManager.asset - GUID: 00000000000000007000000000000000... done. [Time: 12.562984 ms] Updating ProjectSettings/ClusterInputManager.asset - GUID: 00000000000000007100000000000000... done. [Time: 10.180374 ms] Updating ProjectSettings/DynamicsManager.asset - GUID: 00000000000000008000000000000000... done. [Time: 11.488428 ms] Updating ProjectSettings/QualitySettings.asset - GUID: 00000000000000009000000000000000... done. [Time: 12.536390 ms] Updating ProjectSettings/NetworkManager.asset - GUID: 0000000000000000a000000000000000... done. [Time: 24.997676 ms] Updating ProjectSettings/UnityConnectSettings.asset - GUID: 0000000000000000a100000000000000... done. [Time: 11.696793 ms] Updating ProjectSettings/EditorBuildSettings.asset - GUID: 0000000000000000b000000000000000... done. [Time: 11.611752 ms] Updating ProjectSettings/PresetManager.asset - GUID: 0000000000000000b100000000000000... done. [Time: 11.609706 ms] Updating ProjectSettings/EditorSettings.asset - GUID: 0000000000000000c000000000000000... done. [Time: 10.965031 ms] Updating Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedImpact.dll - GUID: 03e5b39eef2d8b540b66a52d06357958... ----- Compute hash for Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedImpact.dll. done. [Time: 20.141571 ms] Updating Assets/Wwise/NewVersion.txt - GUID: 051bae8a227b42840b7d7f7c1ab06d0a... ----- Compute hash for Assets/Wwise/NewVersion.txt. done. [Time: 20.168164 ms] Updating Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedAir.dll - GUID: 07983cd6e7976424c96f85e673bcdd91... ----- Compute hash for Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedAir.dll. done. [Time: 27.340250 ms] Updating Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkPitchShifter.dll - GUID: 08486ba718788af46922e736304aded3... ----- Compute hash for Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkPitchShifter.dll. done. [Time: 20.200018 ms] Updating Assets/Wwise/Deployment/Plugins/Windows/x86/Debug/AkSoundEngine.dll - GUID: 0911f23c44fd02e44b62d6fd84ffe2c5... ----- Compute hash for Assets/Wwise/Deployment/Plugins/Windows/x86/Debug/AkSoundEngine.dll. done. [Time: 26.794643 ms] Updating Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSynthOne.dll - GUID: 18e4aeec09b011a42b66e7c8d8e753cb... ----- Compute hash for Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSynthOne.dll. done. [Time: 20.383251 ms] Updating Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/MSSpatial.dll - GUID: 1bd4c393060e99242979920a13a26e82... ----- Compute hash for Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/MSSpatial.dll. done. [Time: 22.492327 ms] Updating Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/CrankcaseAudioREVModelPlayer.dll - GUID: 1e56eaeec7c755f4294f85abdc7396a6... ----- Compute hash for Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/CrankcaseAudioREVModelPlayer.dll. done. [Time: 21.999907 ms] Updating Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkReflect.dll - GUID: 220d11cf67934eb49b41ab2ccd9f8fc5... ----- Compute hash for Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkReflect.dll. done. [Time: 21.507195 ms] Updating Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/MSSpatial.dll - GUID: 2d87bc911aafeee45bba1dcdbce4b4e3... ----- Compute hash for Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/MSSpatial.dll. done. [Time: 22.305003 ms] Updating Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkSoundEngine.dll - GUID: 32d3a858d3d39304b8a92dd38518a7dc... ----- Compute hash for Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkSoundEngine.dll. done. [Time: 23.087906 ms] Updating Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkTremolo.dll - GUID: 35f9140fea97f5e4b913746be80291d3... ----- Compute hash for Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkTremolo.dll. done. [Time: 20.356073 ms] Updating Assets/WwiseSettings.xml - GUID: 3d2adf63709248e4697c4597645ba384... done. [Time: 12.603897 ms] Updating Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkFlanger.dll - GUID: 3d2ceae258c19e049aae794c15f8c9f8... ----- Compute hash for Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkFlanger.dll. done. [Time: 25.369110 ms] Updating Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkReflect.dll - GUID: 573e1a758c2919b449132e85c35b6cf2... ----- Compute hash for Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkReflect.dll. done. [Time: 20.397278 ms] Updating Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkTremolo.dll - GUID: 590fb91b11a9e704b9e238d81abeddc7... ----- Compute hash for Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkTremolo.dll. done. [Time: 20.818392 ms] Updating Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/CrankcaseAudioREVModelPlayer.dll - GUID: 5dbb077b40303d24badddd4035661715... ----- Compute hash for Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/CrankcaseAudioREVModelPlayer.dll. done. [Time: 23.262956 ms] Updating Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkSoundEngine.dll - GUID: 63d77ff50248f68489f80b1d672bae6f... ----- Compute hash for Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkSoundEngine.dll. done. [Time: 22.257953 ms] Updating Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkMotion.dll - GUID: 662e258d032318940b1d2c257931848b... ----- Compute hash for Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkMotion.dll. done. [Time: 20.415105 ms] Updating Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/Auro.dll - GUID: 683f7fa72883dea4e81ee4c46952a6ad... ----- Compute hash for Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/Auro.dll. done. [Time: 27.612030 ms] Updating Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSynthOne.dll - GUID: 7081399e7b3ef6b4c964a5f97cd72ce7... ----- Compute hash for Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSynthOne.dll. done. [Time: 20.254959 ms] Updating Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkPitchShifter.dll - GUID: 73c0848d8da764044ac98bf483544a69... ----- Compute hash for Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkPitchShifter.dll. done. [Time: 20.053315 ms] Updating Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/Auro.dll - GUID: 839077423ea79d94284a581e1721e6c1... ----- Compute hash for Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/Auro.dll. done. [Time: 27.008268 ms] Updating Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkGuitarDistortion.dll - GUID: 83f00963c8951554b98b89693e7b7e65... ----- Compute hash for Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkGuitarDistortion.dll. done. [Time: 20.774557 ms] Updating Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedAir.dll - GUID: 87524a01c3ce44040a96a799132546ba... ----- Compute hash for Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedAir.dll. done. [Time: 20.307269 ms] Updating Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkStereoDelay.dll - GUID: 8a9a8694afdb3524989f5382a8e37af6... ----- Compute hash for Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkStereoDelay.dll. done. [Time: 22.740144 ms] Updating Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkStereoDelay.dll - GUID: 8babea6a943138b41b29352f86c19b40... ----- Compute hash for Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkStereoDelay.dll. done. [Time: 20.513589 ms] Updating Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkFlanger.dll - GUID: 8ed00c025d5896045b85fe19dc44ae87... ----- Compute hash for Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkFlanger.dll. done. [Time: 20.975031 ms] Updating Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedImpact.dll - GUID: 94942c2a64846ff419e815c352aa1b3d... ----- Compute hash for Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedImpact.dll. done. [Time: 22.262044 ms] Updating Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/McDSP.dll - GUID: 949b20f53f41d514180699b6aa2ae1ca... ----- Compute hash for Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/McDSP.dll. done. [Time: 20.376530 ms] Updating Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/McDSP.dll - GUID: 9c381d81361d4734fba22bafcc856e3c... ----- Compute hash for Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/McDSP.dll. done. [Time: 19.681882 ms] Updating Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkRecorder.dll - GUID: aee0b2793b0ee324cbefdc9e119a64f2... ----- Compute hash for Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkRecorder.dll. done. [Time: 23.900910 ms] Updating Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkSoundEngine.dll - GUID: b1cf869aefcd9f14fa0b6f04990d5ad3... ----- Compute hash for Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkSoundEngine.dll. done. [Time: 26.452725 ms] Updating Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkTimeStretch.dll - GUID: bbc5f16e52f08d4479cda474835ed778... ----- Compute hash for Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkTimeStretch.dll. done. [Time: 20.897004 ms] Updating Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkHarmonizer.dll - GUID: bf6a33508f5c4304eb874a070b6c6d0c... ----- Compute hash for Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkHarmonizer.dll. done. [Time: 22.300327 ms] Updating Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkConvolutionReverb.dll - GUID: c103a2b9875f134499a22f34c60ca32d... ----- Compute hash for Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkConvolutionReverb.dll. done. [Time: 20.754685 ms] Updating Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkConvolutionReverb.dll - GUID: c55b2a398095ca2449a9e34402d75d8e... ----- Compute hash for Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkConvolutionReverb.dll. done. [Time: 20.307562 ms] Updating Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/iZotope.dll - GUID: d2dd369829b96e34783e25c21c6ce591... ----- Compute hash for Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/iZotope.dll. done. [Time: 23.178207 ms] Updating Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkSoundEngine.dll - GUID: e5bf87f7bc0ed754a983add78da20c4c... ----- Compute hash for Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkSoundEngine.dll. done. [Time: 24.089403 ms] Updating Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkRecorder.dll - GUID: ec3f671c54c0fb942a83912d812deb02... ----- Compute hash for Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkRecorder.dll. done. [Time: 20.648895 ms] Updating Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkHarmonizer.dll - GUID: f05bd2c32a904a74fa5bb9998e1c852e... ----- Compute hash for Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkHarmonizer.dll. done. [Time: 21.333314 ms] Updating Assets/Wwise/InstallConfig.json - GUID: f28dba40f8263c8488af9bfa91cda531... ----- Compute hash for Assets/Wwise/InstallConfig.json. done. [Time: 23.566006 ms] Updating Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkGuitarDistortion.dll - GUID: f38949c25483aaf4cb0d09cfe66d5b95... ----- Compute hash for Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkGuitarDistortion.dll. done. [Time: 19.607946 ms] Updating Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkMotion.dll - GUID: f779114fda9889142aa35720c1210a4a... ----- Compute hash for Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkMotion.dll. done. [Time: 22.258245 ms] Updating Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkTimeStretch.dll - GUID: f8eb8ea5e05310a478ce73b4efe86a63... ----- Compute hash for Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkTimeStretch.dll. done. [Time: 20.096859 ms] Updating Assets/Wwise/Deployment/Plugins/Windows/x86/Release/AkSoundEngine.dll - GUID: fa0c50bb3809e7f49a486c149dc26673... ----- Compute hash for Assets/Wwise/Deployment/Plugins/Windows/x86/Release/AkSoundEngine.dll. done. [Time: 21.398191 ms] Updating Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/iZotope.dll - GUID: fe31547832a83b240b36c18739910961... ----- Compute hash for Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/iZotope.dll. done. [Time: 20.989643 ms] Unloading 173 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 51.1 MB. System memory in use after: 51.2 MB. Unloading 192 unused Assets to reduce memory usage. Loaded Objects now: 1748. Total: 14.030599 ms (FindLiveObjects: 0.916455 ms CreateObjectMapping: 0.077442 ms MarkObjects: 12.990819 ms DeleteObjects: 0.045004 ms) Multiple plugins with the same name 'akflanger' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkFlanger.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkFlanger.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. (Filename: C:\buildslave\unity\build\Editor/Src/AssetPipeline/PluginManager.cpp Line: 152) Multiple plugins with the same name 'akguitardistortion' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkGuitarDistortion.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkGuitarDistortion.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. (Filename: C:\buildslave\unity\build\Editor/Src/AssetPipeline/PluginManager.cpp Line: 152) Multiple plugins with the same name 'msspatial' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/MSSpatial.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/MSSpatial.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. (Filename: C:\buildslave\unity\build\Editor/Src/AssetPipeline/PluginManager.cpp Line: 152) Multiple plugins with the same name 'akharmonizer' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkHarmonizer.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkHarmonizer.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. (Filename: C:\buildslave\unity\build\Editor/Src/AssetPipeline/PluginManager.cpp Line: 152) Multiple plugins with the same name 'mcdsp' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/McDSP.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/McDSP.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. (Filename: C:\buildslave\unity\build\Editor/Src/AssetPipeline/PluginManager.cpp Line: 152) Multiple plugins with the same name 'aksoundseedair' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedAir.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedAir.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. (Filename: C:\buildslave\unity\build\Editor/Src/AssetPipeline/PluginManager.cpp Line: 152) Multiple plugins with the same name 'auro' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/Auro.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/Auro.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. (Filename: C:\buildslave\unity\build\Editor/Src/AssetPipeline/PluginManager.cpp Line: 152) Multiple plugins with the same name 'aksoundengine' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkSoundEngine.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkSoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. (Filename: C:\buildslave\unity\build\Editor/Src/AssetPipeline/PluginManager.cpp Line: 152) Multiple plugins with the same name 'aksoundengine' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkSoundEngine.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkSoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. (Filename: C:\buildslave\unity\build\Editor/Src/AssetPipeline/PluginManager.cpp Line: 152) Multiple plugins with the same name 'izotope' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/iZotope.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/iZotope.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. (Filename: C:\buildslave\unity\build\Editor/Src/AssetPipeline/PluginManager.cpp Line: 152) Multiple plugins with the same name 'akconvolutionreverb' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkConvolutionReverb.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkConvolutionReverb.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. (Filename: C:\buildslave\unity\build\Editor/Src/AssetPipeline/PluginManager.cpp Line: 152) Multiple plugins with the same name 'akstereodelay' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkStereoDelay.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkStereoDelay.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. (Filename: C:\buildslave\unity\build\Editor/Src/AssetPipeline/PluginManager.cpp Line: 152) Multiple plugins with the same name 'aksoundengine' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkSoundEngine.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkSoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. (Filename: C:\buildslave\unity\build\Editor/Src/AssetPipeline/PluginManager.cpp Line: 152) Multiple plugins with the same name 'aksoundengine' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkSoundEngine.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/Release/AkSoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. (Filename: C:\buildslave\unity\build\Editor/Src/AssetPipeline/PluginManager.cpp Line: 152) Multiple plugins with the same name 'akrecorder' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkRecorder.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkRecorder.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. (Filename: C:\buildslave\unity\build\Editor/Src/AssetPipeline/PluginManager.cpp Line: 152) Multiple plugins with the same name 'aksoundengine' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Release/AkSoundEngine.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/Debug/AkSoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. (Filename: C:\buildslave\unity\build\Editor/Src/AssetPipeline/PluginManager.cpp Line: 152) Multiple plugins with the same name 'akpitchshifter' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkPitchShifter.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkPitchShifter.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. (Filename: C:\buildslave\unity\build\Editor/Src/AssetPipeline/PluginManager.cpp Line: 152) Multiple plugins with the same name 'aktimestretch' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkTimeStretch.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkTimeStretch.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. (Filename: C:\buildslave\unity\build\Editor/Src/AssetPipeline/PluginManager.cpp Line: 152) Multiple plugins with the same name 'aksoundseedimpact' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedImpact.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedImpact.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. (Filename: C:\buildslave\unity\build\Editor/Src/AssetPipeline/PluginManager.cpp Line: 152) Multiple plugins with the same name 'aksynthone' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSynthOne.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSynthOne.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. (Filename: C:\buildslave\unity\build\Editor/Src/AssetPipeline/PluginManager.cpp Line: 152) Multiple plugins with the same name 'crankcaseaudiorevmodelplayer' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/CrankcaseAudioREVModelPlayer.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/CrankcaseAudioREVModelPlayer.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. (Filename: C:\buildslave\unity\build\Editor/Src/AssetPipeline/PluginManager.cpp Line: 152) Multiple plugins with the same name 'aktremolo' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkTremolo.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkTremolo.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. (Filename: C:\buildslave\unity\build\Editor/Src/AssetPipeline/PluginManager.cpp Line: 152) Multiple plugins with the same name 'akmotion' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkMotion.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkMotion.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. (Filename: C:\buildslave\unity\build\Editor/Src/AssetPipeline/PluginManager.cpp Line: 152) Multiple plugins with the same name 'akreflect' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkReflect.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkReflect.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. (Filename: C:\buildslave\unity\build\Editor/Src/AssetPipeline/PluginManager.cpp Line: 152) Refreshing native plugins compatible for Editor in 45.09 ms, found 26 plugins. Preloading 3 native plugins for Editor in 0.29 ms. ----- Total AssetImport time: 10.813488s, AssetImport time: 10.250881s, Asset hashing: 0.558170s [285.0 MB, 510.542755 mb/s] Hashing assets (3 files)... 0.001 seconds file read: 0.000 seconds (0.106 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Updating Assets/Wwise/Editor/WwiseWindows/TreeViewControl/TreeViewHoverSkin.guiskin - GUID: 0d9f20aa7466cc748899940cd7295842... done. [Time: 6.797436 ms] Updating Assets/Wwise/Editor/WwiseWindows/TreeViewControl/TreeViewUnselectedSkin.guiskin - GUID: 1f56e1bb58d68344297513fa4a356e94... done. [Time: 7.361162 ms] Updating Assets/Wwise/Editor/WwiseWindows/TreeViewControl/TreeViewSelectedSkin.guiskin - GUID: 9e9862623e9606a479720ab33bacffa6... done. [Time: 6.171464 ms] Multiple plugins with the same name 'akflanger' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkFlanger.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkFlanger.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. (Filename: C:\buildslave\unity\build\Editor/Src/AssetPipeline/PluginManager.cpp Line: 152) Multiple plugins with the same name 'akguitardistortion' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkGuitarDistortion.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkGuitarDistortion.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. (Filename: C:\buildslave\unity\build\Editor/Src/AssetPipeline/PluginManager.cpp Line: 152) Multiple plugins with the same name 'msspatial' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/MSSpatial.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/MSSpatial.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. (Filename: C:\buildslave\unity\build\Editor/Src/AssetPipeline/PluginManager.cpp Line: 152) Multiple plugins with the same name 'akharmonizer' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkHarmonizer.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkHarmonizer.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. (Filename: C:\buildslave\unity\build\Editor/Src/AssetPipeline/PluginManager.cpp Line: 152) Multiple plugins with the same name 'mcdsp' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/McDSP.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/McDSP.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. (Filename: C:\buildslave\unity\build\Editor/Src/AssetPipeline/PluginManager.cpp Line: 152) Multiple plugins with the same name 'aksoundseedair' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedAir.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedAir.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. (Filename: C:\buildslave\unity\build\Editor/Src/AssetPipeline/PluginManager.cpp Line: 152) Multiple plugins with the same name 'auro' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/Auro.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/Auro.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. (Filename: C:\buildslave\unity\build\Editor/Src/AssetPipeline/PluginManager.cpp Line: 152) Multiple plugins with the same name 'aksoundengine' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkSoundEngine.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkSoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. (Filename: C:\buildslave\unity\build\Editor/Src/AssetPipeline/PluginManager.cpp Line: 152) Multiple plugins with the same name 'aksoundengine' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkSoundEngine.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkSoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. (Filename: C:\buildslave\unity\build\Editor/Src/AssetPipeline/PluginManager.cpp Line: 152) Multiple plugins with the same name 'izotope' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/iZotope.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/iZotope.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. (Filename: C:\buildslave\unity\build\Editor/Src/AssetPipeline/PluginManager.cpp Line: 152) Multiple plugins with the same name 'akconvolutionreverb' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkConvolutionReverb.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkConvolutionReverb.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. (Filename: C:\buildslave\unity\build\Editor/Src/AssetPipeline/PluginManager.cpp Line: 152) Multiple plugins with the same name 'akstereodelay' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkStereoDelay.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkStereoDelay.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. (Filename: C:\buildslave\unity\build\Editor/Src/AssetPipeline/PluginManager.cpp Line: 152) Multiple plugins with the same name 'aksoundengine' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkSoundEngine.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkSoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. (Filename: C:\buildslave\unity\build\Editor/Src/AssetPipeline/PluginManager.cpp Line: 152) Multiple plugins with the same name 'aksoundengine' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkSoundEngine.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/Release/AkSoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. (Filename: C:\buildslave\unity\build\Editor/Src/AssetPipeline/PluginManager.cpp Line: 152) Multiple plugins with the same name 'akrecorder' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkRecorder.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkRecorder.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. (Filename: C:\buildslave\unity\build\Editor/Src/AssetPipeline/PluginManager.cpp Line: 152) Multiple plugins with the same name 'aksoundengine' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Release/AkSoundEngine.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/Debug/AkSoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. (Filename: C:\buildslave\unity\build\Editor/Src/AssetPipeline/PluginManager.cpp Line: 152) Multiple plugins with the same name 'akpitchshifter' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkPitchShifter.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkPitchShifter.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. (Filename: C:\buildslave\unity\build\Editor/Src/AssetPipeline/PluginManager.cpp Line: 152) Multiple plugins with the same name 'aktimestretch' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkTimeStretch.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkTimeStretch.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. (Filename: C:\buildslave\unity\build\Editor/Src/AssetPipeline/PluginManager.cpp Line: 152) Multiple plugins with the same name 'aksoundseedimpact' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedImpact.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedImpact.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. (Filename: C:\buildslave\unity\build\Editor/Src/AssetPipeline/PluginManager.cpp Line: 152) Multiple plugins with the same name 'aksynthone' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSynthOne.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSynthOne.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. (Filename: C:\buildslave\unity\build\Editor/Src/AssetPipeline/PluginManager.cpp Line: 152) Multiple plugins with the same name 'crankcaseaudiorevmodelplayer' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/CrankcaseAudioREVModelPlayer.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/CrankcaseAudioREVModelPlayer.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. (Filename: C:\buildslave\unity\build\Editor/Src/AssetPipeline/PluginManager.cpp Line: 152) Multiple plugins with the same name 'aktremolo' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkTremolo.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkTremolo.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. (Filename: C:\buildslave\unity\build\Editor/Src/AssetPipeline/PluginManager.cpp Line: 152) Multiple plugins with the same name 'akmotion' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkMotion.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkMotion.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. (Filename: C:\buildslave\unity\build\Editor/Src/AssetPipeline/PluginManager.cpp Line: 152) Multiple plugins with the same name 'akreflect' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkReflect.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkReflect.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. (Filename: C:\buildslave\unity\build\Editor/Src/AssetPipeline/PluginManager.cpp Line: 152) Refreshing native plugins compatible for Editor in 2.33 ms, found 26 plugins. Preloading 3 native plugins for Editor in 0.34 ms. ----- Total AssetImport time: 0.040994s, AssetImport time: 0.034477s, Asset hashing: 0.001388s [108.2 KB, 76.124619 mb/s] Refresh completed in 10.969324 seconds. Warming cache for 2766 main assets: 0.005580 seconds elapsed Initializing Unity extensions: 'C:/Program Files/Unity/Hub/Editor/2018.1.0f2/Editor/Data/UnityExtensions/Unity/UnityHoloLens/Editor/UnityEditor.HoloLens.dll' GUID: 12fd8a0055b84bb59e84c9835a37e333 'C:/Program Files/Unity/Hub/Editor/2018.1.0f2/Editor/Data/UnityExtensions/Unity/Timeline/Runtime/UnityEngine.Timeline.dll' GUID: 6a10b2909283487f913b00d94cd3faf5 'C:/Program Files/Unity/Hub/Editor/2018.1.0f2/Editor/Data/UnityExtensions/Unity/TestRunner/portable/nunit.framework.dll' GUID: 405b9b51bb344a128608d968297df79c 'C:/Program Files/Unity/Hub/Editor/2018.1.0f2/Editor/Data/UnityExtensions/Unity/GUISystem/Standalone/UnityEngine.UI.dll' GUID: f70555f144d8491a825f0804e09c671c 'C:/Program Files/Unity/Hub/Editor/2018.1.0f2/Editor/Data/UnityExtensions/Unity/GUISystem/UnityEngine.UI.dll' GUID: f5f67c52d1564df4a8936ccd202a3bd8 'C:/Program Files/Unity/Hub/Editor/2018.1.0f2/Editor/Data/UnityExtensions/Unity/Timeline/RuntimeEditor/UnityEngine.Timeline.dll' GUID: 844f815391db42d49455cbf1a7bfc434 'C:/Program Files/Unity/Hub/Editor/2018.1.0f2/Editor/Data/UnityExtensions/Unity/Networking/Standalone/UnityEngine.Networking.dll' GUID: dc443db3e92b4983b9738c1131f555cb 'C:/Program Files/Unity/Hub/Editor/2018.1.0f2/Editor/Data/UnityExtensions/Unity/UnitySpatialTracking/Runtime/UnityEngine.SpatialTracking.dll' GUID: ed7343f30e3843b3afda8f8b02669cea 'C:/Program Files/Unity/Hub/Editor/2018.1.0f2/Editor/Data/UnityExtensions/Unity/UnityGoogleAudioSpatializer/Editor/UnityEditor.GoogleAudioSpatializer.dll' GUID: 4a3ecb1425d14502837abea459cf2b70 'C:/Program Files/Unity/Hub/Editor/2018.1.0f2/Editor/Data/UnityExtensions/Unity/Networking/Editor/UnityEditor.Networking.dll' GUID: 5f32cd94baa94578a686d4b9d6b660f7 'C:/Program Files/Unity/Hub/Editor/2018.1.0f2/Editor/Data/UnityExtensions/Unity/UnityHoloLens/Runtime/UnityEngine.HoloLens.dll' GUID: f7b54ff4a43d4fcf81b4538b678e0bcc 'C:/Program Files/Unity/Hub/Editor/2018.1.0f2/Editor/Data/UnityExtensions/Unity/UnitySpatialTracking/Editor/UnityEditor.SpatialTracking.dll' GUID: b5da970776034f77a070d99423d68791 'C:/Program Files/Unity/Hub/Editor/2018.1.0f2/Editor/Data/UnityExtensions/Unity/TreeEditor/Editor/UnityEditor.TreeEditor.dll' GUID: adebbd281f1a4ef3a30be7f21937e02f 'C:/Program Files/Unity/Hub/Editor/2018.1.0f2/Editor/Data/UnityExtensions/Unity/Networking/UnityEngine.Networking.dll' GUID: 870353891bb340e2b2a9c8707e7419ba 'C:/Program Files/Unity/Hub/Editor/2018.1.0f2/Editor/Data/UnityExtensions/Unity/TestRunner/UnityEngine.TestRunner.dll' GUID: 53ebcfaa2e1e4e2dbc85882cd5a73fa1 'C:/Program Files/Unity/Hub/Editor/2018.1.0f2/Editor/Data/UnityExtensions/Unity/UnityGoogleAudioSpatializer/RuntimeEditor/UnityEngine.GoogleAudioSpatializer.dll' GUID: ead147da21254ff9a0a936bdd75e1680 'C:/Program Files/Unity/Hub/Editor/2018.1.0f2/Editor/Data/UnityExtensions/Unity/UnityGoogleAudioSpatializer/Runtime/UnityEngine.GoogleAudioSpatializer.dll' GUID: e4f4cf1b9b434137a499903a7a1d651a 'C:/Program Files/Unity/Hub/Editor/2018.1.0f2/Editor/Data/UnityExtensions/Unity/UnityVR/Editor/UnityEditor.VR.dll' GUID: 4ba2329b63d54f0187bcaa12486b1b0f 'C:/Program Files/Unity/Hub/Editor/2018.1.0f2/Editor/Data/UnityExtensions/Unity/UnityHoloLens/RuntimeEditor/UnityEngine.HoloLens.dll' GUID: 1c6d1fbb51834b64847b1b73a75bfc77 'C:/Program Files/Unity/Hub/Editor/2018.1.0f2/Editor/Data/UnityExtensions/Unity/UnitySpatialTracking/RuntimeEditor/UnityEngine.SpatialTracking.dll' GUID: 3a84de5cd0624681b6b6dcd8921d912a 'C:/Program Files/Unity/Hub/Editor/2018.1.0f2/Editor/Data/UnityExtensions/Unity/GUISystem/Editor/UnityEditor.UI.dll' GUID: 80a3616ca19596e4da0f10f14d241e9f 'C:/Program Files/Unity/Hub/Editor/2018.1.0f2/Editor/Data/UnityExtensions/Unity/UIAutomation/UnityEngine.UIAutomation.dll' GUID: c768acbc9cf24d398488bb4c93b91288 'C:/Program Files/Unity/Hub/Editor/2018.1.0f2/Editor/Data/UnityExtensions/Unity/TestRunner/Editor/UnityEditor.TestRunner.dll' GUID: 4113173d5e95493ab8765d7b08371de4 'C:/Program Files/Unity/Hub/Editor/2018.1.0f2/Editor/Data/UnityExtensions/Unity/TestRunner/net35/unity-custom/nunit.framework.dll' GUID: 4b3fa4bde7f1451a8218c03ee6a8ded8 'C:/Program Files/Unity/Hub/Editor/2018.1.0f2/Editor/Data/UnityExtensions/Unity/UIAutomation/Editor/UnityEditor.UIAutomation.dll' GUID: b8a0574e92bd43a59e19d6c3c6ae54c7 'C:/Program Files/Unity/Hub/Editor/2018.1.0f2/Editor/Data/UnityExtensions/Unity/Timeline/Editor/UnityEditor.Timeline.dll' GUID: 7668179ede524d6396c8b7d84461ea29 Unloading 174 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 51.4 MB. System memory in use after: 51.5 MB. Unloading 125 unused Assets to reduce memory usage. Loaded Objects now: 1796. Total: 13.964846 ms (FindLiveObjects: 0.901843 ms CreateObjectMapping: 0.039159 ms MarkObjects: 12.964226 ms DeleteObjects: 0.058447 ms) Refresh: detecting if any assets need to be imported or removed ... Refresh: elapses 0.040243 seconds (Nothing changed) Refresh completed in 0.040290 seconds. executeMethod class 'WwiseSetupWizard' could not be found. Argument was -executeMethod WwiseSetupWizard.RunModify (Filename: C:\buildslave\unity\build\Runtime/Utilities/Argv.cpp Line: 280) Aborting batchmode due to failure: executeMethod class 'WwiseSetupWizard' could not be found. Argument was -executeMethod WwiseSetupWizard.RunModify 2018-06-14T22:35:16.211Z: --- END UNITY LOG --- 2018-06-14T22:35:18.693Z: Game integration: Pushing progress: An error occurred during the execution in Unity. Please click Open Log to review the Unity log. The project was not modified. 100%. 2018-06-14T22:35:18.834Z: ERROR: Error: An error occurred during the execution in Unity. Please click Open Log to review the Unity log. The project was not modified. 2018-06-14T22:35:18.859Z: Tracking: launcher/unity/install/error/ installType:modify bundleId:unityintegration.2017_2_5_1090 engineVersion:2018.1.0f2 platformsToInstall:Windows isCreatingWwiseProject:false projectSize:301313242 errorMessage:An error occurred during the execution in Unity. Please click Open Log to review the Unity log. The project was not modified. 2018-06-14T22:35:19.539Z: POST(23): https://www.audiokinetic.com/wwise/launcher/?action=log err:null statusCode:200 PROXY: null 2018-06-14T22:35:42.043Z: Tracking: launcher/unity/openEditor/start version:2018.1.0f2 2018-06-14T22:35:42.075Z: Tracking: launcher/unity/openEditor/success version:2018.1.0f2 2018-06-14T22:35:42.806Z: POST(24): https://www.audiokinetic.com/wwise/launcher/?action=log err:null statusCode:200 PROXY: null 2018-06-14T22:35:42.832Z: POST(25): https://www.audiokinetic.com/wwise/launcher/?action=log err:null statusCode:200 PROXY: null 2018-06-14T22:36:51.831Z: Tracking: launcher/unity/click/modify 2018-06-14T22:36:51.860Z: Tracking: launcher/pageVisit/IntegrationsInstall 2018-06-14T22:36:52.510Z: POST(27): https://www.audiokinetic.com/wwise/launcher/?action=log err:null statusCode:200 PROXY: null 2018-06-14T22:36:53.804Z: POST(26): https://www.audiokinetic.com/wwise/launcher/?action=log err:null statusCode:200 PROXY: null 2018-06-14T22:37:01.629Z: POST(28): https://www.audiokinetic.com/wwise/launcher/?action=allBundles err:null statusCode:200 PROXY: null 2018-06-14T22:37:01.833Z: Auto-update: checking for new WwiseLauncher version 2018-06-14T22:37:01.861Z: Auto-update: new WwiseLauncher version 2018.5.30.786 detected on disk 2018-06-14T22:37:09.693Z: POST(29): https://www.audiokinetic.com/wwise/launcher/?action=getFiles&bundle_id=unity_2017.2.5.6619.1090 err:null statusCode:200 PROXY: null 2018-06-14T22:41:26.343Z: Tracking: launcher/pageVisit/Integrations 2018-06-14T22:41:26.396Z: ERROR: Error: Error reading directory C:\Documents and Settings\All Users\Start Menu\Programs 2018-06-14T22:41:26.510Z: Tracking: launcher/unity/recentProjects count:6 2018-06-14T22:41:27.163Z: POST(30): https://www.audiokinetic.com/wwise/launcher/?action=log err:null statusCode:200 PROXY: null 2018-06-14T22:41:27.278Z: POST(32): https://www.audiokinetic.com/wwise/launcher/?action=log err:null statusCode:200 PROXY: null 2018-06-14T22:41:28.908Z: Tracking: launcher/unity/click/modify 2018-06-14T22:41:28.934Z: Tracking: launcher/pageVisit/IntegrationsInstall 2018-06-14T22:41:29.560Z: POST(33): https://www.audiokinetic.com/wwise/launcher/?action=log err:null statusCode:200 PROXY: null 2018-06-14T22:41:29.598Z: POST(34): https://www.audiokinetic.com/wwise/launcher/?action=log err:null statusCode:200 PROXY: null 2018-06-14T22:41:32.953Z: POST(31): https://www.audiokinetic.com/wwise/launcher/?action=allBundles err:null statusCode:200 PROXY: null 2018-06-14T22:41:42.337Z: POST(35): https://www.audiokinetic.com/wwise/launcher/?action=allBundles err:null statusCode:200 PROXY: null 2018-06-14T22:41:42.523Z: Auto-update: checking for new WwiseLauncher version 2018-06-14T22:41:42.532Z: Auto-update: new WwiseLauncher version 2018.5.30.786 detected on disk 2018-06-14T22:41:48.166Z: POST(36): https://www.audiokinetic.com/wwise/launcher/?action=getFiles&bundle_id=unity_2017.2.5.6619.1090 err:null statusCode:200 PROXY: null 2018-06-14T22:41:58.819Z: Tracking: launcher/unity/button/install 2018-06-14T22:41:58.868Z: Tracking: launcher/pageVisit/Integrations 2018-06-14T22:41:58.904Z: ERROR: Error: Error reading directory C:\Documents and Settings\All Users\Start Menu\Programs 2018-06-14T22:41:58.987Z: Tracking: launcher/unity/recentProjects count:6 2018-06-14T22:41:59.224Z: Tracking: launcher/unity/install/start/ installType:modify bundleId:unityintegration.2017_2_5_1090 engineVersion:2018.1.0f2 platformsToInstall:Windows isCreatingWwiseProject:false projectSize:300746730 2018-06-14T22:41:59.231Z: Game integration: Pushing progress: Preparing integration... 1%. 2018-06-14T22:41:59.237Z: unityintegration.2017_2_5_1090: State='Apply' 2018-06-14T22:41:59.245Z: unityintegration.2017_2_5_1090: Action='Apply' 2018-06-14T22:41:59.275Z: unityintegration.2017_2_5_1090: BeginOperation='prepare_integration_directory' 2018-06-14T22:41:59.283Z: unityintegration.2017_2_5_1090: BeginOperation='process_Unity.Windows.tar.xz' 2018-06-14T22:41:59.289Z: Found existing file 'C:\Users\jazma\AppData\Local\Temp\WwiseLauncher\unityintegration.2017_2_5_1090\Unity.Windows.tar.xz' with size matching, will check for sha1. 2018-06-14T22:41:59.295Z: unityintegration.2017_2_5_1090: UpdateOperation='process_Unity.Windows.tar.xz' 2018-06-14T22:41:59.300Z: unityintegration.2017_2_5_1090: BeginOperation='process_Unity.Extensions.tar.xz' 2018-06-14T22:41:59.306Z: Found existing file 'C:\Users\jazma\AppData\Local\Temp\WwiseLauncher\unityintegration.2017_2_5_1090\Unity.Extensions.tar.xz' with size matching, will check for sha1. 2018-06-14T22:41:59.312Z: unityintegration.2017_2_5_1090: UpdateOperation='process_Unity.Extensions.tar.xz' 2018-06-14T22:41:59.317Z: unityintegration.2017_2_5_1090: EndOperation='prepare_integration_directory' 2018-06-14T22:41:59.327Z: File C:\Users\jazma\AppData\Local\Temp\WwiseLauncher\unityintegration.2017_2_5_1090\Unity.Extensions.tar.xz exists with matching sha1 (ee13d13a208695af6bd6a364294fc81a0b60afd2). Download skipped 2018-06-14T22:41:59.333Z: unityintegration.2017_2_5_1090: EndOperation='process_Unity.Extensions.tar.xz' 2018-06-14T22:41:59.340Z: unityintegration.2017_2_5_1090: BeginOperation='unpack_Unity.Extensions.tar.xz' 2018-06-14T22:41:59.346Z: untarxz: processing file Unity.Extensions.tar.xz 2018-06-14T22:41:59.358Z: untarxz: finished reading file Unity.Extensions.tar.xz 2018-06-14T22:41:59.376Z: untarxz: xz exited with code 0 2018-06-14T22:41:59.386Z: Invalid state: wstream closed but some bytes were not written for file: C:\Users\jazma\AppData\Local\Temp\WwiseLauncher\decompress_unityintegration.2017_2_5_1090\Wwise\Extensions\AkSoundEngine.extensions.cs 2018-06-14T22:41:59.393Z: untarxz: done processing file Unity.Extensions.tar.xz 2018-06-14T22:41:59.399Z: unityintegration.2017_2_5_1090: Unzips in progress: 1 2018-06-14T22:41:59.404Z: unityintegration.2017_2_5_1090: EndOperation='unpack_Unity.Extensions.tar.xz' 2018-06-14T22:41:59.453Z: POST(37): https://www.audiokinetic.com/wwise/launcher/?action=log err:null statusCode:200 PROXY: null 2018-06-14T22:41:59.508Z: POST(38): https://www.audiokinetic.com/wwise/launcher/?action=log err:null statusCode:200 PROXY: null 2018-06-14T22:41:59.629Z: POST(39): https://www.audiokinetic.com/wwise/launcher/?action=log err:null statusCode:200 PROXY: null 2018-06-14T22:41:59.702Z: File C:\Users\jazma\AppData\Local\Temp\WwiseLauncher\unityintegration.2017_2_5_1090\Unity.Windows.tar.xz exists with matching sha1 (4e7076cfe7d9bbb37f24c40a70391b9e7b348dfa). Download skipped 2018-06-14T22:41:59.708Z: unityintegration.2017_2_5_1090: EndOperation='process_Unity.Windows.tar.xz' 2018-06-14T22:41:59.713Z: unityintegration.2017_2_5_1090: BeginOperation='unpack_Unity.Windows.tar.xz' 2018-06-14T22:41:59.719Z: untarxz: processing file Unity.Windows.tar.xz 2018-06-14T22:41:59.899Z: POST(40): https://www.audiokinetic.com/wwise/launcher/?action=log err:null statusCode:200 PROXY: null 2018-06-14T22:42:02.926Z: untarxz: finished reading file Unity.Windows.tar.xz 2018-06-14T22:42:03.231Z: untarxz: xz exited with code 0 2018-06-14T22:42:03.238Z: Invalid state: wstream closed but some bytes were not written for file: C:\Users\jazma\AppData\Local\Temp\WwiseLauncher\decompress_unityintegration.2017_2_5_1090\Wwise\InstallConfig.json 2018-06-14T22:42:03.245Z: Invalid state: wstream closed but some bytes were not written for file: C:\Users\jazma\AppData\Local\Temp\WwiseLauncher\decompress_unityintegration.2017_2_5_1090\Wwise\NewVersion.txt 2018-06-14T22:42:03.260Z: Invalid state: wstream closed but some bytes were not written for file: C:\Users\jazma\AppData\Local\Temp\WwiseLauncher\decompress_unityintegration.2017_2_5_1090\Wwise\Tools\WwiseIDConverter.py 2018-06-14T22:42:03.267Z: untarxz: done processing file Unity.Windows.tar.xz 2018-06-14T22:42:03.273Z: unityintegration.2017_2_5_1090: Unzips in progress: 1 2018-06-14T22:42:03.278Z: unityintegration.2017_2_5_1090: EndOperation='unpack_Unity.Windows.tar.xz' 2018-06-14T22:42:03.468Z: Tracking: launcher/install/unityintegration.2017_2_5_1090/success 2018-06-14T22:42:03.478Z: unityintegration.2017_2_5_1090: State='Completed' 2018-06-14T22:42:03.485Z: Completed integration download, now proceeding to the integration setup... 2018-06-14T22:42:03.491Z: Game integration: Starting install in mode: modify 2018-06-14T22:42:03.498Z: Game integration: Pushing progress: Checking for Unity... 50%. 2018-06-14T22:42:03.515Z: Game integration: Pushing progress: Validating project... 52%. 2018-06-14T22:42:04.169Z: POST(41): https://www.audiokinetic.com/wwise/launcher/?action=log err:null statusCode:200 PROXY: null 2018-06-14T22:42:04.353Z: Game integration: Pushing progress: Creating working copy F:\Games\VictorianHorror\VictorianHorror_WwiseIntegrationTemp1... 55%. 2018-06-14T22:42:57.788Z: Game integration: Pushing progress: Locking project... 57%. 2018-06-14T22:42:57.834Z: Game integration: Pushing progress: Copying Wwise integration... 65%. 2018-06-14T22:42:57.988Z: Game integration: Pushing progress: Copying Wwise integration source files... 70%. 2018-06-14T22:42:58.870Z: Game integration: Pushing progress: Writing configuration... 90%. 2018-06-14T22:42:58.890Z: Game integration: Wrote XML settings file. 2018-06-14T22:42:58.895Z: Game integration: Pushing progress: Checking for StreamingAssets... 91%. 2018-06-14T22:42:58.901Z: Game integration: Pushing progress: Executing Unity to complete the installation. This may take a few minutes, please wait... 93%. 2018-06-14T22:42:58.907Z: Game integration: Running setup in path F:\Games\VictorianHorror\VictorianHorror_WwiseIntegrationTemp1 using Unity executable: C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Unity.exe 2018-06-14T22:43:31.368Z: --- BEGIN UNITY LOG --- 2018-06-14T22:43:31.374Z: LICENSE SYSTEM [2018614 23:42:59] Next license update check is after 2018-06-08T12:17:26 Built from '2018.1/staging' branch; Version is '2018.1.0f2 (d4d99f31acba) revision 13949343'; Using compiler version '191125508' OS: 'Windows 10 (10.0.0) 64bit' Language: 'en' Physical Memory: 16333 MB BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 0 [Package Manager] Server::Start -- Port 59655 was selected COMMAND LINE ARGUMENTS: C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Unity.exe -batchmode -nographics -logFile logRunSetup.txt -projectPath F:\Games\VictorianHorror\VictorianHorror_WwiseIntegrationTemp1 -executeMethod WwiseSetupWizard.RunModify Successfully changed project path to: F:\Games\VictorianHorror\VictorianHorror_WwiseIntegrationTemp1 F:/Games/VictorianHorror/VictorianHorror_WwiseIntegrationTemp1 Loading GUID <-> Path mappings...0.000064 seconds Loading Asset Database...0.015663 seconds Audio: FMOD Profiler initialized on port 54900 AssetDatabase consistency checks...0.214073 seconds Refreshing native plugins compatible for Editor in 16.35 ms, found 1 plugins. Preloading 0 native plugins for Editor in 0.00 ms. DisplayProgressbar: Unity Package Manager [Package Manager] Done resolving packages in 0.30s seconds [Package Manager] Registering 67 packages: [Package Manager] * Package : com.unity.ads@2.0.7 (location: C:\Users\jazma\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.ads@2.0.7) [Package Manager] * Package : com.unity.analytics@2.0.16 (location: C:\Users\jazma\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.analytics@2.0.16) [Package Manager] * Package : com.unity.modules.accessibility@file:C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Resources\PackageManager\Editor\com.unity.modules.accessibility (location: C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Resources\PackageManager\Editor\com.unity.modules.accessibility) [Package Manager] * Package : com.unity.modules.ai@file:C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Resources\PackageManager\Editor\com.unity.modules.ai (location: C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Resources\PackageManager\Editor\com.unity.modules.ai) [Package Manager] * Package : com.unity.modules.animation@file:C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Resources\PackageManager\Editor\com.unity.modules.animation (location: C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Resources\PackageManager\Editor\com.unity.modules.animation) [Package Manager] * Package : com.unity.modules.ar@file:C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Resources\PackageManager\Editor\com.unity.modules.ar (location: C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Resources\PackageManager\Editor\com.unity.modules.ar) [Package Manager] * Package : com.unity.modules.assetbundle@file:C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Resources\PackageManager\Editor\com.unity.modules.assetbundle (location: C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Resources\PackageManager\Editor\com.unity.modules.assetbundle) [Package Manager] * Package : com.unity.modules.audio@file:C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Resources\PackageManager\Editor\com.unity.modules.audio (location: C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Resources\PackageManager\Editor\com.unity.modules.audio) [Package Manager] * Package : com.unity.modules.baselib@file:C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Resources\PackageManager\Editor\com.unity.modules.baselib (location: C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Resources\PackageManager\Editor\com.unity.modules.baselib) [Package Manager] * Package : com.unity.modules.cloth@file:C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Resources\PackageManager\Editor\com.unity.modules.cloth (location: C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Resources\PackageManager\Editor\com.unity.modules.cloth) [Package Manager] * Package : com.unity.modules.cloudwebservices@file:C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Resources\PackageManager\Editor\com.unity.modules.cloudwebservices (location: C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Resources\PackageManager\Editor\com.unity.modules.cloudwebservices) [Package Manager] * Package : com.unity.modules.clusterinput@file:C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Resources\PackageManager\Editor\com.unity.modules.clusterinput (location: C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Resources\PackageManager\Editor\com.unity.modules.clusterinput) [Package Manager] * Package : com.unity.modules.clusterrenderer@file:C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Resources\PackageManager\Editor\com.unity.modules.clusterrenderer (location: C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Resources\PackageManager\Editor\com.unity.modules.clusterrenderer) [Package Manager] * Package : com.unity.modules.core@file:C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Resources\PackageManager\Editor\com.unity.modules.core (location: C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Resources\PackageManager\Editor\com.unity.modules.core) [Package Manager] * Package : com.unity.modules.crashreporting@file:C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Resources\PackageManager\Editor\com.unity.modules.crashreporting (location: C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Resources\PackageManager\Editor\com.unity.modules.crashreporting) [Package Manager] * Package : com.unity.modules.director@file:C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Resources\PackageManager\Editor\com.unity.modules.director (location: C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Resources\PackageManager\Editor\com.unity.modules.director) [Package Manager] * Package : com.unity.modules.facebook@file:C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Resources\PackageManager\Editor\com.unity.modules.facebook (location: C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Resources\PackageManager\Editor\com.unity.modules.facebook) [Package Manager] * Package : com.unity.modules.gamecenter@file:C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Resources\PackageManager\Editor\com.unity.modules.gamecenter (location: C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Resources\PackageManager\Editor\com.unity.modules.gamecenter) [Package Manager] * Package : com.unity.modules.grid@file:C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Resources\PackageManager\Editor\com.unity.modules.grid (location: C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Resources\PackageManager\Editor\com.unity.modules.grid) [Package Manager] * Package : com.unity.modules.hotreload@file:C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Resources\PackageManager\Editor\com.unity.modules.hotreload (location: C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Resources\PackageManager\Editor\com.unity.modules.hotreload) [Package Manager] * Package : com.unity.modules.imageconversion@file:C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Resources\PackageManager\Editor\com.unity.modules.imageconversion (location: C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Resources\PackageManager\Editor\com.unity.modules.imageconversion) [Package Manager] * Package : com.unity.modules.imgui@file:C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Resources\PackageManager\Editor\com.unity.modules.imgui (location: C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Resources\PackageManager\Editor\com.unity.modules.imgui) [Package Manager] * Package : com.unity.modules.input@file:C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Resources\PackageManager\Editor\com.unity.modules.input (location: C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Resources\PackageManager\Editor\com.unity.modules.input) [Package Manager] * Package : com.unity.modules.jsonserialize@file:C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Resources\PackageManager\Editor\com.unity.modules.jsonserialize (location: C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Resources\PackageManager\Editor\com.unity.modules.jsonserialize) [Package Manager] * Package : com.unity.modules.particleslegacy@file:C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Resources\PackageManager\Editor\com.unity.modules.particleslegacy (location: C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Resources\PackageManager\Editor\com.unity.modules.particleslegacy) [Package Manager] * Package : com.unity.modules.particlesystem@file:C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Resources\PackageManager\Editor\com.unity.modules.particlesystem (location: C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Resources\PackageManager\Editor\com.unity.modules.particlesystem) [Package Manager] * Package : com.unity.modules.performancereporting@file:C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Resources\PackageManager\Editor\com.unity.modules.performancereporting (location: C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Resources\PackageManager\Editor\com.unity.modules.performancereporting) [Package Manager] * Package : com.unity.modules.physics2d@file:C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Resources\PackageManager\Editor\com.unity.modules.physics2d (location: C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Resources\PackageManager\Editor\com.unity.modules.physics2d) [Package Manager] * Package : com.unity.modules.physics@file:C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Resources\PackageManager\Editor\com.unity.modules.physics (location: C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Resources\PackageManager\Editor\com.unity.modules.physics) [Package Manager] * Package : com.unity.modules.screencapture@file:C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Resources\PackageManager\Editor\com.unity.modules.screencapture (location: C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Resources\PackageManager\Editor\com.unity.modules.screencapture) [Package Manager] * Package : com.unity.modules.sharedinternals@file:C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Resources\PackageManager\Editor\com.unity.modules.sharedinternals (location: C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Resources\PackageManager\Editor\com.unity.modules.sharedinternals) [Package Manager] * Package : com.unity.modules.spatialtracking@file:C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Resources\PackageManager\Editor\com.unity.modules.spatialtracking (location: C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Resources\PackageManager\Editor\com.unity.modules.spatialtracking) [Package Manager] * Package : com.unity.modules.spritemask@file:C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Resources\PackageManager\Editor\com.unity.modules.spritemask (location: C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Resources\PackageManager\Editor\com.unity.modules.spritemask) [Package Manager] * Package : com.unity.modules.spriteshape@file:C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Resources\PackageManager\Editor\com.unity.modules.spriteshape (location: C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Resources\PackageManager\Editor\com.unity.modules.spriteshape) [Package Manager] * Package : com.unity.modules.stylesheets@file:C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Resources\PackageManager\Editor\com.unity.modules.stylesheets (location: C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Resources\PackageManager\Editor\com.unity.modules.stylesheets) [Package Manager] * Package : com.unity.modules.substance@file:C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Resources\PackageManager\Editor\com.unity.modules.substance (location: C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Resources\PackageManager\Editor\com.unity.modules.substance) [Package Manager] * Package : com.unity.modules.terrain@file:C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Resources\PackageManager\Editor\com.unity.modules.terrain (location: C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Resources\PackageManager\Editor\com.unity.modules.terrain) [Package Manager] * Package : com.unity.modules.terrainphysics@file:C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Resources\PackageManager\Editor\com.unity.modules.terrainphysics (location: C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Resources\PackageManager\Editor\com.unity.modules.terrainphysics) [Package Manager] * Package : com.unity.modules.textrendering@file:C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Resources\PackageManager\Editor\com.unity.modules.textrendering (location: C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Resources\PackageManager\Editor\com.unity.modules.textrendering) [Package Manager] * Package : com.unity.modules.tilemap@file:C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Resources\PackageManager\Editor\com.unity.modules.tilemap (location: C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Resources\PackageManager\Editor\com.unity.modules.tilemap) [Package Manager] * Package : com.unity.modules.timeline@file:C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Resources\PackageManager\Editor\com.unity.modules.timeline (location: C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Resources\PackageManager\Editor\com.unity.modules.timeline) [Package Manager] * Package : com.unity.modules.tls@file:C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Resources\PackageManager\Editor\com.unity.modules.tls (location: C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Resources\PackageManager\Editor\com.unity.modules.tls) [Package Manager] * Package : com.unity.modules.ui@file:C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Resources\PackageManager\Editor\com.unity.modules.ui (location: C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Resources\PackageManager\Editor\com.unity.modules.ui) [Package Manager] * Package : com.unity.modules.uielements@file:C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Resources\PackageManager\Editor\com.unity.modules.uielements (location: C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Resources\PackageManager\Editor\com.unity.modules.uielements) [Package Manager] * Package : com.unity.modules.umbra@file:C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Resources\PackageManager\Editor\com.unity.modules.umbra (location: C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Resources\PackageManager\Editor\com.unity.modules.umbra) [Package Manager] * Package : com.unity.modules.unet@file:C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Resources\PackageManager\Editor\com.unity.modules.unet (location: C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Resources\PackageManager\Editor\com.unity.modules.unet) [Package Manager] * Package : com.unity.modules.unityanalytics@file:C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Resources\PackageManager\Editor\com.unity.modules.unityanalytics (location: C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Resources\PackageManager\Editor\com.unity.modules.unityanalytics) [Package Manager] * Package : com.unity.modules.unityconnect@file:C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Resources\PackageManager\Editor\com.unity.modules.unityconnect (location: C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Resources\PackageManager\Editor\com.unity.modules.unityconnect) [Package Manager] * Package : com.unity.modules.unitywebrequest@file:C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Resources\PackageManager\Editor\com.unity.modules.unitywebrequest (location: C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Resources\PackageManager\Editor\com.unity.modules.unitywebrequest) [Package Manager] * Package : com.unity.modules.unitywebrequestassetbundle@file:C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Resources\PackageManager\Editor\com.unity.modules.unitywebrequestassetbundle (location: C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Resources\PackageManager\Editor\com.unity.modules.unitywebrequestassetbundle) [Package Manager] * Package : com.unity.modules.unitywebrequestaudio@file:C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Resources\PackageManager\Editor\com.unity.modules.unitywebrequestaudio (location: C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Resources\PackageManager\Editor\com.unity.modules.unitywebrequestaudio) [Package Manager] * Package : com.unity.modules.unitywebrequesttexture@file:C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Resources\PackageManager\Editor\com.unity.modules.unitywebrequesttexture (location: C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Resources\PackageManager\Editor\com.unity.modules.unitywebrequesttexture) [Package Manager] * Package : com.unity.modules.unitywebrequestwww@file:C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Resources\PackageManager\Editor\com.unity.modules.unitywebrequestwww (location: C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Resources\PackageManager\Editor\com.unity.modules.unitywebrequestwww) [Package Manager] * Package : com.unity.modules.vehicles@file:C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Resources\PackageManager\Editor\com.unity.modules.vehicles (location: C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Resources\PackageManager\Editor\com.unity.modules.vehicles) [Package Manager] * Package : com.unity.modules.video@file:C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Resources\PackageManager\Editor\com.unity.modules.video (location: C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Resources\PackageManager\Editor\com.unity.modules.video) [Package Manager] * Package : com.unity.modules.vr@file:C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Resources\PackageManager\Editor\com.unity.modules.vr (location: C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Resources\PackageManager\Editor\com.unity.modules.vr) [Package Manager] * Package : com.unity.modules.web@file:C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Resources\PackageManager\Editor\com.unity.modules.web (location: C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Resources\PackageManager\Editor\com.unity.modules.web) [Package Manager] * Package : com.unity.modules.wind@file:C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Resources\PackageManager\Editor\com.unity.modules.wind (location: C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Resources\PackageManager\Editor\com.unity.modules.wind) [Package Manager] * Package : com.unity.modules.xr@file:C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Resources\PackageManager\Editor\com.unity.modules.xr (location: C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Resources\PackageManager\Editor\com.unity.modules.xr) [Package Manager] * Package : com.unity.package-manager-ui@1.8.8 (location: C:\Users\jazma\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.package-manager-ui@1.8.8) [Package Manager] * Package : com.unity.postprocessing@2.0.5-preview (location: C:\Users\jazma\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.postprocessing@2.0.5-preview) [Package Manager] * Package : com.unity.probuilder@3.0.6 (location: C:\Users\jazma\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.probuilder@3.0.6) [Package Manager] * Package : com.unity.purchasing@2.0.1 (location: C:\Users\jazma\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.purchasing@2.0.1) [Package Manager] * Package : com.unity.render-pipelines.core@1.1.5-preview (location: C:\Users\jazma\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@1.1.5-preview) [Package Manager] * Package : com.unity.render-pipelines.lightweight@1.1.5-preview (location: C:\Users\jazma\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@1.1.5-preview) [Package Manager] * Package : com.unity.shadergraph@1.1.4-preview (location: C:\Users\jazma\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.shadergraph@1.1.4-preview) [Package Manager] * Package : com.unity.standardevents@1.0.13 (location: C:\Users\jazma\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.standardevents@1.0.13) [Package Manager] Done registering packages in 0.00s seconds Initialize engine version: 2018.1.0f2 (d4d99f31acba) Forcing GfxDevice: Null GfxDevice: creating device client; threaded=0 NullGfxDevice: Version: NULL 1.0 [1.0] Renderer: Null Device Vendor: Unity Technologies WARNING: Shader Unsupported: 'Hidden/FrameDebuggerRenderTargetDisplay' - Pass '' has no vertex shader Initialize mono Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/2018.1.0f2/Editor/Data/Managed' Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/2018.1.0f2/Editor/Data/Mono/lib/mono/2.0' Mono config path = 'C:/Program Files/Unity/Hub/Editor/2018.1.0f2/Editor/Data/Mono/etc' Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,defer=y,address=0.0.0.0:56156 Begin MonoManager ReloadAssembly Refreshing native plugins compatible for Editor in 0.90 ms, found 6 plugins. Initializing Unity.PackageManager (PackageManager) v2018.1.0 for Unity v2018.1.0f2 Registering precompiled unity dll's ... Register platform support module: C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\PlaybackEngines\AndroidPlayer/UnityEditor.Android.Extensions.dll Register platform support module: C:/Program Files/Unity/Hub/Editor/2018.1.0f2/Editor/Data/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.dll Register platform support module: C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\PlaybackEngines\AppleTVSupport/UnityEditor.AppleTV.Extensions.dll Register platform support module: C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\PlaybackEngines\LinuxStandaloneSupport/UnityEditor.LinuxStandalone.Extensions.dll Register platform support module: C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\PlaybackEngines\windowsstandalonesupport/UnityEditor.WindowsStandalone.Extensions.dll Registered in 0.002539 seconds. Registering precompiled user dll's ... Registered in 0.088908 seconds. Refreshing native plugins compatible for Editor in 1.63 ms, found 6 plugins. Preloading 3 native plugins for Editor in 2.28 ms. Mono: successfully reloaded assembly - Completed reload, in 1.099 seconds Registering platform support modules: Registered platform support modules in: 0.089255s. Native extension for WindowsStandalone target not found Native extension for LinuxStandalone target not found [usbmuxd] Start listen thread [usbmuxd] Listen thread started [usbmuxd] Send listen message Native extension for tvOS target not found [usbmuxd] Start listen thread [usbmuxd] Listen thread started [usbmuxd] Send listen message Native extension for iOS target not found Native extension for Android target not found Begin MonoManager ReloadAssembly Refreshing native plugins compatible for Editor in 1.15 ms, found 6 plugins. Preloading 3 native plugins for Editor in 0.37 ms. Mono: successfully reloaded assembly - Completed reload, in 1.018 seconds Initializing Unity.PackageManager (PackageManager) v2018.1.0 for Unity v2018.1.0f2 Registering platform support modules: Registered platform support modules in: 0.0548053s. Native extension for WindowsStandalone target not found Native extension for LinuxStandalone target not found Native extension for tvOS target not found Native extension for iOS target not found Native extension for Android target not found - Starting compile Library/ScriptAssemblies/com.unity.postprocessing.Runtime.dll - Starting compile Library/ScriptAssemblies/Unity.ShaderGraph.Editor.dll - Starting compile Library/ScriptAssemblies/Unity.PackageManagerUI.Editor.dll - Starting compile Library/ScriptAssemblies/UnityEditor.StandardEvents.dll - Finished compile Library/ScriptAssemblies/UnityEditor.StandardEvents.dll - Starting compile Library/ScriptAssemblies/Unity.ProBuilder.AddOns.Editor.dll - Finished compile Library/ScriptAssemblies/Unity.PackageManagerUI.Editor.dll - Starting compile Library/ScriptAssemblies/com.unity.render-pipelines.core.IncludePaths.dll - Finished compile Library/ScriptAssemblies/com.unity.postprocessing.Runtime.dll Symbols will be read from Temp\com.unity.postprocessing.Runtime.dll.mdb Script Module: com.unity.postprocessing.Runtime.dll Pass: 0 took 17 milliseconds Pass: 1 took 34 milliseconds - Starting compile Library/ScriptAssemblies/com.unity.render-pipelines.core.Runtime.dll - Finished compile Library/ScriptAssemblies/Unity.ShaderGraph.Editor.dll - Starting compile Library/ScriptAssemblies/com.unity.postprocessing.Editor.dll - Finished compile Library/ScriptAssemblies/Unity.ProBuilder.AddOns.Editor.dll - Finished compile Library/ScriptAssemblies/com.unity.render-pipelines.core.IncludePaths.dll - Finished compile Library/ScriptAssemblies/com.unity.render-pipelines.core.Runtime.dll Symbols will be read from Temp\com.unity.render-pipelines.core.Runtime.dll.mdb Script Module: com.unity.render-pipelines.core.Runtime.dll Pass: 0 took 49 milliseconds Pass: 1 took 16 milliseconds - Starting compile Library/ScriptAssemblies/com.unity.render-pipelines.lightweight.Runtime.dll - Finished compile Library/ScriptAssemblies/com.unity.postprocessing.Editor.dll - Starting compile Library/ScriptAssemblies/com.unity.render-pipelines.core.Editor.dll - Finished compile Library/ScriptAssemblies/com.unity.render-pipelines.lightweight.Runtime.dll Symbols will be read from Temp\com.unity.render-pipelines.lightweight.Runtime.dll.mdb Script Module: com.unity.render-pipelines.lightweight.Runtime.dll Pass: 0 took 34 milliseconds Pass: 1 took 0 milliseconds - Finished compile Library/ScriptAssemblies/com.unity.render-pipelines.core.Editor.dll - Starting compile Library/ScriptAssemblies/com.unity.render-pipelines.lightweight.Editor.dll - Finished compile Library/ScriptAssemblies/com.unity.render-pipelines.lightweight.Editor.dll Begin MonoManager ReloadAssembly Refreshing native plugins compatible for Editor in 0.97 ms, found 6 plugins. Preloading 3 native plugins for Editor in 0.28 ms. Mono: successfully reloaded assembly - Completed reload, in 1.141 seconds Initializing Unity.PackageManager (PackageManager) v2018.1.0 for Unity v2018.1.0f2 Registering platform support modules: Registered platform support modules in: 0.051946s. Native extension for WindowsStandalone target not found Native extension for LinuxStandalone target not found Native extension for tvOS target not found Native extension for iOS target not found Native extension for Android target not found - Starting compile Library/ScriptAssemblies/Assembly-CSharp.dll -----Compiler Commandline Arguments: Filename: "C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\MonoBleedingEdge\bin\mono.exe" Arguments: "C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\MonoBleedingEdge\lib\mono\4.5\mcs.exe" @Temp/UnityTempFile-c590ac460a13c524ab1a002218510ee2 index: 99 Responsefile: Temp/UnityTempFile-c590ac460a13c524ab1a002218510ee2 Contents: -debug -target:library -nowarn:0169 -langversion:4 -out:Temp/Assembly-CSharp.dll -nostdlib -r:"C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Managed/UnityEngine/UnityEngine.dll" -r:"C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Managed/UnityEngine/UnityEngine.AIModule.dll" -r:"C:\Program 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Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Managed/UnityEngine/UnityEngine.ClusterInputModule.dll" -r:"C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Managed/UnityEngine/UnityEngine.ClusterRendererModule.dll" -r:"C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Managed/UnityEngine/UnityEngine.CoreModule.dll" -r:"C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Managed/UnityEngine/UnityEngine.CrashReportingModule.dll" -r:"C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Managed/UnityEngine/UnityEngine.DirectorModule.dll" -r:"C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Managed/UnityEngine/UnityEngine.FacebookModule.dll" -r:"C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Managed/UnityEngine/UnityEngine.GameCenterModule.dll" -r:"C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Managed/UnityEngine/UnityEngine.GridModule.dll" -r:"C:\Program 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Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Managed/UnityEngine/UnityEngine.PhysicsModule.dll" -r:"C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Managed/UnityEngine/UnityEngine.Physics2DModule.dll" -r:"C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Managed/UnityEngine/UnityEngine.ScreenCaptureModule.dll" -r:"C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Managed/UnityEngine/UnityEngine.SharedInternalsModule.dll" -r:"C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Managed/UnityEngine/UnityEngine.SpatialTrackingModule.dll" -r:"C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Managed/UnityEngine/UnityEngine.SpriteMaskModule.dll" -r:"C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Managed/UnityEngine/UnityEngine.SpriteShapeModule.dll" -r:"C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Managed/UnityEngine/UnityEngine.StyleSheetsModule.dll" -r:"C:\Program 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Assets/Wwise/Deployment/API/Handwritten/AkPropagationPathInfoArray.cs Assets/Wwise/Deployment/API/Handwritten/AkSoundEngine.cs Assets/Wwise/Deployment/API/Handwritten/AkSoundPathInfoArray.cs Assets/Wwise/Deployment/API/Handwritten/AkTriangleArray.cs Assets/Wwise/Deployment/API/Handwritten/AkUtilities.cs Assets/Wwise/Deployment/API/Handwritten/WwiseTypes.cs Assets/Wwise/Deployment/Components/AkAmbient.cs Assets/Wwise/Deployment/Components/AkAudioListener.cs Assets/Wwise/Deployment/Components/AkBank.cs Assets/Wwise/Deployment/Components/AkDragDropHelper.cs Assets/Wwise/Deployment/Components/AkEmitterObstructionOcclusion.cs Assets/Wwise/Deployment/Components/AkEnvironment.cs Assets/Wwise/Deployment/Components/AkEnvironmentPortal.cs Assets/Wwise/Deployment/Components/AkEvent.cs Assets/Wwise/Deployment/Components/AkEventCallbackData.cs Assets/Wwise/Deployment/Components/AkEventPlayable.cs Assets/Wwise/Deployment/Components/AkEventTrack.cs Assets/Wwise/Deployment/Components/AkGameObj.cs Assets/Wwise/Deployment/Components/AkGameObjEnvironmentData.cs Assets/Wwise/Deployment/Components/AkGameObjListenerList.cs Assets/Wwise/Deployment/Components/AkGameObjPositionData.cs Assets/Wwise/Deployment/Components/AkGameObjPositionOffsetData.cs Assets/Wwise/Deployment/Components/AkGameObjPosOffsetData.cs Assets/Wwise/Deployment/Components/AkInitializer.cs Assets/Wwise/Deployment/Components/AkMemBankLoader.cs Assets/Wwise/Deployment/Components/AkObstructionOcclusion.cs Assets/Wwise/Deployment/Components/AkRoom.cs Assets/Wwise/Deployment/Components/AkRoomPortal.cs Assets/Wwise/Deployment/Components/AkRoomPortalObstruction.cs Assets/Wwise/Deployment/Components/AkRTPCPlayable.cs Assets/Wwise/Deployment/Components/AkRTPCTrack.cs Assets/Wwise/Deployment/Components/AkSoundEngineController.cs Assets/Wwise/Deployment/Components/AkSpatialAudioBase.cs Assets/Wwise/Deployment/Components/AkSpatialAudioEmitter.cs Assets/Wwise/Deployment/Components/AkSpatialAudioListener.cs Assets/Wwise/Deployment/Components/AkState.cs Assets/Wwise/Deployment/Components/AkSurfaceReflector.cs Assets/Wwise/Deployment/Components/AkSwitch.cs Assets/Wwise/Deployment/Components/AkTerminator.cs Assets/Wwise/Deployment/Components/AkTriggerBase.cs Assets/Wwise/Deployment/Components/AkTriggerCollisionEnter.cs Assets/Wwise/Deployment/Components/AkTriggerCollisionExit.cs Assets/Wwise/Deployment/Components/AkTriggerDisable.cs Assets/Wwise/Deployment/Components/AkTriggerEnable.cs Assets/Wwise/Deployment/Components/AkTriggerEnter.cs Assets/Wwise/Deployment/Components/AkTriggerExit.cs Assets/Wwise/Deployment/Components/AkTriggerMouseDown.cs Assets/Wwise/Deployment/Components/AkTriggerMouseEnter.cs Assets/Wwise/Deployment/Components/AkTriggerMouseExit.cs Assets/Wwise/Deployment/Components/AkTriggerMouseUp.cs Assets/Wwise/Deployment/Components/AkUnityEventHandler.cs Assets/Wwise/Extensions/AkSoundEngine.extensions.cs -lib:"C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\MonoBleedingEdge\lib\mono\unity" -----CompilerOutput:-stdout--exitcode: 1--compilationhadfailure: True--outfile: Temp/Assembly-CSharp.dll Compilation failed: 1 error(s), 0 warnings -----CompilerOutput:-stderr---------- Assets/Wwise/Deployment/API/Generated/Common/AkDeviceSettings.cs(66,10): error CS0246: The type or namespace name `AkThreadProperties' could not be found. Are you missing an assembly reference? -----EndCompilerOutput--------------- - Finished compile Library/ScriptAssemblies/Assembly-CSharp.dll Assets/Wwise/Deployment/API/Generated/Common/AkDeviceSettings.cs(66,10): error CS0246: The type or namespace name `AkThreadProperties' could not be found. Are you missing an assembly reference? (Filename: Assets/Wwise/Deployment/API/Generated/Common/AkDeviceSettings.cs Line: 66) Validating Project structure ... 0.008734 seconds. Refresh: detecting if any assets need to be imported or removed ... 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Refresh: elapses 0.558294 seconds Updating Library/BuildPlayer.prefs - GUID: 00000000000000005000000000000000... done. [Time: 89.629145 ms] Unloading 1141 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 130.1 MB. System memory in use after: 68.7 MB. Unloading 323 unused Assets to reduce memory usage. Loaded Objects now: 1718. Total: 20.515050 ms (FindLiveObjects: 0.894245 ms CreateObjectMapping: 0.089424 ms MarkObjects: 1.546519 ms DeleteObjects: 17.984276 ms) Updating Assets/Prefabs - GUID: 0b280b248f216d049a3e5c3c17138ea6... done. [Time: 21.247104 ms] Updating Assets/Models - GUID: 1376eed4dc1603744b8532f06f876855... done. [Time: 19.466795 ms] Updating Assets/Wwise - GUID: 212c38e77a4a998459a9f4c0d41b5f41... done. [Time: 20.195927 ms] Updating Assets/Timelines - GUID: 24fc00110d30ea9448a4604820ea919c... done. [Time: 20.052146 ms] Updating Assets/InputManager - GUID: 35fb0815c35f96e408a9b7864190cb96... done. 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[Time: 18.461499 ms] Updating Assets/Wwise/Editor/WwiseSetupWizard - GUID: 4e3815dc33eb6994cbae7c06dd7e6414... done. [Time: 19.434649 ms] Updating Assets/InputManager/Source/Runtime - GUID: 5313d35db73ac5940818c32e99eec0b9... done. [Time: 19.979964 ms] Updating Assets/Wwise/Editor/WwiseTypes - GUID: 5758ec1674e13ef4ca325bc266cc4a36... done. [Time: 18.782960 ms] Updating Assets/Wwise/Editor/WwiseMenu - GUID: 5bf2587448cabc24584c8881f0290e63... done. [Time: 18.683600 ms] Updating Assets/InputManager/Addons/UIInputModule - GUID: 64348f07f518b384788558f5dd27e386... done. [Time: 19.503325 ms] Updating Assets/Wwise/Deployment/Plugins - GUID: 67ef846cc0a388840bb7ffa13a0acc4a... done. [Time: 19.195891 ms] Updating Assets/Wwise/Documentation/AppleCommon - GUID: 74bf9695582902e4e96ad79d38b6681d... done. [Time: 18.299015 ms] Updating Assets/Wwise/Editor/WwiseComponents - GUID: 752007c7163108648865145b5b92867c... done. [Time: 18.318011 ms] Updating Assets/Cinemachine/PostFX/Editor - GUID: 8656080a6ad58f046abadcd6f2c0fb4f... done. [Time: 20.134265 ms] Updating Assets/InputManager/Source/Resources - GUID: 8700a51173441a9428671a5f20090efb... done. [Time: 18.693828 ms] Updating Assets/scripts/AI/Flocking - GUID: 8a5ca210a8afac54fa168c9305933ff2... done. [Time: 18.196732 ms] Updating Assets/Cinemachine/Presets/Noise - GUID: 8f107aadf823af24889bc290a1cca90d... done. [Time: 18.421755 ms] Updating Assets/Wwise/Deployment/API - GUID: 934ed91b2f92f12429d5ba262218cd4c... done. [Time: 19.609699 ms] Updating Assets/InputManager/Examples/06 - UI Navigation - GUID: 989facf0ea4cff94283b72a015d10107... done. [Time: 16.239328 ms] Updating Assets/InputManager/Examples/01 - Controls Menu - GUID: 9e33471cbac15974e9ce22c0090bae1c... done. [Time: 15.399438 ms] Updating Assets/Wwise/Editor/ProjectData - GUID: a0fea99c46d574044b7da70e6c94f482... done. [Time: 18.569043 ms] Updating Assets/InputManager/Examples/04 - Local Co-Op - GUID: a6e628263a582274d8906e396f523875... done. [Time: 19.395197 ms] Updating Assets/InputManager/Examples/03 - Mobile Input - GUID: b7046f8a301dde542afc73681a07dd9e... done. [Time: 18.963855 ms] Updating Assets/Cinemachine/Gizmos/Cinemachine - GUID: ca2168befea188b41a64ed01e777e286... done. [Time: 18.965316 ms] Updating Assets/Cinemachine/Base/Editor - GUID: d8623b6a09cb5ab4ea2c51347a3a074c... done. [Time: 18.143545 ms] Updating Assets/Models/Player/Animations - GUID: e1df9df6aef4ea94c91336c58bce3868... done. [Time: 14.095476 ms] Updating Assets/Cinemachine/Base/Runtime - GUID: e8413e2c94231d544b120f2b71d432e2... done. [Time: 18.583947 ms] Updating Assets/Wwise/Documentation/Windows - GUID: ec6bc15311141384abd07a6c220e8cda... done. [Time: 38.081135 ms] Updating Assets/InputManager/Addons/InputEvents - GUID: f91297d31092b284c81ae7c1999aec14... done. [Time: 211.214426 ms] Updating Assets/InputManager/Examples/04 - Local Co-Op/Materials - GUID: 00cc64894bbcf7145b737e043b734b52... done. [Time: 19.984640 ms] Updating Assets/InputManager/Examples/06 - UI Navigation/Scenes - GUID: 02c85c30f1cd9e4429ac2c26cbeff2d2... done. [Time: 22.000199 ms] Updating Assets/InputManager/Addons/UIInputModule/Runtime - GUID: 0edc35b804b2c7448b573952ee7be6fc... done. [Time: 20.041626 ms] Updating Assets/Cinemachine/Base/Runtime/Components - GUID: 0fafdc3d4f989ff48803e7d870539b41... done. [Time: 20.216091 ms] Updating Assets/InputManager/Examples/01 - Controls Menu/Scenes - GUID: 13b40284f0c8133449354e73c57dc795... done. [Time: 23.383650 ms] Updating Assets/InputManager/Examples/05 - X Input/Scripts - GUID: 160e88d74ff747348bdd86ead9fa9233... done. [Time: 20.496347 ms] Updating Assets/Models/Player/Animations/rifle - GUID: 1e6962a173ff1a14fb95706512a4749c... done. [Time: 24.563704 ms] Updating Assets/InputManager/Examples/03 - Mobile Input/Scenes - GUID: 21b5c397de6b33842b7595ca09a69c9e... done. [Time: 21.925679 ms] Updating Assets/Wwise/Documentation/Windows/ja - GUID: 26f5e4038c86f5947b0a992f94687a56... done. [Time: 30.698055 ms] Updating Assets/Cinemachine/Base/Editor/Utility - GUID: 29d58ccb958d24942bf23fafcec87c0b... done. [Time: 20.858136 ms] Updating Assets/Cinemachine/Base/Editor/PropertyDrawers - GUID: 31c3ab7d86d07034eb528155d40c016b... done. [Time: 20.553625 ms] Updating Assets/Cinemachine/Base/Runtime/Core - GUID: 3d53800f587b60a4191877d7713cd17c... done. [Time: 19.204366 ms] Updating Assets/InputManager/Examples/04 - Local Co-Op/Scenes - GUID: 3ebfc21e872784340bcb2f4c923007c6... done. [Time: 22.121478 ms] Updating Assets/InputManager/Examples/Common/Packages - GUID: 452c90809d3c5c940881ce510bd097d4... done. [Time: 19.921516 ms] Updating Assets/Wwise/Editor/WwiseMenu/Windows - GUID: 46b5af9c7ec867045bab4518148fa1f6... done. [Time: 25.968488 ms] Updating Assets/InputManager/Examples/03 - Mobile Input/Data - GUID: 4985b0385de630c46aba699b00169ecb... done. [Time: 22.732838 ms] Updating Assets/Wwise/Documentation/AppleCommon/ja - GUID: 4c147ab80f91f6547abb90d6295ecf4a... done. [Time: 20.284767 ms] Updating Assets/InputManager/Addons/XInput/Scripts - GUID: 5bbc7d2817678ea478e917d5846400c9... done. [Time: 19.175435 ms] Updating Assets/InputManager/Examples/Common/Scripts - GUID: 65e835ebc17e60e4485f5a882f9ae6f3... done. [Time: 20.919214 ms] Updating Assets/Cinemachine/Base/Editor/Editors - GUID: 6b46e8ffe448f084ab12938cb774d063... done. [Time: 20.690977 ms] Updating Assets/InputManager/Examples/03 - Mobile Input/Scripts - GUID: 705d26fa70e8d7c4691cb8c94052d86b... done. [Time: 19.540731 ms] Updating Assets/Wwise/Deployment/API/Handwritten - GUID: 83fe732898564134d82dfa80e237aa12... done. [Time: 20.072018 ms] Updating Assets/Wwise/Editor/WwiseWindows/TreeViewControl - GUID: 8722fd659dd713c4f89666c425148285... done. [Time: 14.373101 ms] Updating Assets/Wwise/Documentation/AppleCommon/en - GUID: 88cf78b06b2b50d449d1af284609e7d1... done. [Time: 20.342046 ms] Updating Assets/InputManager/Addons/InputEvents/Editor - GUID: 8914c893fe24c5549aaf71b0ea55fece... done. [Time: 20.756146 ms] Updating Assets/InputManager/Examples/02 - InputAdapter/Scenes - GUID: 8ec9a4d6c275f854f9e01edfc6052b57... done. [Time: 19.869498 ms] Updating Assets/Wwise/Deployment/Plugins/Windows - GUID: 90c6e68ca5e6a3f4d9d46cb7a05983a3... done. [Time: 26.731227 ms] Updating Assets/InputManager/Examples/01 - Controls Menu/Data - GUID: 92d9a38b026c6994d92a93bf0deee62d... done. [Time: 18.474358 ms] Updating Assets/Wwise/Deployment/Plugins/Mac - GUID: 952bcf8311a146d4fbfed10f5a097d3b... done. [Time: 19.061462 ms] Updating Assets/Cinemachine/Base/Editor/Resources - GUID: 99ab3e8b62cb69145b760fc81e2d18d6... done. [Time: 16.757172 ms] Updating Assets/Models/Player/Animations/Handgun - GUID: 9b514fbff5eaaa64cb58c73e446ea00f... done. [Time: 18.729189 ms] Updating Assets/InputManager/Addons/InputEvents/Runtime - GUID: a7566a59a7988d54ea96838cc2a303e0... done. [Time: 19.000092 ms] Updating Assets/Models/Player/Animations/TwoHandedMelee - GUID: a78885f9fd389dc4eb60b4976107a5b7... done. [Time: 19.785626 ms] Updating Assets/Wwise/Editor/WwiseMenu/Mac - GUID: ab8c7fdb4a86cf04ab979fb21cc7db88... done. [Time: 19.147672 ms] Updating Assets/InputManager/Examples/Common/Terrain - GUID: ae3a42e8ff33ce94c851a1b89fb4d873... done. [Time: 17.378761 ms] Updating Assets/InputManager/Examples/06 - UI Navigation/Scripts - GUID: b7b851ddd82270e4083e314344211651... done. [Time: 16.278488 ms] Updating Assets/Models/Player/Animations/OneHandMelee - GUID: ba7aba08cb5ec9c47bb79450144a0c58... done. [Time: 18.777700 ms] Updating Assets/InputManager/Addons/UIInputModule/Editor - GUID: bb4cc940840a4cc4497237c04c4efa35... done. [Time: 19.096238 ms] Updating Assets/Wwise/Documentation/AppleCommon/zh - GUID: c1d0daaf8c192d8428572e5c080b0d49... done. [Time: 16.751620 ms] Updating Assets/Models/Player/Animations/Bow - GUID: c1d182019b839364d9f85396938bf4f9... done. [Time: 19.047727 ms] Updating Assets/InputManager/Examples/01 - Controls Menu/Scripts - GUID: c30327b85a69bc442887dea14bc6e2dd... done. [Time: 16.474286 ms] Updating Assets/InputManager/Source/Editor/_Support - GUID: ca71575745caaeb49b3725b75efd99ed... done. [Time: 16.025702 ms] Updating Assets/Cinemachine/Base/Editor/Menus - GUID: d093acf2bada69e4bbbcf0a8b4534919... done. [Time: 20.765205 ms] Updating Assets/Wwise/Deployment/API/Generated - GUID: da00e91ddf3d0c64ba8e0a855ecc2472... done. [Time: 21.455177 ms] Updating Assets/Wwise/Documentation/Windows/zh - GUID: e1a1abcb3c9eb25489001d41cb345fc9... done. [Time: 23.359687 ms] Updating Assets/InputManager/Examples/04 - Local Co-Op/Scripts - GUID: e33ebb33b14547e4bb7135be8c0042a4... done. [Time: 18.519070 ms] Updating Assets/Wwise/Editor/WwiseMenu/Common - GUID: e81c2af373566dd4ea58e64288511e43... done. [Time: 20.734228 ms] Updating Assets/InputManager/Addons/XInput/Plugins - GUID: e9df0c444d5578648ae91c1b43400cdd... done. [Time: 16.687035 ms] Updating Assets/InputManager/Addons/UIInputModule/Resources - GUID: eef41be8deefc314f84e98e91aa50e4c... done. [Time: 18.808093 ms] Updating Assets/Cinemachine/PostFX/Editor/Resources - GUID: f15624949ca514549b2f04481b49bdd0... done. [Time: 19.500110 ms] Updating Assets/InputManager/Examples/05 - X Input/Scenes - GUID: f40597ec492105448a0d3c4c9aae0237... done. [Time: 19.269535 ms] Updating Assets/Wwise/Documentation/Windows/en - GUID: f5986000a4f399b4fb0e867d84bb80b8... done. [Time: 25.088270 ms] Updating Assets/Cinemachine/Base/Runtime/Behaviours - GUID: fd10c4a322c950342a9d03a14ae879b7... done. [Time: 17.142633 ms] Updating Assets/InputManager/Examples/Common/Packages/KennyFonts - GUID: 06d43733b44885041a03a6a9f9bc7bb2... done. [Time: 20.091891 ms] Updating Assets/InputManager/Examples/Common/Packages/KennyUI - GUID: 0b7d9979119496747a4c4b51062440b7... done. [Time: 23.066281 ms] Updating Assets/Wwise/Deployment/API/Generated/Mac - GUID: 1648269a686e7d64ebd327ed78260c96... done. [Time: 21.376857 ms] Updating Assets/InputManager/Addons/UIInputModule/Resources/ui_input_modules - GUID: 205ea83ba2157cb4889a9cbe265bc94b... done. [Time: 22.581459 ms] Updating Assets/Wwise/Deployment/Plugins/Mac/Release - GUID: 4c2e2e86dcd501a469d7932cef76a28f... done. [Time: 20.532000 ms] Updating Assets/InputManager/Examples/Common/Packages/FirstPersonController - GUID: 54216e9ed42974e30967824b7f0b2806... done. [Time: 22.176126 ms] Updating Assets/Wwise/Documentation/Windows/ja/WwiseUnityIntegrationHelp_ja.chm - GUID: 76405d85472a0b64ea24514b84053c96... ----- Compute hash for Assets/Wwise/Documentation/Windows/ja/WwiseUnityIntegrationHelp_ja.chm. done. [Time: 65.307705 ms] Updating Assets/InputManager/Addons/XInput/Plugins/x86 - GUID: 81ee109614ee77f40aea029a397052bf... done. [Time: 25.361219 ms] Updating Assets/Wwise/Deployment/Plugins/Windows/x86_64 - GUID: 86bf5b4046d10f446b056de0248894af... done. [Time: 25.435155 ms] Updating Assets/Wwise/Deployment/API/Generated/Common - GUID: 998f1dbd8c163d243a22bbe9efc66b29... done. [Time: 19.879434 ms] Updating Assets/Wwise/Deployment/Plugins/Windows/x86 - GUID: a981ebeb06c9c1744b88108ebaea5af9... done. [Time: 23.156874 ms] Updating Assets/InputManager/Addons/XInput/Plugins/x86_64 - GUID: b1a9a3e0cfd88334d8984a8fe2b3a027... done. [Time: 20.508621 ms] Updating Assets/Wwise/Deployment/API/Generated/Windows - GUID: be85209b337e8da40b4cc4037145cda6... done. [Time: 22.240711 ms] Updating Assets/Wwise/Deployment/Plugins/Mac/Debug - GUID: bf4eeccd7b4ad6b4e905409806878392... done. [Time: 13.928316 ms] Updating Assets/Wwise/Deployment/Plugins/Mac/DSP - GUID: d4afa02927709b14c981683c9ad9456d... done. [Time: 17.962650 ms] Updating Assets/Wwise/Documentation/Windows/zh/WwiseUnityIntegrationHelp_zh.chm - GUID: dd14e2c8c36e6b04ea42ebe9e5455a0a... ----- Compute hash for Assets/Wwise/Documentation/Windows/zh/WwiseUnityIntegrationHelp_zh.chm. done. [Time: 34.127166 ms] Updating Assets/Wwise/Documentation/Windows/en/WwiseUnityIntegrationHelp_en.chm - GUID: ee3c473ddd78c294ea88c2255de7a1c6... ----- Compute hash for Assets/Wwise/Documentation/Windows/en/WwiseUnityIntegrationHelp_en.chm. done. [Time: 29.876868 ms] Updating Assets/Wwise/Deployment/Plugins/Mac/Profile - GUID: f502b1f49ffc7b948827b57dd5a28733... done. 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[Time: 20.266356 ms] - Starting compile Library/ScriptAssemblies/Assembly-CSharp.dll -----Compiler Commandline Arguments: Filename: "C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\MonoBleedingEdge\bin\mono.exe" Arguments: "C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\MonoBleedingEdge\lib\mono\4.5\mcs.exe" @Temp/UnityTempFile-aea8c2875f0b4384d875dcf024df5f2f index: 99 Responsefile: Temp/UnityTempFile-aea8c2875f0b4384d875dcf024df5f2f Contents: -debug -target:library -nowarn:0169 -langversion:4 -out:Temp/Assembly-CSharp.dll -nostdlib -r:"C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Managed/UnityEngine/UnityEngine.dll" -r:"C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Managed/UnityEngine/UnityEngine.AIModule.dll" -r:"C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Managed/UnityEngine/UnityEngine.ARModule.dll" -r:"C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\Managed/UnityEngine/UnityEngine.AccessibilityModule.dll" 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Assets/Wwise/Deployment/Components/AkRTPCPlayable.cs Assets/Wwise/Deployment/Components/AkRTPCTrack.cs Assets/Wwise/Deployment/Components/AkSoundEngineController.cs Assets/Wwise/Deployment/Components/AkSpatialAudioBase.cs Assets/Wwise/Deployment/Components/AkSpatialAudioEmitter.cs Assets/Wwise/Deployment/Components/AkSpatialAudioListener.cs Assets/Wwise/Deployment/Components/AkState.cs Assets/Wwise/Deployment/Components/AkSurfaceReflector.cs Assets/Wwise/Deployment/Components/AkSwitch.cs Assets/Wwise/Deployment/Components/AkTerminator.cs Assets/Wwise/Deployment/Components/AkTriggerBase.cs Assets/Wwise/Deployment/Components/AkTriggerCollisionEnter.cs Assets/Wwise/Deployment/Components/AkTriggerCollisionExit.cs Assets/Wwise/Deployment/Components/AkTriggerDisable.cs Assets/Wwise/Deployment/Components/AkTriggerEnable.cs Assets/Wwise/Deployment/Components/AkTriggerEnter.cs Assets/Wwise/Deployment/Components/AkTriggerExit.cs Assets/Wwise/Deployment/Components/AkTriggerMouseDown.cs Assets/Wwise/Deployment/Components/AkTriggerMouseEnter.cs Assets/Wwise/Deployment/Components/AkTriggerMouseExit.cs Assets/Wwise/Deployment/Components/AkTriggerMouseUp.cs Assets/Wwise/Deployment/Components/AkUnityEventHandler.cs Assets/Wwise/Extensions/AkSoundEngine.extensions.cs -lib:"C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\MonoBleedingEdge\lib\mono\unity" -----CompilerOutput:-stdout--exitcode: 0--compilationhadfailure: False--outfile: Temp/Assembly-CSharp.dll Compilation succeeded - 4 warning(s) -----CompilerOutput:-stderr---------- Assets/scripts/AI/Flocking/Flock.cs(8,11): warning CS0649: Field `Flock.rotationSpeed' is never assigned to, and will always have its default value `0' Assets/scripts/AI/Flocking/Flock.cs(13,10): warning CS0414: The private field `Flock.turning' is assigned but its value is never used Assets/scripts/AI/Werewolves.cs(8,18): warning CS0414: The private field `Werewolves.alliesAvailable' is assigned but its value is never used 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-define:ENABLE_PACKMAN -define:ENABLE_CUSTOM_RENDER_TEXTURE -define:ENABLE_LOCALIZATION -define:PLATFORM_STANDALONE_WIN -define:PLATFORM_STANDALONE -define:UNITY_STANDALONE_WIN -define:UNITY_STANDALONE -define:ENABLE_SUBSTANCE -define:ENABLE_RUNTIME_GI -define:ENABLE_MOVIES -define:ENABLE_NETWORK -define:ENABLE_CRUNCH_TEXTURE_COMPRESSION -define:ENABLE_UNITYWEBREQUEST -define:ENABLE_CLOUD_SERVICES -define:ENABLE_CLOUD_SERVICES_ANALYTICS -define:ENABLE_CLOUD_SERVICES_PURCHASING -define:ENABLE_CLOUD_SERVICES_CRASH_REPORTING -define:ENABLE_OUT_OF_PROCESS_CRASH_HANDLER -define:ENABLE_EVENT_QUEUE -define:ENABLE_CLUSTERINPUT -define:ENABLE_VR -define:ENABLE_AR -define:ENABLE_WEBSOCKET_HOST -define:ENABLE_MONO -define:NET_2_0_SUBSET -define:ENABLE_PROFILER -define:DEBUG -define:TRACE -define:UNITY_ASSERTIONS -define:UNITY_EDITOR -define:UNITY_EDITOR_64 -define:UNITY_EDITOR_WIN -define:ENABLE_UNITY_COLLECTIONS_CHECKS -define:UNITY_TEAM_LICENSE -define:ENABLE_VSTU -define:UNITY_POST_PROCESSING_STACK_V2 Assets/Cinemachine/Base/Editor/Editors/CinemachineBasicMultiChannelPerlinEditor.cs Assets/Cinemachine/Base/Editor/Editors/CinemachineBlenderSettingsEditor.cs Assets/Cinemachine/Base/Editor/Editors/CinemachineBlendListCameraEditor.cs Assets/Cinemachine/Base/Editor/Editors/CinemachineBrainEditor.cs Assets/Cinemachine/Base/Editor/Editors/CinemachineClearShotEditor.cs Assets/Cinemachine/Base/Editor/Editors/CinemachineColliderEditor.cs Assets/Cinemachine/Base/Editor/Editors/CinemachineComposerEditor.cs Assets/Cinemachine/Base/Editor/Editors/CinemachineConfinerEditor.cs Assets/Cinemachine/Base/Editor/Editors/CinemachineExternalCameraEditor.cs Assets/Cinemachine/Base/Editor/Editors/CinemachineFramingTransposerEditor.cs Assets/Cinemachine/Base/Editor/Editors/CinemachineFreeLookEditor.cs Assets/Cinemachine/Base/Editor/Editors/CinemachineGroupComposerEditor.cs Assets/Cinemachine/Base/Editor/Editors/CinemachineHardLockToTargetEditor.cs Assets/Cinemachine/Base/Editor/Editors/CinemachineHardLookAtEditor.cs Assets/Cinemachine/Base/Editor/Editors/CinemachineMixingCameraEditor.cs Assets/Cinemachine/Base/Editor/Editors/CinemachineOrbitalTransposerEditor.cs Assets/Cinemachine/Base/Editor/Editors/CinemachinePathEditor.cs Assets/Cinemachine/Base/Editor/Editors/CinemachinePOVEditor.cs Assets/Cinemachine/Base/Editor/Editors/CinemachineScreenComposerGuides.cs Assets/Cinemachine/Base/Editor/Editors/CinemachineSmoothPathEditor.cs Assets/Cinemachine/Base/Editor/Editors/CinemachineStateDrivenCameraEditor.cs Assets/Cinemachine/Base/Editor/Editors/CinemachineTargetGroupEditor.cs Assets/Cinemachine/Base/Editor/Editors/CinemachineTrackedDollyEditor.cs Assets/Cinemachine/Base/Editor/Editors/CinemachineTransposerEditor.cs Assets/Cinemachine/Base/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs Assets/Cinemachine/Base/Editor/Editors/CinemachineVirtualCameraEditor.cs Assets/Cinemachine/Base/Editor/Menus/CinemachineMenu.cs Assets/Cinemachine/Base/Editor/PropertyDrawers/CinemachineBlendDefinitionPropertyDrawer.cs Assets/Cinemachine/Base/Editor/PropertyDrawers/CinemachineTagFieldPropertyDrawer.cs Assets/Cinemachine/Base/Editor/PropertyDrawers/GetSetDrawer.cs Assets/Cinemachine/Base/Editor/PropertyDrawers/LensSettingsPropertyDrawer.cs Assets/Cinemachine/Base/Editor/PropertyDrawers/MinDrawer.cs Assets/Cinemachine/Base/Editor/Utility/BaseEditor.cs Assets/Cinemachine/Base/Editor/Utility/EmbeddedAssetHelpers.cs Assets/Cinemachine/Base/Editor/Utility/SaveDuringPlay.cs Assets/Cinemachine/Base/Editor/Utility/ScriptableObjectUtility.cs Assets/Cinemachine/Base/Editor/Utility/SerializedPropertyHelper.cs Assets/Cinemachine/PostFX/Editor/CinemachinePostProcessingEditor.cs Assets/Cinemachine/PostFX/Editor/PostFXAutoImport.cs Assets/Cinemachine/Timeline/Editor/CinemachineShotEditor.cs Assets/InputManager/Addons/InputEvents/Editor/InputEventGroupInspector.cs Assets/InputManager/Addons/InputEvents/Editor/InputEventManagerInspector.cs Assets/InputManager/Addons/UIInputModule/Editor/UIInputModuleVersionManager.cs Assets/InputManager/Source/Editor/_Support/EditorToolbox.cs Assets/InputManager/Source/Editor/_Support/KeyCodeField.cs Assets/InputManager/Source/Editor/_Support/MenuCommands.cs Assets/InputManager/Source/Editor/InputEditor.cs Assets/InputManager/Source/Editor/InputEditor_Data.cs Assets/InputManager/Source/Editor/InputManagerInspector.cs Assets/Wwise/Editor/WwiseComponents/AkAmbientInspector.cs Assets/Wwise/Editor/WwiseComponents/AkAudioListenerInspector.cs Assets/Wwise/Editor/WwiseComponents/AkBankInspector.cs Assets/Wwise/Editor/WwiseComponents/AkBaseInspector.cs Assets/Wwise/Editor/WwiseComponents/AkEnvironmentInspector.cs Assets/Wwise/Editor/WwiseComponents/AkEnvironmentPortalInspector.cs Assets/Wwise/Editor/WwiseComponents/AkEventCallbackDataDrawer.cs Assets/Wwise/Editor/WwiseComponents/AkEventInspector.cs Assets/Wwise/Editor/WwiseComponents/AkEventPlayableInspector.cs Assets/Wwise/Editor/WwiseComponents/AkGameObjectInspector.cs Assets/Wwise/Editor/WwiseComponents/AkGameObjListenerListDrawer.cs Assets/Wwise/Editor/WwiseComponents/AkInitializerInspector.cs Assets/Wwise/Editor/WwiseComponents/AkPortalManager.cs Assets/Wwise/Editor/WwiseComponents/AkRoomInspector.cs Assets/Wwise/Editor/WwiseComponents/AkRoomPortalInspector.cs Assets/Wwise/Editor/WwiseComponents/AkRTPCPlayableInspector.cs Assets/Wwise/Editor/WwiseComponents/AkRTPCTrackInspector.cs Assets/Wwise/Editor/WwiseComponents/AkSpatialAudioListenerInspector.cs Assets/Wwise/Editor/WwiseComponents/AkStateInspector.cs Assets/Wwise/Editor/WwiseComponents/AkSwitchInspector.cs Assets/Wwise/Editor/WwiseComponents/AkUnityEventHandlerInspector.cs Assets/Wwise/Editor/WwiseComponents/AkWwiseXMLWatcher.cs Assets/Wwise/Editor/WwiseMenu/Common/AkUnityBuilderBase.cs Assets/Wwise/Editor/WwiseMenu/Common/AkUnityPluginInstallerBase.cs Assets/Wwise/Editor/WwiseMenu/Common/AkWwiseIdConverter.cs Assets/Wwise/Editor/WwiseMenu/Mac/AkWwiseMenu_Mac.cs Assets/Wwise/Editor/WwiseMenu/Windows/AkWwiseMenu_Windows.cs Assets/Wwise/Editor/WwiseSetupWizard/AkBuildPreprocessor.cs Assets/Wwise/Editor/WwiseSetupWizard/AkPluginActivator.cs Assets/Wwise/Editor/WwiseSetupWizard/AkSceneUtils.cs Assets/Wwise/Editor/WwiseSetupWizard/AkUnitySettingsParser.cs Assets/Wwise/Editor/WwiseSetupWizard/AkWSAUtils.cs Assets/Wwise/Editor/WwiseSetupWizard/AkWwisePostImportCallbackSetup.cs Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSettingsWindow.cs Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs Assets/Wwise/Editor/WwiseSetupWizard/AkXboxOneUtils.cs Assets/Wwise/Editor/WwiseTypes/AcousticTextureDrawer.cs Assets/Wwise/Editor/WwiseTypes/AuxBusDrawer.cs Assets/Wwise/Editor/WwiseTypes/BankDrawer.cs Assets/Wwise/Editor/WwiseTypes/BaseTypeDrawer.cs Assets/Wwise/Editor/WwiseTypes/CallbackFlagsDrawer.cs Assets/Wwise/Editor/WwiseTypes/EventDrawer.cs Assets/Wwise/Editor/WwiseTypes/RTPCDrawer.cs Assets/Wwise/Editor/WwiseTypes/StateDrawer.cs Assets/Wwise/Editor/WwiseTypes/SwitchDrawer.cs Assets/Wwise/Editor/WwiseTypes/TriggerDrawer.cs Assets/Wwise/Editor/WwiseWindows/AkWwiseComponentPicker.cs Assets/Wwise/Editor/WwiseWindows/AkWwisePicker.cs Assets/Wwise/Editor/WwiseWindows/AkWwiseProjectData.cs Assets/Wwise/Editor/WwiseWindows/AkWwiseProjectInfo.cs Assets/Wwise/Editor/WwiseWindows/AkWwiseTreeView.cs Assets/Wwise/Editor/WwiseWindows/AkWwiseWWUBuilder.cs Assets/Wwise/Editor/WwiseWindows/AkWwiseXMLBuilder.cs Assets/Wwise/Editor/WwiseWindows/TreeViewControl/TreeViewControl.cs Assets/Wwise/Editor/WwiseWindows/TreeViewControl/TreeViewItem.cs -lib:"C:\Program Files\Unity\Hub\Editor\2018.1.0f2\Editor\Data\MonoBleedingEdge\lib\mono\2.0-api" -----CompilerOutput:-stdout--exitcode: 1--compilationhadfailure: True--outfile: Temp/Assembly-CSharp-Editor.dll Compilation failed: 26 error(s), 0 warnings -----CompilerOutput:-stderr---------- Assets/Cinemachine/Base/Editor/Editors/CinemachineBrainEditor.cs(140,23): error CS0103: The name `CinemachineSettings' does not exist in the current context Assets/Cinemachine/Base/Editor/Editors/CinemachineBrainEditor.cs(141,23): error CS0103: The name `CinemachineSettings' does not exist in the current context Assets/Cinemachine/Base/Editor/Editors/CinemachineColliderEditor.cs(50,36): error CS0103: The name `CinemachineColliderPrefs' does not exist in the current context Assets/Cinemachine/Base/Editor/Editors/CinemachineColliderEditor.cs(62,40): error CS0103: The name `CinemachineColliderPrefs' does not exist in the current context Assets/Cinemachine/Base/Editor/Editors/CinemachineComposerEditor.cs(52,37): error CS0103: The name `CinemachineSettings' does not exist in the current context Assets/Cinemachine/Base/Editor/Editors/CinemachineComposerEditor.cs(72,33): error CS0103: The name `CinemachineSettings' does not exist in the current context Assets/Cinemachine/Base/Editor/Editors/CinemachineComposerEditor.cs(74,35): error CS0103: The name `CinemachineSettings' does not exist in the current context Assets/Cinemachine/Base/Editor/Editors/CinemachineComposerEditor.cs(81,55): error CS0103: The name `CinemachineSettings' does not exist in the current context Assets/Cinemachine/Base/Editor/Editors/CinemachineFramingTransposerEditor.cs(121,37): error CS0103: The name `CinemachineSettings' does not exist in the current context Assets/Cinemachine/Base/Editor/Editors/CinemachineFramingTransposerEditor.cs(141,33): error CS0103: The name `CinemachineSettings' does not exist in the current context Assets/Cinemachine/Base/Editor/Editors/CinemachineFramingTransposerEditor.cs(143,35): error CS0103: The name `CinemachineSettings' does not exist in the current context Assets/Cinemachine/Base/Editor/Editors/CinemachineFramingTransposerEditor.cs(150,55): error CS0103: The name `CinemachineSettings' does not exist in the current context Assets/Cinemachine/Base/Editor/Editors/CinemachineFreeLookEditor.cs(158,19): error CS0103: The name `CinemachineSettings' does not exist in the current context Assets/Cinemachine/Base/Editor/Editors/CinemachineFreeLookEditor.cs(159,19): error CS0103: The name `CinemachineSettings' does not exist in the current context Assets/Cinemachine/Base/Editor/Editors/CinemachineOrbitalTransposerEditor.cs(68,23): error CS0103: The name `CinemachineSettings' does not exist in the current context Assets/Cinemachine/Base/Editor/Editors/CinemachineOrbitalTransposerEditor.cs(69,23): error CS0103: The name `CinemachineSettings' does not exist in the current context Assets/Cinemachine/Base/Editor/Editors/CinemachineScreenComposerGuides.cs(48,36): error CS0103: The name `CinemachineSettings' does not exist in the current context Assets/Cinemachine/Base/Editor/Editors/CinemachineScreenComposerGuides.cs(49,36): error CS0103: The name `CinemachineSettings' does not exist in the current context Assets/Cinemachine/Base/Editor/Editors/CinemachineScreenComposerGuides.cs(50,36): error CS0103: The name `CinemachineSettings' does not exist in the current context Assets/Cinemachine/Base/Editor/Editors/CinemachineScreenComposerGuides.cs(53,34): error CS0103: The name `CinemachineSettings' does not exist in the current context Assets/Cinemachine/Base/Editor/Editors/CinemachineTrackedDollyEditor.cs(52,27): error CS0103: The name `CinemachineSettings' does not exist in the current context Assets/Cinemachine/Base/Editor/Editors/CinemachineTrackedDollyEditor.cs(53,27): error CS0103: The name `CinemachineSettings' does not exist in the current context Assets/Cinemachine/Base/Editor/Editors/CinemachineTransposerEditor.cs(58,23): error CS0103: The name `CinemachineSettings' does not exist in the current context Assets/Cinemachine/Base/Editor/Editors/CinemachineTransposerEditor.cs(59,23): error CS0103: The name `CinemachineSettings' does not exist in the current context Assets/Cinemachine/Base/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs(187,21): error CS0103: The name `CinemachineSettings' does not exist in the current context Assets/Cinemachine/Base/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs(182,13): error CS0103: The name `CinemachineSettings' does not exist in the current context -----EndCompilerOutput--------------- - Finished compile Library/ScriptAssemblies/Assembly-CSharp-Editor.dll Assets/scripts/AI/Flocking/Flock.cs(8,11): warning CS0649: Field `Flock.rotationSpeed' is never assigned to, and will always have its default value `0' (Filename: Assets/scripts/AI/Flocking/Flock.cs Line: 8) Assets/scripts/AI/Flocking/Flock.cs(13,10): warning CS0414: The private field `Flock.turning' is assigned but its value is never used (Filename: Assets/scripts/AI/Flocking/Flock.cs Line: 13) Assets/scripts/AI/Werewolves.cs(8,18): warning CS0414: The private field `Werewolves.alliesAvailable' is assigned but its value is never used (Filename: Assets/scripts/AI/Werewolves.cs Line: 8) Assets/scripts/playerController.cs(11,25): warning CS0414: The private field `playerController.GM' is assigned but its value is never used (Filename: Assets/scripts/playerController.cs Line: 11) Assets/Cinemachine/Base/Editor/Editors/CinemachineBrainEditor.cs(140,23): error CS0103: The name `CinemachineSettings' does not exist in the current context (Filename: Assets/Cinemachine/Base/Editor/Editors/CinemachineBrainEditor.cs Line: 140) Assets/Cinemachine/Base/Editor/Editors/CinemachineBrainEditor.cs(141,23): error CS0103: The name `CinemachineSettings' does not exist in the current context (Filename: Assets/Cinemachine/Base/Editor/Editors/CinemachineBrainEditor.cs Line: 141) Assets/Cinemachine/Base/Editor/Editors/CinemachineColliderEditor.cs(50,36): error CS0103: The name `CinemachineColliderPrefs' does not exist in the current context (Filename: Assets/Cinemachine/Base/Editor/Editors/CinemachineColliderEditor.cs Line: 50) Assets/Cinemachine/Base/Editor/Editors/CinemachineColliderEditor.cs(62,40): error CS0103: The name `CinemachineColliderPrefs' does not exist in the current context (Filename: Assets/Cinemachine/Base/Editor/Editors/CinemachineColliderEditor.cs Line: 62) Assets/Cinemachine/Base/Editor/Editors/CinemachineComposerEditor.cs(52,37): error CS0103: The name `CinemachineSettings' does not exist in the current context (Filename: Assets/Cinemachine/Base/Editor/Editors/CinemachineComposerEditor.cs Line: 52) Assets/Cinemachine/Base/Editor/Editors/CinemachineComposerEditor.cs(72,33): error CS0103: The name `CinemachineSettings' does not exist in the current context (Filename: Assets/Cinemachine/Base/Editor/Editors/CinemachineComposerEditor.cs Line: 72) Assets/Cinemachine/Base/Editor/Editors/CinemachineComposerEditor.cs(74,35): error CS0103: The name `CinemachineSettings' does not exist in the current context (Filename: Assets/Cinemachine/Base/Editor/Editors/CinemachineComposerEditor.cs Line: 74) Assets/Cinemachine/Base/Editor/Editors/CinemachineComposerEditor.cs(81,55): error CS0103: The name `CinemachineSettings' does not exist in the current context (Filename: Assets/Cinemachine/Base/Editor/Editors/CinemachineComposerEditor.cs Line: 81) Assets/Cinemachine/Base/Editor/Editors/CinemachineFramingTransposerEditor.cs(121,37): error CS0103: The name `CinemachineSettings' does not exist in the current context (Filename: Assets/Cinemachine/Base/Editor/Editors/CinemachineFramingTransposerEditor.cs Line: 121) Assets/Cinemachine/Base/Editor/Editors/CinemachineFramingTransposerEditor.cs(141,33): error CS0103: The name `CinemachineSettings' does not exist in the current context (Filename: Assets/Cinemachine/Base/Editor/Editors/CinemachineFramingTransposerEditor.cs Line: 141) Assets/Cinemachine/Base/Editor/Editors/CinemachineFramingTransposerEditor.cs(143,35): error CS0103: The name `CinemachineSettings' does not exist in the current context (Filename: Assets/Cinemachine/Base/Editor/Editors/CinemachineFramingTransposerEditor.cs Line: 143) Assets/Cinemachine/Base/Editor/Editors/CinemachineFramingTransposerEditor.cs(150,55): error CS0103: The name `CinemachineSettings' does not exist in the current context (Filename: Assets/Cinemachine/Base/Editor/Editors/CinemachineFramingTransposerEditor.cs Line: 150) Assets/Cinemachine/Base/Editor/Editors/CinemachineFreeLookEditor.cs(158,19): error CS0103: The name `CinemachineSettings' does not exist in the current context (Filename: Assets/Cinemachine/Base/Editor/Editors/CinemachineFreeLookEditor.cs Line: 158) Assets/Cinemachine/Base/Editor/Editors/CinemachineFreeLookEditor.cs(159,19): error CS0103: The name `CinemachineSettings' does not exist in the current context (Filename: Assets/Cinemachine/Base/Editor/Editors/CinemachineFreeLookEditor.cs Line: 159) Assets/Cinemachine/Base/Editor/Editors/CinemachineOrbitalTransposerEditor.cs(68,23): error CS0103: The name `CinemachineSettings' does not exist in the current context (Filename: Assets/Cinemachine/Base/Editor/Editors/CinemachineOrbitalTransposerEditor.cs Line: 68) Assets/Cinemachine/Base/Editor/Editors/CinemachineOrbitalTransposerEditor.cs(69,23): error CS0103: The name `CinemachineSettings' does not exist in the current context (Filename: Assets/Cinemachine/Base/Editor/Editors/CinemachineOrbitalTransposerEditor.cs Line: 69) Assets/Cinemachine/Base/Editor/Editors/CinemachineScreenComposerGuides.cs(48,36): error CS0103: The name `CinemachineSettings' does not exist in the current context (Filename: Assets/Cinemachine/Base/Editor/Editors/CinemachineScreenComposerGuides.cs Line: 48) Assets/Cinemachine/Base/Editor/Editors/CinemachineScreenComposerGuides.cs(49,36): error CS0103: The name `CinemachineSettings' does not exist in the current context (Filename: Assets/Cinemachine/Base/Editor/Editors/CinemachineScreenComposerGuides.cs Line: 49) Assets/Cinemachine/Base/Editor/Editors/CinemachineScreenComposerGuides.cs(50,36): error CS0103: The name `CinemachineSettings' does not exist in the current context (Filename: Assets/Cinemachine/Base/Editor/Editors/CinemachineScreenComposerGuides.cs Line: 50) Assets/Cinemachine/Base/Editor/Editors/CinemachineScreenComposerGuides.cs(53,34): error CS0103: The name `CinemachineSettings' does not exist in the current context (Filename: Assets/Cinemachine/Base/Editor/Editors/CinemachineScreenComposerGuides.cs Line: 53) Assets/Cinemachine/Base/Editor/Editors/CinemachineTrackedDollyEditor.cs(52,27): error CS0103: The name `CinemachineSettings' does not exist in the current context (Filename: Assets/Cinemachine/Base/Editor/Editors/CinemachineTrackedDollyEditor.cs Line: 52) Assets/Cinemachine/Base/Editor/Editors/CinemachineTrackedDollyEditor.cs(53,27): error CS0103: The name `CinemachineSettings' does not exist in the current context (Filename: Assets/Cinemachine/Base/Editor/Editors/CinemachineTrackedDollyEditor.cs Line: 53) Assets/Cinemachine/Base/Editor/Editors/CinemachineTransposerEditor.cs(58,23): error CS0103: The name `CinemachineSettings' does not exist in the current context (Filename: Assets/Cinemachine/Base/Editor/Editors/CinemachineTransposerEditor.cs Line: 58) Assets/Cinemachine/Base/Editor/Editors/CinemachineTransposerEditor.cs(59,23): error CS0103: The name `CinemachineSettings' does not exist in the current context (Filename: Assets/Cinemachine/Base/Editor/Editors/CinemachineTransposerEditor.cs Line: 59) Assets/Cinemachine/Base/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs(187,21): error CS0103: The name `CinemachineSettings' does not exist in the current context (Filename: Assets/Cinemachine/Base/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs Line: 187) Assets/Cinemachine/Base/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs(182,13): error CS0103: The name `CinemachineSettings' does not exist in the current context (Filename: Assets/Cinemachine/Base/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs Line: 182) Updating Assets/Wwise/Editor/WwiseWindows/TreeViewControl/TreeViewHoverSkin.guiskin - GUID: 0d9f20aa7466cc748899940cd7295842... done. [Time: 28.098021 ms] Updating Assets/Wwise/Editor/WwiseWindows/TreeViewControl/TreeViewUnselectedSkin.guiskin - GUID: 1f56e1bb58d68344297513fa4a356e94... done. [Time: 23.345367 ms] Updating Assets/Wwise/Editor/WwiseWindows/TreeViewControl/TreeViewSelectedSkin.guiskin - GUID: 9e9862623e9606a479720ab33bacffa6... done. [Time: 24.937475 ms] Updating Assets/ProBuilder Data/ProBuilderPreferences.asset - GUID: 72e7e6a540ffac24582b31834b2df184... done. [Time: 19.926484 ms] Updating Assets/Scenes/Jaz Scene/NavMesh.asset - GUID: 8cf7ff965972be14f8d0ddc715577b7e... done. [Time: 18.113737 ms] Updating ProjectSettings/InputManager.asset - GUID: 00000000000000002000000000000000... done. [Time: 19.976165 ms] Updating ProjectSettings/TagManager.asset - GUID: 00000000000000003000000000000000... done. [Time: 14.697484 ms] Updating ProjectSettings/ProjectSettings.asset - GUID: 00000000000000004000000000000000... done. [Time: 16.836661 ms] Updating ProjectSettings/NavMeshAreas.asset - GUID: 00000000000000004100000000000000... done. [Time: 15.218543 ms] Updating ProjectSettings/Physics2DSettings.asset - GUID: 00000000000000005100000000000000... done. [Time: 14.080279 ms] Updating ProjectSettings/AudioManager.asset - GUID: 00000000000000006000000000000000... Audio: FMOD Profiler initialized on port 54900 done. [Time: 36.840880 ms] Updating ProjectSettings/GraphicsSettings.asset - GUID: 00000000000000006100000000000000... done. [Time: 14.535585 ms] Updating ProjectSettings/TimeManager.asset - GUID: 00000000000000007000000000000000... done. [Time: 15.426032 ms] Updating ProjectSettings/ClusterInputManager.asset - GUID: 00000000000000007100000000000000... done. [Time: 16.376679 ms] Updating ProjectSettings/DynamicsManager.asset - GUID: 00000000000000008000000000000000... done. [Time: 15.079146 ms] Updating ProjectSettings/QualitySettings.asset - GUID: 00000000000000009000000000000000... done. [Time: 14.691932 ms] Updating ProjectSettings/NetworkManager.asset - GUID: 0000000000000000a000000000000000... done. [Time: 28.744449 ms] Updating ProjectSettings/UnityConnectSettings.asset - GUID: 0000000000000000a100000000000000... done. [Time: 14.467786 ms] Updating ProjectSettings/EditorBuildSettings.asset - GUID: 0000000000000000b000000000000000... done. [Time: 14.614781 ms] Updating ProjectSettings/PresetManager.asset - GUID: 0000000000000000b100000000000000... done. [Time: 14.838635 ms] Updating ProjectSettings/EditorSettings.asset - GUID: 0000000000000000c000000000000000... done. [Time: 15.185520 ms] Updating Assets/Wwise/NewVersion.txt - GUID: 03ea907add6782d4c9a293a94847f161... ----- Compute hash for Assets/Wwise/NewVersion.txt. done. [Time: 23.796289 ms] Updating Assets/Cinemachine/ReleaseNotes.txt - GUID: 048dcb775445a4a478914781ec3ca9c6... done. [Time: 22.974226 ms] Updating Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkConvolutionReverb.dll - GUID: 09ccd57c9a99ae6408a1fd0028606894... ----- Compute hash for Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkConvolutionReverb.dll. done. [Time: 23.021276 ms] Updating Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkTimeStretch.dll - GUID: 12e01814681f65f4992c5edfd83a6705... ----- Compute hash for Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkTimeStretch.dll. done. [Time: 25.284361 ms] Updating Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkSoundEngine.dll - GUID: 163c23bb1e9ac80408c58a4c74549d6e... ----- Compute hash for Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkSoundEngine.dll. done. [Time: 25.961474 ms] Updating Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkHarmonizer.dll - GUID: 1d3730be0a422364eb353624afaa4aa0... ----- Compute hash for Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkHarmonizer.dll. done. [Time: 23.697513 ms] Updating Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/MSSpatial.dll - GUID: 2705bfef0da0cd94e8aa031afef37a85... ----- Compute hash for Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/MSSpatial.dll. done. [Time: 23.801257 ms] Updating Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkGuitarDistortion.dll - GUID: 280548ed91e30094b99fd4320dc82dbd... ----- Compute hash for Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkGuitarDistortion.dll. done. [Time: 24.790480 ms] Updating Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedImpact.dll - GUID: 2cf68820ad7994f4ab2423c7093b631f... ----- Compute hash for Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedImpact.dll. done. [Time: 23.499376 ms] Updating Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkTimeStretch.dll - GUID: 2eeecfd07722eb34d93843bfb7acebe6... ----- Compute hash for Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkTimeStretch.dll. done. [Time: 24.470188 ms] Updating Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkStereoDelay.dll - GUID: 3cd57ca37424d3e47833ee754bdc85ef... ----- Compute hash for Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkStereoDelay.dll. done. [Time: 23.878116 ms] Updating Assets/WwiseSettings.xml - GUID: 3d2adf63709248e4697c4597645ba384... done. [Time: 15.581794 ms] Updating Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkSoundEngine.dll - GUID: 3f7432af00d1e864993a8be5fdad33fe... ----- Compute hash for Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkSoundEngine.dll. done. [Time: 27.229492 ms] Updating Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkFlanger.dll - GUID: 4dfb2c03af59c524a8c6ec4c7de29f00... ----- Compute hash for Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkFlanger.dll. done. [Time: 23.355011 ms] Updating Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/iZotope.dll - GUID: 531e2792a6363a8449b279335952a00e... ----- Compute hash for Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/iZotope.dll. done. [Time: 25.900981 ms] Updating Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkConvolutionReverb.dll - GUID: 54173dd09dd75d949b06333381b5816e... ----- Compute hash for Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkConvolutionReverb.dll. done. [Time: 23.572435 ms] Updating Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkSoundEngine.dll - GUID: 566273d72cdc2ee42b8916b1a47e0e97... ----- Compute hash for Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkSoundEngine.dll. done. [Time: 28.105619 ms] Updating Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkHarmonizer.dll - GUID: 59a4ca1585d0b4b469e9a7c4fc18e1b6... ----- Compute hash for Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkHarmonizer.dll. done. [Time: 24.267960 ms] Updating Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedAir.dll - GUID: 6150922a4072c8c4ba53dc9c95e18582... ----- Compute hash for Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedAir.dll. done. [Time: 23.133203 ms] Updating Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkPitchShifter.dll - GUID: 75d10378a8e57df40845c0babdd252c1... ----- Compute hash for Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkPitchShifter.dll. done. [Time: 24.268252 ms] Updating Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkMotion.dll - GUID: 7a4aff1da55766546836f5a964d35e4b... ----- Compute hash for Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkMotion.dll. done. [Time: 24.389238 ms] Updating Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkTremolo.dll - GUID: 7dacf717f0210ed4fa87f09a954e7695... ----- Compute hash for Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkTremolo.dll. done. [Time: 24.230846 ms] Updating Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSynthOne.dll - GUID: 82b713cd880a8c84e8fb6126f23f4f13... ----- Compute hash for Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSynthOne.dll. done. [Time: 24.120672 ms] Updating Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkStereoDelay.dll - GUID: 871ebad47e462544f8d64b40d05118e8... ----- Compute hash for Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkStereoDelay.dll. done. [Time: 23.372253 ms] Updating Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/CrankcaseAudioREVModelPlayer.dll - GUID: 90be8cf724e7dea4b85432d4ae26391d... ----- Compute hash for Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/CrankcaseAudioREVModelPlayer.dll. done. [Time: 24.051120 ms] Updating Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/iZotope.dll - GUID: 9319f26035ef8814bb5314150839ad48... ----- Compute hash for Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/iZotope.dll. done. [Time: 23.387742 ms] Updating Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/CrankcaseAudioREVModelPlayer.dll - GUID: 93f056e9db5767549aecd52f2f53747d... ----- Compute hash for Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/CrankcaseAudioREVModelPlayer.dll. done. [Time: 25.338133 ms] Updating Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkReflect.dll - GUID: 978af40d74d6f4f48a5e2f9c5fe14052... ----- Compute hash for Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkReflect.dll. done. [Time: 21.398483 ms] Updating Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/MSSpatial.dll - GUID: 988e23ac32cd5da4580f80a70774d9f2... ----- Compute hash for Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/MSSpatial.dll. done. [Time: 24.913220 ms] Updating Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSynthOne.dll - GUID: 9bbe430c76bc8d542a8ab7b0360d1e93... ----- Compute hash for Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSynthOne.dll. done. [Time: 22.771413 ms] Updating Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedAir.dll - GUID: a341fd6c5f858bb45b77fcffd41cc07b... ----- Compute hash for Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedAir.dll. done. [Time: 25.958552 ms] Updating Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkReflect.dll - GUID: a5995247e910aec4ab2eaa236c5ad9bf... ----- Compute hash for Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkReflect.dll. done. [Time: 24.794279 ms] Updating Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/McDSP.dll - GUID: a5d696a77bdb3034c971c90f329b151f... ----- Compute hash for Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/McDSP.dll. done. [Time: 27.349309 ms] Updating Assets/Wwise/Deployment/Plugins/Windows/x86/Debug/AkSoundEngine.dll - GUID: a6b878c4d1d4d6c4883969ae0e3ebbf4... ----- Compute hash for Assets/Wwise/Deployment/Plugins/Windows/x86/Debug/AkSoundEngine.dll. done. [Time: 33.495641 ms] Updating Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkRecorder.dll - GUID: aeb9d6ffbfc34bc4ba10a86f9296c9bd... ----- Compute hash for Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkRecorder.dll. done. [Time: 31.874017 ms] Updating Assets/Wwise/InstallConfig.json - GUID: b0c1e59d7b777ac428468631bdd2169e... ----- Compute hash for Assets/Wwise/InstallConfig.json. done. [Time: 29.142184 ms] Updating Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/Auro.dll - GUID: d32eeec4a80743e44b678a1f066ad490... ----- Compute hash for Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/Auro.dll. done. [Time: 36.586634 ms] Updating Assets/Wwise/Deployment/Plugins/Windows/x86/Release/AkSoundEngine.dll - GUID: d776be1976021c649ac5e21fb27493de... ----- Compute hash for Assets/Wwise/Deployment/Plugins/Windows/x86/Release/AkSoundEngine.dll. done. [Time: 32.381341 ms] Updating Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkPitchShifter.dll - GUID: d7ea84803dcee804eaed17493346c9d7... ----- Compute hash for Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkPitchShifter.dll. done. [Time: 30.374548 ms] Updating Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkFlanger.dll - GUID: d8da780a31ab87b4191ed843faf8f584... ----- Compute hash for Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkFlanger.dll. done. [Time: 27.440487 ms] Updating Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/McDSP.dll - GUID: dc5d40eb1721d144882a49d4bfc2f33e... ----- Compute hash for Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/McDSP.dll. done. [Time: 28.402532 ms] Updating Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkTremolo.dll - GUID: e2412f2b418d0e042b56c61b28636306... ----- Compute hash for Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkTremolo.dll. done. [Time: 28.655609 ms] Updating Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkGuitarDistortion.dll - GUID: e8881ee264ef1c7439a764da8907ded4... ----- Compute hash for Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkGuitarDistortion.dll. done. [Time: 27.687135 ms] Updating Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkRecorder.dll - GUID: ea03a7f8c02cb1148bf51181fd2f1edf... ----- Compute hash for Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkRecorder.dll. done. [Time: 26.194387 ms] Updating Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkMotion.dll - GUID: eec0877c250845e43999e32c90461db2... ----- Compute hash for Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkMotion.dll. done. [Time: 29.287134 ms] Updating Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedImpact.dll - GUID: f6be4c4b0fc11a34088d82f6a57b142c... ----- Compute hash for Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedImpact.dll. done. [Time: 28.490787 ms] Updating Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/Auro.dll - GUID: fbca9be5888c9884aa5dea9cd73e5fe7... ----- Compute hash for Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/Auro.dll. done. [Time: 45.960142 ms] Updating Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkSoundEngine.dll - GUID: fef8797526c6ed741a342d7b9ae49ca0... ----- Compute hash for Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkSoundEngine.dll. done. [Time: 32.679423 ms] Unloading 174 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 51.1 MB. System memory in use after: 51.3 MB. Unloading 193 unused Assets to reduce memory usage. Loaded Objects now: 1748. Total: 12.600975 ms (FindLiveObjects: 0.863560 ms CreateObjectMapping: 0.125661 ms MarkObjects: 11.555935 ms DeleteObjects: 0.054356 ms) Multiple plugins with the same name 'izotope' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/iZotope.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/iZotope.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. (Filename: C:\buildslave\unity\build\Editor/Src/AssetPipeline/PluginManager.cpp Line: 152) Multiple plugins with the same name 'aktimestretch' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkTimeStretch.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkTimeStretch.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. (Filename: C:\buildslave\unity\build\Editor/Src/AssetPipeline/PluginManager.cpp Line: 152) Multiple plugins with the same name 'akstereodelay' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkStereoDelay.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkStereoDelay.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. (Filename: C:\buildslave\unity\build\Editor/Src/AssetPipeline/PluginManager.cpp Line: 152) Multiple plugins with the same name 'aksoundengine' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Debug/AkSoundEngine.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkSoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. (Filename: C:\buildslave\unity\build\Editor/Src/AssetPipeline/PluginManager.cpp Line: 152) Multiple plugins with the same name 'auro' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/Auro.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/Auro.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. (Filename: C:\buildslave\unity\build\Editor/Src/AssetPipeline/PluginManager.cpp Line: 152) Multiple plugins with the same name 'aksoundengine' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkSoundEngine.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkSoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. (Filename: C:\buildslave\unity\build\Editor/Src/AssetPipeline/PluginManager.cpp Line: 152) Multiple plugins with the same name 'akpitchshifter' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkPitchShifter.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkPitchShifter.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. (Filename: C:\buildslave\unity\build\Editor/Src/AssetPipeline/PluginManager.cpp Line: 152) Multiple plugins with the same name 'aksoundengine' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkSoundEngine.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/Release/AkSoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. (Filename: C:\buildslave\unity\build\Editor/Src/AssetPipeline/PluginManager.cpp Line: 152) Multiple plugins with the same name 'crankcaseaudiorevmodelplayer' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/CrankcaseAudioREVModelPlayer.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/CrankcaseAudioREVModelPlayer.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. (Filename: C:\buildslave\unity\build\Editor/Src/AssetPipeline/PluginManager.cpp Line: 152) Multiple plugins with the same name 'akflanger' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkFlanger.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkFlanger.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. (Filename: C:\buildslave\unity\build\Editor/Src/AssetPipeline/PluginManager.cpp Line: 152) Multiple plugins with the same name 'aktremolo' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkTremolo.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkTremolo.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. (Filename: C:\buildslave\unity\build\Editor/Src/AssetPipeline/PluginManager.cpp Line: 152) Multiple plugins with the same name 'aksoundseedimpact' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedImpact.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedImpact.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. (Filename: C:\buildslave\unity\build\Editor/Src/AssetPipeline/PluginManager.cpp Line: 152) Multiple plugins with the same name 'aksoundengine' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Release/AkSoundEngine.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkSoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. (Filename: C:\buildslave\unity\build\Editor/Src/AssetPipeline/PluginManager.cpp Line: 152) Multiple plugins with the same name 'mcdsp' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/McDSP.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/McDSP.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. (Filename: C:\buildslave\unity\build\Editor/Src/AssetPipeline/PluginManager.cpp Line: 152) Multiple plugins with the same name 'aksoundseedair' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedAir.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedAir.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. (Filename: C:\buildslave\unity\build\Editor/Src/AssetPipeline/PluginManager.cpp Line: 152) Multiple plugins with the same name 'akconvolutionreverb' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkConvolutionReverb.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkConvolutionReverb.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. (Filename: C:\buildslave\unity\build\Editor/Src/AssetPipeline/PluginManager.cpp Line: 152) Multiple plugins with the same name 'akreflect' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkReflect.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkReflect.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. (Filename: C:\buildslave\unity\build\Editor/Src/AssetPipeline/PluginManager.cpp Line: 152) Multiple plugins with the same name 'akmotion' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkMotion.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkMotion.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. (Filename: C:\buildslave\unity\build\Editor/Src/AssetPipeline/PluginManager.cpp Line: 152) Multiple plugins with the same name 'aksynthone' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSynthOne.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSynthOne.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. (Filename: C:\buildslave\unity\build\Editor/Src/AssetPipeline/PluginManager.cpp Line: 152) Multiple plugins with the same name 'akguitardistortion' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkGuitarDistortion.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkGuitarDistortion.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. (Filename: C:\buildslave\unity\build\Editor/Src/AssetPipeline/PluginManager.cpp Line: 152) Multiple plugins with the same name 'akharmonizer' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkHarmonizer.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkHarmonizer.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. (Filename: C:\buildslave\unity\build\Editor/Src/AssetPipeline/PluginManager.cpp Line: 152) Multiple plugins with the same name 'aksoundengine' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkSoundEngine.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkSoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. (Filename: C:\buildslave\unity\build\Editor/Src/AssetPipeline/PluginManager.cpp Line: 152) Multiple plugins with the same name 'msspatial' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/MSSpatial.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/MSSpatial.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. (Filename: C:\buildslave\unity\build\Editor/Src/AssetPipeline/PluginManager.cpp Line: 152) Multiple plugins with the same name 'akrecorder' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkRecorder.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkRecorder.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. (Filename: C:\buildslave\unity\build\Editor/Src/AssetPipeline/PluginManager.cpp Line: 152) Refreshing native plugins compatible for Editor in 47.13 ms, found 26 plugins. Preloading 3 native plugins for Editor in 0.25 ms. ----- Total AssetImport time: 12.265334s, AssetImport time: 11.699151s, Asset hashing: 0.550029s [285.0 MB, 518.101013 mb/s] Hashing assets (3 files)... 0.001 seconds file read: 0.000 seconds (0.106 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Updating Assets/Wwise/Editor/WwiseWindows/TreeViewControl/TreeViewHoverSkin.guiskin - GUID: 0d9f20aa7466cc748899940cd7295842... done. [Time: 11.386729 ms] Updating Assets/Wwise/Editor/WwiseWindows/TreeViewControl/TreeViewUnselectedSkin.guiskin - GUID: 1f56e1bb58d68344297513fa4a356e94... done. [Time: 12.730436 ms] Updating Assets/Wwise/Editor/WwiseWindows/TreeViewControl/TreeViewSelectedSkin.guiskin - GUID: 9e9862623e9606a479720ab33bacffa6... done. [Time: 15.319657 ms] Multiple plugins with the same name 'izotope' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/iZotope.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/iZotope.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. (Filename: C:\buildslave\unity\build\Editor/Src/AssetPipeline/PluginManager.cpp Line: 152) Multiple plugins with the same name 'aktimestretch' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkTimeStretch.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkTimeStretch.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. (Filename: C:\buildslave\unity\build\Editor/Src/AssetPipeline/PluginManager.cpp Line: 152) Multiple plugins with the same name 'akstereodelay' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkStereoDelay.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkStereoDelay.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. (Filename: C:\buildslave\unity\build\Editor/Src/AssetPipeline/PluginManager.cpp Line: 152) Multiple plugins with the same name 'aksoundengine' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Debug/AkSoundEngine.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkSoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. (Filename: C:\buildslave\unity\build\Editor/Src/AssetPipeline/PluginManager.cpp Line: 152) Multiple plugins with the same name 'auro' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/Auro.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/Auro.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. (Filename: C:\buildslave\unity\build\Editor/Src/AssetPipeline/PluginManager.cpp Line: 152) Multiple plugins with the same name 'aksoundengine' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkSoundEngine.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkSoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. (Filename: C:\buildslave\unity\build\Editor/Src/AssetPipeline/PluginManager.cpp Line: 152) Multiple plugins with the same name 'akpitchshifter' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkPitchShifter.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkPitchShifter.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. (Filename: C:\buildslave\unity\build\Editor/Src/AssetPipeline/PluginManager.cpp Line: 152) Multiple plugins with the same name 'aksoundengine' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkSoundEngine.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/Release/AkSoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. (Filename: C:\buildslave\unity\build\Editor/Src/AssetPipeline/PluginManager.cpp Line: 152) Multiple plugins with the same name 'crankcaseaudiorevmodelplayer' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/CrankcaseAudioREVModelPlayer.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/CrankcaseAudioREVModelPlayer.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. (Filename: C:\buildslave\unity\build\Editor/Src/AssetPipeline/PluginManager.cpp Line: 152) Multiple plugins with the same name 'akflanger' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkFlanger.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkFlanger.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. (Filename: C:\buildslave\unity\build\Editor/Src/AssetPipeline/PluginManager.cpp Line: 152) Multiple plugins with the same name 'aktremolo' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkTremolo.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkTremolo.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. (Filename: C:\buildslave\unity\build\Editor/Src/AssetPipeline/PluginManager.cpp Line: 152) Multiple plugins with the same name 'aksoundseedimpact' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedImpact.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedImpact.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. (Filename: C:\buildslave\unity\build\Editor/Src/AssetPipeline/PluginManager.cpp Line: 152) Multiple plugins with the same name 'aksoundengine' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Release/AkSoundEngine.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkSoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. (Filename: C:\buildslave\unity\build\Editor/Src/AssetPipeline/PluginManager.cpp Line: 152) Multiple plugins with the same name 'mcdsp' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/McDSP.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/McDSP.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. (Filename: C:\buildslave\unity\build\Editor/Src/AssetPipeline/PluginManager.cpp Line: 152) Multiple plugins with the same name 'aksoundseedair' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedAir.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedAir.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. (Filename: C:\buildslave\unity\build\Editor/Src/AssetPipeline/PluginManager.cpp Line: 152) Multiple plugins with the same name 'akconvolutionreverb' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkConvolutionReverb.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkConvolutionReverb.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. (Filename: C:\buildslave\unity\build\Editor/Src/AssetPipeline/PluginManager.cpp Line: 152) Multiple plugins with the same name 'akreflect' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkReflect.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkReflect.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. (Filename: C:\buildslave\unity\build\Editor/Src/AssetPipeline/PluginManager.cpp Line: 152) Multiple plugins with the same name 'akmotion' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkMotion.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkMotion.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. (Filename: C:\buildslave\unity\build\Editor/Src/AssetPipeline/PluginManager.cpp Line: 152) Multiple plugins with the same name 'aksynthone' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSynthOne.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSynthOne.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. (Filename: C:\buildslave\unity\build\Editor/Src/AssetPipeline/PluginManager.cpp Line: 152) Multiple plugins with the same name 'akguitardistortion' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkGuitarDistortion.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkGuitarDistortion.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. (Filename: C:\buildslave\unity\build\Editor/Src/AssetPipeline/PluginManager.cpp Line: 152) Multiple plugins with the same name 'akharmonizer' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkHarmonizer.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkHarmonizer.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. (Filename: C:\buildslave\unity\build\Editor/Src/AssetPipeline/PluginManager.cpp Line: 152) Multiple plugins with the same name 'aksoundengine' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkSoundEngine.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkSoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. (Filename: C:\buildslave\unity\build\Editor/Src/AssetPipeline/PluginManager.cpp Line: 152) Multiple plugins with the same name 'msspatial' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/MSSpatial.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/MSSpatial.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. (Filename: C:\buildslave\unity\build\Editor/Src/AssetPipeline/PluginManager.cpp Line: 152) Multiple plugins with the same name 'akrecorder' (found at 'Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkRecorder.dll' and 'Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkRecorder.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. (Filename: C:\buildslave\unity\build\Editor/Src/AssetPipeline/PluginManager.cpp Line: 152) Refreshing native plugins compatible for Editor in 2.83 ms, found 26 plugins. Preloading 3 native plugins for Editor in 0.27 ms. ----- Total AssetImport time: 0.063596s, AssetImport time: 0.056310s, Asset hashing: 0.001655s [108.2 KB, 63.813515 mb/s] Refresh completed in 12.455609 seconds. Warming cache for 2766 main assets: 0.007078 seconds elapsed Initializing Unity extensions: 'C:/Program Files/Unity/Hub/Editor/2018.1.0f2/Editor/Data/UnityExtensions/Unity/UnityHoloLens/Editor/UnityEditor.HoloLens.dll' GUID: 12fd8a0055b84bb59e84c9835a37e333 'C:/Program Files/Unity/Hub/Editor/2018.1.0f2/Editor/Data/UnityExtensions/Unity/Timeline/Runtime/UnityEngine.Timeline.dll' GUID: 6a10b2909283487f913b00d94cd3faf5 'C:/Program Files/Unity/Hub/Editor/2018.1.0f2/Editor/Data/UnityExtensions/Unity/TestRunner/portable/nunit.framework.dll' GUID: 405b9b51bb344a128608d968297df79c 'C:/Program Files/Unity/Hub/Editor/2018.1.0f2/Editor/Data/UnityExtensions/Unity/GUISystem/Standalone/UnityEngine.UI.dll' GUID: f70555f144d8491a825f0804e09c671c 'C:/Program Files/Unity/Hub/Editor/2018.1.0f2/Editor/Data/UnityExtensions/Unity/GUISystem/UnityEngine.UI.dll' GUID: f5f67c52d1564df4a8936ccd202a3bd8 'C:/Program Files/Unity/Hub/Editor/2018.1.0f2/Editor/Data/UnityExtensions/Unity/Timeline/RuntimeEditor/UnityEngine.Timeline.dll' GUID: 844f815391db42d49455cbf1a7bfc434 'C:/Program Files/Unity/Hub/Editor/2018.1.0f2/Editor/Data/UnityExtensions/Unity/Networking/Standalone/UnityEngine.Networking.dll' GUID: dc443db3e92b4983b9738c1131f555cb 'C:/Program Files/Unity/Hub/Editor/2018.1.0f2/Editor/Data/UnityExtensions/Unity/UnitySpatialTracking/Runtime/UnityEngine.SpatialTracking.dll' GUID: ed7343f30e3843b3afda8f8b02669cea 'C:/Program Files/Unity/Hub/Editor/2018.1.0f2/Editor/Data/UnityExtensions/Unity/UnityGoogleAudioSpatializer/Editor/UnityEditor.GoogleAudioSpatializer.dll' GUID: 4a3ecb1425d14502837abea459cf2b70 'C:/Program Files/Unity/Hub/Editor/2018.1.0f2/Editor/Data/UnityExtensions/Unity/Networking/Editor/UnityEditor.Networking.dll' GUID: 5f32cd94baa94578a686d4b9d6b660f7 'C:/Program Files/Unity/Hub/Editor/2018.1.0f2/Editor/Data/UnityExtensions/Unity/UnityHoloLens/Runtime/UnityEngine.HoloLens.dll' GUID: f7b54ff4a43d4fcf81b4538b678e0bcc 'C:/Program Files/Unity/Hub/Editor/2018.1.0f2/Editor/Data/UnityExtensions/Unity/UnitySpatialTracking/Editor/UnityEditor.SpatialTracking.dll' GUID: b5da970776034f77a070d99423d68791 'C:/Program Files/Unity/Hub/Editor/2018.1.0f2/Editor/Data/UnityExtensions/Unity/TreeEditor/Editor/UnityEditor.TreeEditor.dll' GUID: adebbd281f1a4ef3a30be7f21937e02f 'C:/Program Files/Unity/Hub/Editor/2018.1.0f2/Editor/Data/UnityExtensions/Unity/Networking/UnityEngine.Networking.dll' GUID: 870353891bb340e2b2a9c8707e7419ba 'C:/Program Files/Unity/Hub/Editor/2018.1.0f2/Editor/Data/UnityExtensions/Unity/TestRunner/UnityEngine.TestRunner.dll' GUID: 53ebcfaa2e1e4e2dbc85882cd5a73fa1 'C:/Program Files/Unity/Hub/Editor/2018.1.0f2/Editor/Data/UnityExtensions/Unity/UnityGoogleAudioSpatializer/RuntimeEditor/UnityEngine.GoogleAudioSpatializer.dll' GUID: ead147da21254ff9a0a936bdd75e1680 'C:/Program Files/Unity/Hub/Editor/2018.1.0f2/Editor/Data/UnityExtensions/Unity/UnityGoogleAudioSpatializer/Runtime/UnityEngine.GoogleAudioSpatializer.dll' GUID: e4f4cf1b9b434137a499903a7a1d651a 'C:/Program Files/Unity/Hub/Editor/2018.1.0f2/Editor/Data/UnityExtensions/Unity/UnityVR/Editor/UnityEditor.VR.dll' GUID: 4ba2329b63d54f0187bcaa12486b1b0f 'C:/Program Files/Unity/Hub/Editor/2018.1.0f2/Editor/Data/UnityExtensions/Unity/UnityHoloLens/RuntimeEditor/UnityEngine.HoloLens.dll' GUID: 1c6d1fbb51834b64847b1b73a75bfc77 'C:/Program Files/Unity/Hub/Editor/2018.1.0f2/Editor/Data/UnityExtensions/Unity/UnitySpatialTracking/RuntimeEditor/UnityEngine.SpatialTracking.dll' GUID: 3a84de5cd0624681b6b6dcd8921d912a 'C:/Program Files/Unity/Hub/Editor/2018.1.0f2/Editor/Data/UnityExtensions/Unity/GUISystem/Editor/UnityEditor.UI.dll' GUID: 80a3616ca19596e4da0f10f14d241e9f 'C:/Program Files/Unity/Hub/Editor/2018.1.0f2/Editor/Data/UnityExtensions/Unity/UIAutomation/UnityEngine.UIAutomation.dll' GUID: c768acbc9cf24d398488bb4c93b91288 'C:/Program Files/Unity/Hub/Editor/2018.1.0f2/Editor/Data/UnityExtensions/Unity/TestRunner/Editor/UnityEditor.TestRunner.dll' GUID: 4113173d5e95493ab8765d7b08371de4 'C:/Program Files/Unity/Hub/Editor/2018.1.0f2/Editor/Data/UnityExtensions/Unity/TestRunner/net35/unity-custom/nunit.framework.dll' GUID: 4b3fa4bde7f1451a8218c03ee6a8ded8 'C:/Program Files/Unity/Hub/Editor/2018.1.0f2/Editor/Data/UnityExtensions/Unity/UIAutomation/Editor/UnityEditor.UIAutomation.dll' GUID: b8a0574e92bd43a59e19d6c3c6ae54c7 'C:/Program Files/Unity/Hub/Editor/2018.1.0f2/Editor/Data/UnityExtensions/Unity/Timeline/Editor/UnityEditor.Timeline.dll' GUID: 7668179ede524d6396c8b7d84461ea29 Unloading 174 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 51.5 MB. System memory in use after: 51.5 MB. Unloading 125 unused Assets to reduce memory usage. Loaded Objects now: 1796. Total: 13.894709 ms (FindLiveObjects: 1.012309 ms CreateObjectMapping: 0.058447 ms MarkObjects: 12.728975 ms DeleteObjects: 0.094100 ms) Refresh: detecting if any assets need to be imported or removed ... Refresh: elapses 0.048422 seconds (Nothing changed) Refresh completed in 0.048469 seconds. executeMethod class 'WwiseSetupWizard' could not be found. Argument was -executeMethod WwiseSetupWizard.RunModify (Filename: C:\buildslave\unity\build\Runtime/Utilities/Argv.cpp Line: 280) Aborting batchmode due to failure: executeMethod class 'WwiseSetupWizard' could not be found. Argument was -executeMethod WwiseSetupWizard.RunModify 2018-06-14T22:43:31.402Z: --- END UNITY LOG --- 2018-06-14T22:43:31.439Z: ERROR: Removing the working copy failed: EBUSY: resource busy or locked, unlink 'F:\Games\VictorianHorror\VictorianHorror_WwiseIntegrationTemp1\logRunSetup.txt' 2018-06-14T22:43:31.464Z: Game integration: Pushing progress: An error occurred during the execution in Unity. Please click Open Log to review the Unity log. The project was not modified. 100%. 2018-06-14T22:43:31.613Z: ERROR: Error: An error occurred during the execution in Unity. Please click Open Log to review the Unity log. The project was not modified. 2018-06-14T22:43:31.638Z: Tracking: launcher/unity/install/error/ installType:modify bundleId:unityintegration.2017_2_5_1090 engineVersion:2018.1.0f2 platformsToInstall:Windows isCreatingWwiseProject:false projectSize:300746730 errorMessage:An error occurred during the execution in Unity. Please click Open Log to review the Unity log. The project was not modified. 2018-06-14T22:43:32.286Z: POST(42): https://www.audiokinetic.com/wwise/launcher/?action=log err:null statusCode:200 PROXY: null 2018-06-14T22:43:34.662Z: Tracking: launcher/openLog